Lost Fragment
Obsessed with 4chan
Criminal Upper said:Didn't the guy Midway got to do the old announcer/Shao Kahn die or something?
He has tinnitus
Criminal Upper said:Didn't the guy Midway got to do the old announcer/Shao Kahn die or something?
Toki1776 said:My issue was that it didn't even show up tn the move list after it was found in the krypt, so I was unable to preform it in a match.
Neuromancer said:Holy shit I was in the Krypt taking my sweet time and a demon popped out in front of the camera. It was pretty startling.
corrosivefrost said:Same.
I don't think you can look up the kombat kodes or anything after they're unlocked either, unless they're in the gallery in the nekropolis... but still, they didn't show up after I unlocked em in the krypt... they only added to the move list in the pause menu once I executed them (looked up online).
Alternate costumes didn't unlock until I viewed the character in the nekropolis either.
Chavelo said:Sup, GAF.
Guess what?
I just cleared the Krypt.
Also, guess what again?
NOT A SINGLE DEMON POPPED OUT ON ME.
http://verydemotivational.files.wordpress.com/2011/03/demotivational-posters-like-a-boss.jpg[IMG][/QUOTE]
And did you get the 4 extra hidden krypts?
shagg_187 said:And did you get the 4 extra hidden krypts?
Linconan said:Got the game!!!!!!!
Love it!!!!!!
Best MK Ever!
Now,
i know some of you are probably thinking,.. "big deal"
But, it is,lol
I'm an Aussie. hahaha
Chavelo said:Sup, GAF.
]
Fuck you. lolChavelo said:Sup, GAF.
Guess what?
I just cleared the Krypt.
Also, guess what again?
NOT A SINGLE DEMON POPPED OUT ON ME.
And did you the get the Krypt when you beat the game in hardest difficulty without using a block in one try?Chavelo said:Hell yeah.
shagg_187 said:And did you the get the Krypt when you beat the game in hardest difficulty without using a block in one try?
Chavelo said:...
Wait, what?
ಠ.ಠ
NiceG_Berry said:Mine will be here Friday!
Got a friend travelling in the US to pick up a couple of copies and stash them in his carry on!
He's back, and so are my copies wewt!!!!! Just gotta wait for the delivery
shagg_187 said:A new Krypt opens up in Nekropolis in the gallery's portal.
since you're clueless about it...
...
http://25.media.tumblr.com/tumblr_lcvm44HNUE1qarrxao1_500.gif
shagg_187 said:A new Krypt opens up in Nekropolis in the gallery's portal.
since you're clueless about it...
...
^_^Chavelo said:
fernoca said:
junkster said:Is it really that hard to create human-like opponents? I've repeated one particular challenge tower battle over 30 times, and the CPU reacts with huge combos everytime I pull a move. Whether its a simple whiffed punch or somewhat timed counterattack, I get nailed with a millisecond reacted huge combo.
I know it's called the challenge tower, but it's more like a luck tower. Anytime the CPU is bumped up in difficulty, I basically have to cross my fingers that it won't react the way it usually does.
Not only that, but a lot of the tougher challenges end up with me getting destroyed if I use human tactics, but I just might pull out a victory if I do a jumping punch followed by an uppercut, twenty times.
I'm not just mad at Netherrealms with this post -- every fighting game since the SF2 has had these issues to some degree and I'm shocked that none of the greats have addressed it.
Maybe I'm just saying this because PSN has been down since the day after release, but I'm seriously frustrated. This might just be my last fighting game.
junkster said:Not only that, but a lot of the tougher challenges end up with me getting destroyed if I use human tactics, but I just might pull out a victory if I do a jumping punch followed by an uppercut, twenty times.
junkster said:Is it really that hard to create human-like opponents? I've repeated one particular challenge tower battle over 30 times, and the CPU reacts with huge combos everytime I pull a move. Whether its a simple whiffed punch or somewhat timed counterattack, I get nailed with a millisecond reacted huge combo.
I know it's called the challenge tower, but it's more like a luck tower. Anytime the CPU is bumped up in difficulty, I basically have to cross my fingers that it won't react the way it usually does.
Not only that, but a lot of the tougher challenges end up with me getting destroyed if I use human tactics, but I just might pull out a victory if I do a jumping punch followed by an uppercut, twenty times.
I'm not just mad at Netherrealms with this post -- every fighting game since SF2 has had some sort of AI issue to some degree and I'm shocked that literally none of the greats have addressed it.
Maybe I'm just saying this because PSN has been down since the day after release, but I'm seriously frustrated. This might just be my last fighting game.
FINALBOSS said:Can some up the answer in one word:
VERY
infinityBCRT said:Seems like you're against exploiting your opponent. If you want to like fighting games you have to get used to that mindset.
Hahaha..Worlds Collide..Taken for a ride... XDGhostRidah said:
fernoca said:Hahaha..Worlds Collide..Taken for a ride... XD
corrosivefrost said:Same.
I don't think you can look up the kombat kodes or anything after they're unlocked either, unless they're in the gallery in the nekropolis... but still, they didn't show up after I unlocked em in the krypt... they only added to the move list in the pause menu once I executed them (looked up online).
Alternate costumes didn't unlock until I viewed the character in the nekropolis either.
corrosivefrost said:holy shit, i can't even get 1 flawless on shang tsung on easy with rounds at 30 seconds, let alone 2. :3
junkster said:Is it really that hard to create human-like opponents? I've repeated one particular challenge tower battle over 30 times, and the CPU reacts with huge combos everytime I pull a move. Whether its a simple whiffed punch or somewhat timed counterattack, I get nailed with a millisecond reacted huge combo.
I know it's called the challenge tower, but it's more like a luck tower. Anytime the CPU is bumped up in difficulty, I basically have to cross my fingers that it won't react the way it usually does.
Not only that, but a lot of the tougher challenges end up with me getting destroyed if I use human tactics, but I just might pull out a victory if I do a jumping punch followed by an uppercut, twenty times.
I'm not just frustrated with Netherrealms with this post -- every fighting game since SF2 has had some sort of AI issue to some degree and I'm shocked that literally none of the greats have addressed it.
Maybe I'm just saying this because PSN has been down since the day after release, but I'm seriously frustrated. This might just be my last fighting game.
junkster said:Just exploit them! It's soooooo easy (not really, it's gonna take a week and has nothing to do with skill). .00000000000001 reaction time, get used to it bud! Exploit!
:/
Teh fuck? Its Mortal Kombat. ughfernoca said:Yeah, you can see Kombat Kodes and Fatalities in Nekropolis, at the gallery.
By the way, regarding Legacy.
Try to watch the episode the moment it's posted. Last week's episode was flagged by a good amount of users and forced to be taken out and re-uploaded without "the violence". (like Kano's eye being punched out of his face and the posterior surgery).
Hmm..checks..SixStringPsycho said:Teh fuck? Its Mortal Kombat. ugh
Also I quoted and asked you something 2 or 3 pages back
JajajaSixStringPsycho said:Perateeee alguien de PR hizo un mega thread de mk? T amoooo!
Bayamon en la casa. A q t dedicas fernoca? Im an animator and modeller