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More "Hot Coffee" repercussions

sonycowboy said:
It's going to KILL the Xbox & PC version sales. Resumed sales in ~3 months will not make up for losing a good part of the second months availability and all of it's 3rd.

At least they got these versions out for a month though. They could have been in much deeper doo-doo if the ESRB had been able to do this in early June.
I don't think it will have a significant impact long-term. They'll get it back on the shelves just in time for the holidays, and it'll sell like hotcakes. It boils down to, "Will the increase in sales because of this press make up for the time it's off the shelves?" I think it will.

What are the other Xbox GTA sales to date by month? It'll be interesting to see the comparison 6 months from now.
 
sonycowboy said:
Also, I have to wonder what the European regulation group will think of all of this. It's obviously in that version as well and that could be another big dollar amount of returns.

Well I dunno about the rest of Europe, but it makes no difference in the UK whatsoever. San Andreas is already rated by the BBFC(British Board of Film Classification). An 18 rating is:
the film or game is only suitable for adults (persons aged 18 or over). It has an adult theme and contains strong scenes of sex or violence that could be quite graphic. It may also contain some very explicit language. It is an offence for a shop to supply an 18-rated video, DVD or game to anyone below the age of 18.

Personally, I have to say the ESRB is a load of bollocks. The violence in GTA including killing cops and normal people going about their business surely deserves the highest adults only rating. It seems to me, the ESRB is just a convenient shield for publishers who can sell unsuitable content to kids. I'd like to know, exactly what kind of violent content does it take to get an AO rating?
 
123rl said:
:lol :lol :lol :lol at D, F and G...because they're so true! I hate Rock* and their games do about as much good for gaming as the most hardcore fanboys ie it's their fault for dragging gaming into the sewer

Please read post #26 if there's any sanity left in your mind.
 
Property of Microsoft said:
It's Rockstar's own fucking fault by A) leaving in the code, B) thinking modders are not good enough to find the code, C) lying about how the code was either left in on purpose or by accident, D) being immature fuckwads who think their games are somehow bringing in a "mature" element to videogames by ripping off every rated R movie on the fucking market; if this is "mature" gaming then they can keep it E) pushing us back to the days of Mortal Kombat and Night Trap hearings, thanks alot F) making buggy ass games in the first place G) just being pompous bastards. They deserve whatever they get and I hope they get shutdown. Asshats.

In the words of White Man*, you rock sir.

* Opinion is not necessarily that of White Man or associated entities.
 
heidern said:
Well I dunno about the rest of Europe, but it makes no difference in the UK whatsoever. San Andreas is already rated by the BBFC(British Board of Film Classification). An 18 rating is:
the film or game is only suitable for adults (persons aged 18 or over). It has an adult theme and contains strong scenes of sex or violence that could be quite graphic. It may also contain some very explicit language. It is an offence for a shop to supply an 18-rated video, DVD or game to anyone below the age of 18.

Personally, I have to say the ESRB is a load of bollocks. The violence in GTA including killing cops and normal people going about their business surely deserves the highest adults only rating. It seems to me, the ESRB is just a convenient shield for publishers who can sell unsuitable content to kids. I'd like to know, exactly what kind of violent content does it take to get an AO rating?

One word - lobbyist. Not saying it's necessary the case for GTA but having seen this many times in the past in lesser extent I wouldn't be surprised it's their work to keep GTA M instead of AO.
 
Soul4ger said:
So their not telling the ESRB that the content was on the disc, DENYING they had anything to do with it, trying to blame "hackers" for making it, then having to rescind those comments, all the while casting the entire industry into a bad light, is just hate? Give me a break. I used to crusade against politicians and angry mothers, too, saying that we should have the right to play what we want and curse them for censoring us. Blah, blah, blah. This is pure irresponsibility on Rockstar's part, and the company knows it. And you know it as well. Whether they had hackers release the codes or patches, or whether they didn't, the developers still knew full well that content was on the disc, and that there are people who search for those things.

They've completely undermined the ESRB ratings system, which for years people have been championing. "IF YOU DON'T LIKE THE RATING, DON'T BUY IT FOR YOUR KIDS." But if even the ratings don't have full knowledge of the content, how can you say that anymore? This is a complete joke.

I always agreed with your point here. I was on something else. Property of Microsoft's post felt like it was hate at GTA as a game and at Rockstar for making a game like this. I say there's nothing wrong with that. We shouldn't prevent ourselves to create a game like GTA (wich is more decent, intelligent and well-made then MANY games out there imo) or fear the ratings and censoring our creations. GTASA, even with the hot coffee scene, is still decent. Put an AO on it as this rating should be used FREAKIN MORE OFTEN anyway.
Another thing that i think is wrong: Discriminating games with a particular rating.
Wallmart is not my mother. Their jobs is to try to offer me the widest range of products possible at the best competitive price possible. Business entities having a reputation like human beings? They are selling stuff, not doing something bad or wrong.

(now don't take it to the other extreme please. Store still shouldn't sell illegal stuff or things that goes beyond decency like dangerous weapons, snuff movies, dangerous chemicals and such.)
 
Perhaps this is a stupid question, but how difficult was the hot coffee mod to obtain. I can't really conceive of many 13 and 14 year old kids pulling off modding anything. And also, where the Hell are the parents during the whole process?

Things that could have prevented this:

"Hey son, what are you downloading?"

"Honey, I don't think this game is appropriate for you"

"This game is only for people over 17, see the rating?"

I do have to also wonder about leaving this sort of code just sort of hanging about in the game. It seems a little strange to just leave loose ends like that in a finished product, then again I'm not a programmer or anything so perhaps it was just easier that way. Though somewhat irresponsible.

Though I have to agree this won't really send ripples of change through the industry or anything like that. It'll just be another flash in the pan. A few politicians will spew their usual lines about protecting kids from the perverted, sexist and violent game industry. Parents will vote for them but continue to buy their kids games without even a second thought. Kind of sad really.
 
Wyzdom said:
Please read post #26 if there's any sanity left in your mind.

I've had this argument a dozen times on more forums than I can remember, so I won't go through it again. All I'll say is that I disagree with the content of the GTA games and, IMO, their content is done for shock value...and probably to hide the fact that the games have very little real depth. If you think that's wrong then whatever...that's your choice and I don't want to argue about it. FWIW I'm completely against censorship and I don't think we should have to accept censored games. But that doesn't mean that I find the violence in GTA acceptable...it feels like a cheap fix of violence that's unjustified and pure "Look how violent this is! Isn't it cool!" shock-factor. Maybe I shouldn't bother replying and just call people whiny bitches like a mod has just done

Yes, the open is design is fun...it's one of the few things that I like about the game. Being able to choose which series of missions you do lets you customise the way you play...BUT it means that the story in the game is usually disjointed. I'd prefer to have one progression of missions instead of several. It would really help their storytelling (their weakest element, IMO). It's just a different type of game to what I prefer...I like games where the emphasis is on learning gaming skills

The GTA games are horribly buggy though. I don't know how anyone can argue that these kinds of flaws are acceptable...being too ambitious is no excuse for allowing game-ruining glitches and bugs. Not to mention the horrible draw distance, pop-up and far too basic textures and everything else that doesn't fall under those categories
 
AirBrian said:
I don't think it will have a significant impact long-term. They'll get it back on the shelves just in time for the holidays, and it'll sell like hotcakes. It boils down to, "Will the increase in sales because of this press make up for the time it's off the shelves?" I think it will.

What are the other Xbox GTA sales to date by month? It'll be interesting to see the comparison 6 months from now.

The other GTA double pack was released during the holidays.

People always say "wait for the holiday". It never helps releases this far away from the holidays. See Fable, KOTOR, Splinter Cell: PT, & Ninja Gaiden.

GTA:SA will get NO pick up for the holidays at all on Xbox. With the 360 coming out, a ton of PS2 games, some big gamecube games, a wealth of DS games, a few well placed PSP games, it will not be able to rise back up.

There appear to be only 2 more even possible Million sellers for the Xbox. Madden and Half-Life 2.

I'd say Madden was for sure given that it has NO competition from NFL 2k and is in it's second year of Live, but with the 360 release around the corner, I'm not at all sure Xbox fans won't hold off for the 360 version.

For Half-Life 2, you've again got the issue of a long delayed port (of an excellent game), which while it will be great, it will have a very big uphill climb to get anywhere near a million sales.
 
123rl said:
I've had this argument a dozen times on more forums than I can remember, so I won't go through it again. All I'll say is that I disagree with the content of the GTA games and, IMO, their content is done for shock value...and probably to hide the fact that the games have very little real depth. If you think that's wrong then whatever...that's your choice and I don't want to argue about it. FWIW I'm completely against censorship and I don't think we should have to accept censored games. But that doesn't mean that I find the violence in GTA acceptable...it feels like a cheap fix of violence that's unjustified and pure "Look how violent this is! Isn't it cool!" shock-factor. Maybe I shouldn't bother replying and just call people whiny bitches like a mod has just done.

GTA's violence is not acceptable as hundreds of other games out there now. People should be consistent with what they think is ok or not and cry at a shitload of other games.
GTA does not demand you to hit the old lady with your car or kill the hookers. It's all consequences of the player's actions. GTA is full of substance and this is shadowed by people that don't see it's genuine and just play the game dumbly (< this word exist?).
This game is giving you ALOT of consequences on your actions and i think it's great. More game should be like it. To me it really help the immersion.
In Gran Turismo 4 there's people taking pictures of my car and sometimes they are right in front of me and they almost get hit by my car. In a better Gran Turismo game i would have made possible for those people to be hit by the car. This would give more tension and hazardous possibilities when you race heck enhancing the adrenaline feeling. It would not render the game bad or undecent, but better. I wouldn't be entice to kill to people, it's not my fun -- but the game can demonstrate realistic consequences so it become event more evident that, in this example here, the game is a "sim" racer.
In GTA there is alot of things that happen as consequences of YOUR bad acts. I think it shows that the game is more advanced than many others. [/QUOTE]

123rl said:
Yes, the open is design is fun...it's one of the few things that I like about the game. Being able to choose which series of missions you do lets you customise the way you play...BUT it means that the story in the game is usually disjointed. I'd prefer to have one progression of missions instead of several. It would really help their storytelling (their weakest element, IMO). It's just a different type of game to what I prefer...I like games where the emphasis is on learning gaming skills

Agreed. I wish i was the game designer here, i have ideas for freeroaming game scenario to end up being really hot. One day, one day. ;)

123rl said:
The GTA games are horribly buggy though. I don't know how anyone can argue that these kinds of flaws are acceptable...being too ambitious is no excuse for allowing game-ruining glitches and bugs. Not to mention the horrible draw distance, pop-up and far too basic textures and everything else that doesn't fall under those categories

I don't know if "horribly" applies. I'm 150 hours of play without any major bug right now. The game didn't froze, i didn't got stuck with my character even if i carefully explore everywhere. Also, just by it's design, this game is really hard to test properly.
Just imagine how many different instances it is possible to create in this game to test the AI and the scripted events. Just imagine how many different walkthrough order/process you can come up with to properly test it so there's no walkthrough break.
Take the huge environnement of this game and imagine yourself doing the collision tests.
I honestly thing they did a good job. There's too many stuff that is possible to do in this and in a different order. It renders it extremely difficult to test believe me.
 
GTA = good game design ? That's debatable.

When I tried GTA (3 and Vice City), I felt that progressing in the game was a chore. The only reason I was doing the missions was that I wanted to get to the end, and that was my only motivation. I didn't have any fun, and most of the times, missions felt like a chore to me and doing them more than one time was extremely boring. There a lot of missions where skills weren't really required to do them as there was always one way to exploit the buggy game code to do them in a cheesy way.

If this is what open-ended gameplay is about, count me out.
 
Seems like word about all this controversy has spread like wildfire. Today at lunch I saw a guy at the Spec's Music register with 10 copies of San Andreas for both consoles. I was tempted to buy one of each myself as there were still some left but at $54.99 it's about $5 too much. It was also the only store still carrying as KB, EB and Gamestop finally took theirs off shelves, even the used copies.

I'm not worried about future repercussions with Liberty City Stories and the Next GTA, but I guess you never know. With these events and knowing everybody will be on their ass watching, Take 2 and Rockstar better keep their accounting practices and numbers clean as a whistle just in case.
 
sweet. i am so there.
i'd like to get a copy with the AO rating on it though. Cause that'd be cool for collector's value. Are they even going to ship copies with the AO rating on it?
 
Someone on the IGN boards (yeah, I know, they suck) stated that people are getting $110+ for their sealed copy on Ebay. The internet is an interesting place.
 
btutterrow said:
Someone on the IGN boards (yeah, I know, they suck) stated that people are getting $110+ for their sealed copy on Ebay. The internet is an interesting place.

Holy shit.

I need to get my ass to Fry's.
 
sonycowboy said:
The other GTA double pack was released during the holidays.

People always say "wait for the holiday". It never helps releases this far away from the holidays. See Fable, KOTOR, Splinter Cell: PT, & Ninja Gaiden.

GTA:SA will get NO pick up for the holidays at all on Xbox. With the 360 coming out, a ton of PS2 games, some big gamecube games, a wealth of DS games, a few well placed PSP games, it will not be able to rise back up.

There appear to be only 2 more even possible Million sellers for the Xbox. Madden and Half-Life 2.

I'd say Madden was for sure given that it has NO competition from NFL 2k and is in it's second year of Live, but with the 360 release around the corner, I'm not at all sure Xbox fans won't hold off for the 360 version.

For Half-Life 2, you've again got the issue of a long delayed port (of an excellent game), which while it will be great, it will have a very big uphill climb to get anywhere near a million sales.

Regarding KOTOR, it's a game that started out a like 300,000 and now stands at 1.1 million. I recall it selling pretty good last holiday too.
 
None of this bullshit would be an issue if the fucking ESRB would adopt the MPAA's rating system. That way there'd be no confusion and the content in question could be directly compared to that of a movie counterpart, for the game's defense. This whole thing is beyond retarded as far as I'm concerned.
 
whoever thinks that sex is worse than violence hasn't had sex.......i really think Chelsea Clinton was adopted.

damn, typing fater than my head can catch up
 
909er said:
Regarding KOTOR, it's a game that started out a like 300,000 and now stands at 1.1 million. I recall it selling pretty good last holiday too.

However, people expected it to hit 1M that holiday season (Holiday 2003) and it didn't even come close. Once it hit platinum status, sales picked back up, but it didn't hit a million until December of 2004. It was only @ 579k in December 03 after it's first two months sales of 400k (July & August)
 
monchi-kun said:
I don't see Bill Clinton making a big fuss over this....that man has more than his priorities straight

Yeah. They should go up to Hillary and tell her that she can spout off about GTA once she can control her sex addicted husband who likes to put Cigars in questionable places.
 
monchi-kun said:
I don't see Bill Clinton making a big fuss over this....that man has more than his priorities straight

Of course he wouldn't, he practically lived the Hot Coffee mod inside the oval office. Plus he's a pretty laid back guy, I bet he sits back, smokes a cigar and enjoys a session of GTA from time to time.
 
monchi-kun said:
not just porn....TENTACLE PORN!!!!

It's always interesting to see the kind of people that gather around the blocked off hentai section at Fry's. You've got your giggling curious teenagers, your creepy middle-aged guy nervously looking around to see if anyone's watching him, and your balls-out hentai fan that feels no shame in openly browsing the selection as families walk past him.
 
Mr_Furious said:
None of this bullshit would be an issue if the fucking ESRB would adopt the MPAA's rating system. That way there'd be no confusion and the content in question could be directly compared to that of a movie counterpart, for the game's defense. This whole thing is beyond retarded as far as I'm concerned.

They'd still be generally ignored by ignorant parents, though.
 
Is this Hot Coffee patch available on PS2 or is it only PC?

My buddy from college (a dentist and sinlge) is looking for fun this weekend... I liked to get laid in real-life when I was single... but anyways... is is only on PC?
 
BojTrek said:
Is this Hot Coffee patch available on PS2 or is it only PC?

My buddy from college (a dentist and sinlge) is looking for fun this weekend... I liked to get laid in real-life when I was single... but anyways... is is only on PC?
Need a gameshark but yeah it's in there.
 
Politically, October will be a tough month for the industry with games like "Bully," "Snow" and "25 to Life" coming out. Some of us have our work cut out already.
 
you can still buy the game at EB Games, we aren't allowed to display it but if you ask for it, we will sell it to you.........providing you have ID stating that you are 18 :)
 
Issues like censorship and American society's puritanical aversion to sex over violence effect the world in far more influential ways than the shelf fate of some videogame. Debating them exclusively from that standpoint shows a serious lack of worldly perspective.

The matter in this case comes down to Rockstar damaging the freedom of the industry to self-regulate its content by deceiving the review panel into verifying the appropriateness of explicit material to a demographic that includes minors.
 
Lazy8s said:
Issues like censorship and American society's puritanical aversion to sex over violence effect the world in far more influential ways than the shelf fate of some videogame. Debating them exclusively from that standpoint shows a serious lack of worldly perspective.

The matter in this case comes down to Rockstar damaging the freedom of the industry to self-regulate its content by deceiving the review panel into verifying the appropriateness of explicit material to a demographic that includes minors.

How dare you use reason?

Expected reply to your post:

"Well, it's not like today's kids haven't seen SOME porn already! This is nothing new!"
 
AirBrian said:
I don't think it will have a significant impact long-term. They'll get it back on the shelves just in time for the holidays, and it'll sell like hotcakes. It boils down to, "Will the increase in sales because of this press make up for the time it's off the shelves?" I think it will.

What are the other Xbox GTA sales to date by month? It'll be interesting to see the comparison 6 months from now.

The holidays? You mean like, when parents buy games for their kids? Trust me, sales will be down. Parents didn't give a damn about GTA before but they've all seen the news by now, and to most parents of young kids it's "this video game is the equivelent of a porno".

It's not, but that's how the media is making it out to be. Parents won't listen to their kids when they go "well they took it out".

With that in mind, it won't sell badly, just less than it would have.

I think this could even effect sales of the PSP GTA this fall, at least sales by parents (and let's face it, the portable gaming market -- yes, even PSP), is still mainly a younger audience. I doubt the PSP will go to PS2 levels of maturity by this Christmas. Again though, not by much.

I got to thinking though.. Would anyone put it past the ESRB to rate the future versions of GTA (GTA4, GTA PSP -- although the PSP version is far less likely) AO anyway? Let's face it, it's not like the minigame was a huge thing that sent it over the edge. The media attention around it was. If you take out the hot coffee minigame then it's pretty much the same game content wise.

Perhaps with stuff like GTA4, which will obviously be more risque due to being more realistic, than GTA:SA, ESRB will decide the games really are worthy of AO ratings.
 
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