MS: Xbox One 40x More Powerful Than 360 with the Cloud, Only 10x Without the Cloud

You're right because MS is actually doing something better! they are using Azure which is one of the top cloud services in the world which is what the developers are going to have access to. Gaikia is a streaming client for hd content not what MS is doing. Besides sony does not have the same infrastructure as Ms who's investing a lot if money into this space they are rapidly trying to move into becoming a cloud base business. which is why they are pushing this stuff. Windows virtual desktops and things like that plus adding 300,000 servers for xbox live that a 2000 percent increase when 15,000 servers are doing just fine on xbox live. You need to do you hw on Azure before you start doubting it. It will be funny when they are actually demoing this stuff at e3 wont be so silly then.

This will not be demonstrated at E3.

MS haven't got Skydrive to work right yet, never mind this cloud cuckoo shit.
 
I'm a bit confused about what Microsoft means. Was there other details revealed? Are they saying that parts of the game will be processed on external hardware and the result streamed to the system?
 
Jon Blow called them out again on Twitter:

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This will not be demonstrated at E3.

MS haven't got Skydrive to work right yet, never mind this cloud cuckoo shit.

Azure seems to be working just fine believe what you want im not calling BS on it until they prove they cant do it. I've learn the hard way never to underestimate MS.
 
I'd bet anyone anything that you won't be able to tell the difference between a game running without a connection and a game connected utilising 'the Cloud' and i'm talking about actual games here, not some stage presentation at E3 or something.
 
Cloud technology, especially for computations, is not a good idea. It works as a storage device, but as a helping hand with the arithmetic in games, the latency is just too large.
 
Oh man, they're actually going to advertise this.

I can't believe it, bwahaha

The sad thing is the mass market is going to eat this shit up, It's already happening at my job. I'm thoroughly embarrass to be associated with this species at the moment.
 
This will not be demonstrated at E3.

MS haven't got Skydrive to work right yet, never mind this cloud cuckoo shit.

Do you even use Skydrive, works with absolutely no problems for me?

OT: Cloud looks like something that will take a year or so to lift off properly. But it is a very interesting concept, even without it I'm sure games will still look amazing.
 
This will not be demonstrated at E3.

MS haven't got Skydrive to work right yet, never mind this cloud cuckoo shit.

Azure is a billion dollar business for them. They have it working. And what about SkyDrive isn't working right for you?





In related info, sebbbi(Lynx developer) at Beyond3D forums wrote some of this thoughts:

The main idea about the cloud computing is improved utilization of the computing resources. This is true because resources are shared between all users. Home computer appliances (tablets, game consoles, PCs, laptops) are offline for most of the time. When a device is not used, it's compute cycles are totally wasted. In a cloud server farm, the computers are running all the time, 24/7 at full utilization.

Lets assume for a moment that an average console owner plays on average 10 hours per week (this includes also casual players and those who bought the console mainly for BluRay/netflix/TV purposes). That is 10 hours / (7*24 hours) = 0.06. 6% of the total time. This means that on average 16.8 consoles could share the same cloud computing unit.

Lets assume our cloud servers are built using 8 core Sandy Bridge E server CPUs. Sandy has around 1.5x IPC compared to Jaguar (according to various recent Jaguar benchmarks), and has around 2x clocks. In total a single Sandy Bridge E is around 6x CPU processing power compared to a 4 core Jaguar (or approx 3x compared to a 8 core Jaguar). A single 1U rack server could be equipped with four of these CPUs. An industry standard rack is 42U tall. So it has a total of 168 of these Sandy Bridge E processors. A single processor can serve 16.8 consoles (average 6% online time per user). Thus a single rack can serve 2822 sold consoles (if the target is 3x CPU performance).

Result: For each 2822 consoles sold, the console manufacturer needs to add a single new server rack to one of their existing server farms. That's not impossible or insane by any means, especially if they are selling the extra cloud processing time to research facilities, universities and big companies (finance, etc). That would balance the cloud utilization (around the clock).

Latency is course another matter. Cloud is not good for tasks that require single frame latency. However games have lots of tasks that are latency tolerant. It's true that the could has too high latency to directly render graphics, but it could be used to bake lighting to static scenery (lightmaps & probes). This is especially good for dynamic game worlds (and for user created content). Partially baked lighting reduces the lighting cost a lot. Thus the GPU doesn't need to process as many dynamic lights per frame. Cloud will be a big thing in the next 10 years. Xbox One is a pioneer in this area in regards to gaming. Is it too early? Only time will tell. The average speed of internet connections has been improving a lot every year. We have to assume that these consoles will be around for many many years, and lots of things will happen during that time.
 
yeah it is :)



its kinda funny. i bet a lot of people who dont know anything about this stuff are going to buy these games blindly.
but like i said. lets reserve judgement until we see some actual gameplay powered by this cloud ^^

thats awesome man im looking forward to that game to see whats its about i love remedy sam lake said they are showing it at e3.
 
thats awesome man im looking forward to that game to see whats its about i love remedy sam lake said they are showing it at e3.

If the cloud appears at E3 you might want to pack your umbrella, cause it's gonna rain on your parade.

*sunglasses*

YYYEAAAAAHHHHHHH.
 
Wasn't there a rumor from that Paul T guy that Live was going to be 10-15$ a month? Could it be to pay to keep these 300k servers up and running?
 
If the cloud appears at E3 you might want to pack your umbrella, cause it's gonna rain on your parade.

*sunglasses*

YYYEAAAAAHHHHHHH.

Man you guys are so negative about everything! I'm not a fanboy i don't care if it was sony or Ms doing it I like exciting tech that's it. you guys are too invested in your console wars leave me out of it I'm allowed to be excited about what i want to be excited about. Im not as negative thinking about things these companies don't pay my bills damn sure don't pay yours! i have no alliance with any of them i pay for whatever i like period i could care less who's name is on the box.
 
Man you guys are so negative about everything! I'm not a fanboy i don't care if it was sony or Ms doing it I like exciting tech that's it. you guys are too invested in your console wars leave me out of it I'm allowed to be excited about what i want to be excited about. Im not as negative thinking about things these companies don't pay my bills damn sure don't pay yours! i have no alliance with any of them i pay for whatever i like period i could care less who's name is on the box.

The hell caused this rant? For someone so desperate to let everyone know how much of a non-fanboy you are you aren't make your case very believable.
 
Man you guys are so negative about everything! I'm not a fanboy i don't care if it was sony or Ms doing it I like exciting tech that's it. you guys are too invested in your console wars leave me out of it I'm allowed to be excited about what i want to be excited about. Im not as negative thinking about things these companies don't pay my bills damn sure don't pay yours! i have no alliance with any of them i pay for whatever i like period i could care less who's name is on the box.
Wow, that's very defensive considering that no one here is accusing you of company bias.
 
They certainly weren't planning on it being just hype for marketing purposes, lol. That is simply silliness.

No, but if they were thinking rationally at the time, I think Sony should have easily come to the conclusionthat it was silliness to expect so much from it at the expense of other things they had to leave out. I think Microsoft is in the same boat. If they think the cloud can seamlessly be integrated into games for a thirty fold increase in power by devs who have no experience with it... well, I think that sounds pretty unlikely. If anything it will be a laggy mess led by Microsoft thinking they're invincible at this point.
 
No, but if they were thinking rationally at the time, I think Sony should have easily come to the conclusionthat it was silliness to expect so much from it at the expense of other things they had to leave out. I think Microsoft is in the same boat. If they think the cloud can seamlessly be integrated into games for a thirty fold increase in power by devs who have no experience with it... well, I think that sounds pretty unlikely. If anything it will be a laggy mess led by Microsoft thinking they're invincible at this point.

Certainly the numbers MS are spouting in regards to the cloud are hyperbole, but that doesn't change the fact that they are investing heavily in what they see as being a useful service for developers. And in this case, if it doesn't work, they can transition the servers over to other general purpose non-Live related computing tasks within Azure.

I think they know exactly what it will do, but are making it sound much more impressive for purposes of marketing.

Absolutely. Every company on this planet does this with their products. But that is why we have discussions on the subject. So far though, the discussion has been, "lolz clowd". Instead of merely taking off fanboy goggles(since this technology is really company agnostic), and discussing what might possibly be feasible with this stuff.
 
They certainly weren't planning on it being just hype for marketing purposes, lol. That is simply silliness.

I think they know exactly what it will do, but are making it sound much more impressive for purposes of marketing. Getting excited about it just sounds foolish.
 
Man you guys are so negative about everything! I'm not a fanboy i don't care if it was sony or Ms doing it I like exciting tech that's it. you guys are too invested in your console wars leave me out of it I'm allowed to be excited about what i want to be excited about. Im not as negative thinking about things these companies don't pay my bills damn sure don't pay yours! i have no alliance with any of them i pay for whatever i like period i could care less who's name is on the box.

I don't think you're a "fanboy"... just exceedingly gullible. This shit that you're hitching your cart to is make believe.
 
What happens when these servers are inevitably the victim of hackers/DDOS attacks? Everyone knows that tech/entertainment companies are some of people's favorite targets, and with Microsoft's fairly strong anti-consumer stance with the Xbox One, it's almost a certainty that people are already gearing up to take the servers down. What's gonna happen when they have a Sony-style prolonged outage?

Open revolt, probably. Redmond will burn.

You do not have to wait until it gets attacked.
Just wait for Christmas (or the release date even)
 
I don't think you're a "fanboy"... just exceedingly gullible. This shit that you're hitching your cart to is make believe.
Well, we'll all see in a little over two weeks right?

If Forza 5 is playable, and uses the infinite powers of the cloud, we'll know just how much vapor there is to the cloud.
 
Remember a few weeks ago when we Arstechnica got their hands on that leaked interal memo sent to devs working on the XBO? It said:

"There are a number of scenarios that our users expect to work without an Internet connection, and those should 'just work' regardless of their current connection status. Those include, but are not limited to: playing a Blu-ray disc, watching live TV, and yes playing a single player game."

Using the cloud and playing offline work directly against eachother...so if MS is encouraging devs to make games that work offline, how can they use the cloud? The flipside is that if they use the cloud, the game cant work offline since it wont be able to access the cloud. This doesnt make any sense to me.
 
Neither of those things is what MS is promising. The GeForce Grid, Gakai, and Onlive are all about rendering the game from their company and sending a video if it to the user. The only interaction is sending you video and receiving your controls. Those companies are having a lot of trouble just doing that because of the latency. MS is promising that their cloud servers are going to make their console incredibly strong - 4 times as strong than without it - because of all this complicated processing shit that its cloud servers will do back and forth with your console.

It's bullshit. They're just saying "look over there!" and hoping you won't pay attention to their horrible DRM.

But what they are doing is actually a lot more difficult to do than what Ms is proposing.

Edit: If you throw the garbage PR talk away, of course, and focus on what they will actually do.
 
Remember all those promises they made when they debuted Natal? I'm sure it seemed like a working tech in the lab. But then they released it and in the wild it was a janky nightmare. That is about how I expect this cloud computing stuff to go down.
 
I'll wait to see it in action and then judge. Unlike most on this forum ahah. Damn the reactions to everything Xbox One on this forum remind me of the off topic forum with politics. Hive mind in action.
 
Azure is a billion dollar business for them. They have it working. And what about SkyDrive isn't working right for you?





In related info, sebbbi(Lynx developer) at Beyond3D forums wrote some of this thoughts:

So....

will this "power" be available for silver members (who dont give MS any money besides purchasing the xbox one) or will they have to be content with the underpowered cloudless version?
 
I'll wait to see it in action and then judge. Unlike most on this forum ahah. Damn the reactions to everything Xbox One on this forum remind me of the off topic forum with politics. Hive mind in action.

Nothing wrong with that approach. If they don't have strong examples of this integration to show at E3 however, it'd be wise to take their claims with a massive grain of salt. We may be pleasantly surprised with what they pull off, but I certainly wouldn't be first in line to pay for a title that claims it utilizes "the infinite power of the cloud" as one of it's marketing bulletpoints.
 
I think M$ has just done a poor job of explaining what they mean. I find it very plausible to have some app/icon on the XMB for this. Of course I hope they would give you a warning that you must stay online the whole time and have a fast connection.

If that were true then the app/icon would have games that would not install or have any disc but would render and work similar to OnLive (heck they could do that now for the 360 though). Yes, that would give 40x more power.

However, the cloud cannot work for any disc based game (to the best of my knowledge). The idea of some of the game being processed in the cloud is ridiculous.

I just think they need to explain it better to everyone......just my two cents. ^_^
 
Remember all those promises they made when they debuted Natal? I'm sure it seemed like a working tech in the lab. But then they released it and in the wild it was a janky nightmare.

People keep saying that, and can never detail what part of the Natal concept video has been overpromised. Kinect does almost exactly everything that is featured in that video. The only things missing are the quiz show, and the "switch gears" motion in racers.
 
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