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Most mismanaged franchises of all time?

lmimmfn

Member
Battlefield, after BF2 commander mode was removed and most of the functionality moved to squad leaders.
This removed most of the strategic aspect of the game and turned it into a COD meatgringer.
 
"most-mismanaged-franchises-of-all-time" these are the franchises i think are mismanaged....
Oh…I didn’t realize “games+cartoons/movies i want changed/rebooted/sequels” meant you thought they were mismanaged…

Sounded a whole lot like things YOU just want 🤷‍♂️
 
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ZehDon

Member
Halo. And nothing else comes remotely close.

For a time, Halo was the biggest gaming brand in the world. Halo was multiplayer gaming for an entire generation. Microsoft had a character as iconic as Mario, and a raft of incredible games that had re-shaped the entire industry time and again. When 343i took over, Halo was strong following Reach, and Microsoft had nearly de-throned Sony. Call of Duty was definitely exploding, but Halo's unique identity and rabid fan base gave it ample room to compete. 343i were setup to deliver a solid 4th entry that could really go in any direction they wanted. The IP was ready to expand even further and fans were hungry for new stories in the aftermath of the Covenant War.

Today, Halo is a fucking joke. The iconic character has been reduced to "John Halo". Three failed games that ranged from passable to franchise killing pushed out the fans. Multi-media that ranges from garbage to hot garbage, culminating in a live action TV show in which Xbox's mascot commits war crimes with his penis (no, I'm not joking), left the brand beyond tarnished. The studio was gutted, the CEO was fired, and the franchise has been rebooted not once but three times. Not even Sonic or Mega Man has been this poorly handled. The only reason Halo still exists is because Papa Microsoft has un-Godly deep pockets and Xbox is desperate to cling on to the good ol' days.
 

Loomy

Banned
Bloodborne
These 2 are not franchises.

Resistance.
They finished the story

Medal of Honor. I bet people at EA still have sleepless nights wondering how they fumbled that so badly, and how it is nowhere compared to Call of Duty.
This is a big one. The 2010 game wasn't perfect, but it was a good base to build on. MoH Warfighter was just a disappointing mess.
 

Radical_3d

Member
Not even a contest:
Master Chief Game GIF by Halo


To mismanage something you have to have something of value first. Halo was big, like, really big. I remember seeing footage of the fans lining up to get the game in America with posters of “save the Earth” or “finish the fight”. It kickstarted console multiplayer as was later established in the PS3 era. It was more than a product. It was a phenomenon and while less impactful in Europe, it was a global brand. Halo 3 was the peak of all that. The hype, the technology, the vid docs leading to the launch, the marketing campaign and of course, the game.

Then Bungie said: this coop thing has potential. It has boosted all our campaigns with Halo and people love to play with their friends. Ey, MS we’re a little tired of Halo, what if we do Halo as a service? And the fuckers said: Hard. Pass. And now everyone wants to do exactly that and they are failing. Meanwhile they gave Halo to people that basically didn’t understand it nor had the talent to properly do one. And the rest is history. How a global phenomenon shook the whole industry and then disappeared under the weight of corporate incompetence.
 
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ap_puff

Banned
Duke Nukem
Lord of the Rings (all of the games have been utter shit except for one modestly successful wow clone which iirc got shut down recently)
Sword Art Online, had the potential to be one of the biggest anime style game IPs but instead it's a giant pile of mid
All of Bethesda
Star Citizen
Halo under 343
City Skylines
Square Enix in general, they keep betting on stupid shit like foamstars or NFTs which damages their brand
 

nial

Member
Every excellent franchise that PlayStation has seemingly abandoned.
Most of the ones people think about (Jak, Sly, etc.) were due to developers wanting to move on, or were never popular and/or good to begin with (Jak and Sly again...). So, hardly.
Bloodborne doesn't count, that never became a franchise as Miyazaki didn't like the idea of sequels back then. Come on, we got fucking Déraciné (excellent game, btw), yet people believe that Sony never asked From Software to make Bloodborne 2 a thing.
If you want a true example regarding Sony, Gran Turismo between 2005 and 2013 is the one answer. Thank god they managed to go through those dark times.
 
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Jimmy_liv

Member
Dead Rising
The thing that killed Dead Rising for me was the time lock.
I was enjoying just running around the Mall with a friend doing daft shit and then the time ran out and it was Game Over - why did the clock kill my enjoyment!

Definitely miss-handing of a fantastic my enjoyable game.
 

wvnative

Member
FINAL FANTASY - These games are still amazing to me and excite me more than anything else. But the brand has been diluted by pointless and undesired sequels, New AAA entries being locked to PlayStation, and a little too much focus on designing each new entry solely around criticism of a previous entry, leaving no room to build on a foundation for awhile. I love Modern FINAL FANTASY but from a business perspective they are losing fans, not gaining. Also i love FF7 Remake but even so, It's obviously not welcoming to new or casual players with the direction of the plot.

LittleBigPlanet - The original live service game, abandoned and discarded right before live service and social media influence became standard. Sony not funding a reboot in the current climate is in my opinion utter lunacy. A high quality LBP4 could be that money printer Sony desperately wants.

Sonic - Similar to FINAL FANTASY, but way worse, after 06 they tried to pivot too hard in response to online criticism, but ended up sacrificing the franchise's identity it had built during the adventure era, completely alienating fans who enjoyed that style and not gaining enough new fans in the process. Just like FINAL FANTASY, failed to build on a formula, completely changing game to game.
 

Hoddi

Member
Toe-Jam & Earl. Panic on Funkatron sucked and we never got number 3.
In case you missed it, there was a remake/sequel to the first game released in 2019. It was obviously a forgotten franchise by that point but it's a fun game to revisit.

I'll also throw in my vote for Command & Conquer. C&C4 failed so badly that it killed the series on PC. Then someone had the bright idea to make a F2P game for smartphones to make doubly sure that it was dead.

I miss this kind of badassery in games.

 
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BWJinxing

Member
My Biggest disappointment was:
Dungeon Siege - Went from having TWO actual RPG games, to some action game garbage shit.

honorable mentions:
splinter Cell
Dino Crisis
Mass Effect
Assassins Creed
 

kunonabi

Member
Sonic has managed to right the ship so I think that deserves a bit of a pass. The answer has to be Final Fantasy. Considering how much of a disaster the film was, all the development struggles and restarts from XI on, including having to reboot an entire MMO, and even when an entry does manage to sell well it's still considered a financial disappointment anyway. There just isn't any direction or consistency to it. The one time in the last decade or so they stumbled on something new the fans actually had legit enthusiasm for they turned it into Forspoken which also cratered and shuttered a studio.

Even a FFVII remake which was the easiest slam dunk imaginable has become more complicated than it should be especially if the final entry of that underperforms badly enough.
 
I wasn't gonna comment, but someone posted BB and someone else said Tis NAWT a Franchise!

So... Bloodborne. Make it one, Sony. You fuckin cunts. Of all the companies to have spawned one of my favorites... it has to be Modern/Current Sony holding on to the IP.
FromSoft/Bandai Namco attempt to buy the IP. Realistically, Sony won't part with the IP, both out of spite and because it is valuable.
 

Codes 208

Member
Halo. It defined xbox, made the xbox and 360 worthy competitors. It was up there as one of the biggest system sellers, competing toe-to-toe with other juggernauts including call of duty (classic mw era too)

Then the xbox one era happened.
Halo mcc launched a broken mess. Halo 5 launched with one of the worst campaigns in history (still easily the worst of the series), halo infinite was revealed and we hoped it would bring halo back on the right path…

Nope, instead we got Craig, MS delayed it by a year and it launched with less content than halo 2 while siphoning as much money as it could with its greedy-ass GAAS multiplayer…

And around the same time we FINALLY got a tv show and it and what did we get? Jimmy Rings, the Master Cheeks.

Ffs, say what you want about other rollercoaster games like sonic, but at least once ina blue moon they get something good. Halo has been shit since halo 4 and to some way before even that.
 
These guys did huge fps/vehicle battles way before Battlefield and Halo.
Then they threw everything on the garbage bin.

Ps. I would add Ultima too.
It's all Sierra's fault closing down Dynamix. They had an awesome set of tools which allowed massive scale battles across large maps, was incredible some of the moments in those games. I don't think people of today really understand just how bloody awesome it was. It should have rivalled Battlefield over the last 20 years but alas it's all in the past now. So sad.
 
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Bernardougf

Member
Personally I would say The Last of Us

But Halo seems the right mainstream answer.

Honorable mention would be Final Fantasy
 
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ap_puff

Banned
In case you missed it, there was a remake/sequel to the first game released in 2019. It was obviously a forgotten franchise by that point but it's a fun game to revisit.

I'll also throw in my vote for Command & Conquer. C&C4 failed so badly that it killed the series on PC. Then someone had the bright idea to make a F2P game for smartphones to make doubly sure that it was dead.

I miss this kind of badassery in games.


I would say C&C was less mismanaged than EA just decided to kill the studio for no reason (yeah the last game didn't sell that well, but that was more because iirc the story involving aliens was weird af)
 

Dafegamer

Member
Sonic, Star Fox, I'd say Halo too despite Infinite being a "good" game but not the franchise reboot 343i wanted
 
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