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MS's biggest problem facing next-gen...

Gears of War is definitely not a launch game. 99 Nights isn't either. One of the two Mistwalker RPGs will hit during the "launch window", but i'm not sure which one.
 
HILARIOUS:

Microsoft appears to be on the right track, says John Davison, editorial director of Ziff Davis' videogame magazines. "It's debatable about whether we really need another Xbox right now, but there's no denying the excitement about 360."

:lol :lol :lol :lol :lol :lol :lol :lol

Who the fuck is he kidding?
 
Pedigree Chum said:
I believe that they hit it out of the park in regards to hardware, but the problem lies with software. Not the lack of it, but the lack of overall quality (graphically). This doesn't have to do with devs being lazy, I think it has more to do with publishers doing what they do best, not taking huge risks. As of right now the worst looking games are from the biggest publishers, that does not bode well for the system. Activision and EA are not looking at the system as the start of the next-gen, maybe in a hardware perspective, but not in overall gaming marketshare shift. PS3 will do that as it brings the millions of PS2 owner next-gen. As a result they're tossing the system token ports, which isn't going to convince casual gamers of it's power.

The problem with launching first and not being the market leader is that you don't have the market clout to be the catalyst totally new gaming engines (accross the entire gaming community, not just select developers). It's the DC effect all over again, and it's going to be a major hurdle for MS. Look at the PS2's first year, how many of those games were simple ports of PS1 titles? VERY few, devs knew this was the start of the next-gen and made totally new engines to take advantage of it. MS for the most part does not have that kind of luxury in the first year, and without BC I'm thinking that the advantage of being the first mover is going to be minimal at best.

Biggest difference between DC and Xbox360 is the fact that they have EA's support. Yes, its now clear that smaller developers will really have a tough time competing against those with bigger budgets. Should be interesting how PS3 and Revolution will show thier wares not expecting miracles now that I fully know most of these developers don't even have the resources to creat CG-like games yet :P
 
mrklaw said:
I agree with you Mr. Chum.

SCi have already been quoted as saying that while X360 is nice, the userbase does not justify new development on its own, so they will wait until the market is joined by PS3.

So early next-gen, you'll have the following three situations, IMO:

1) Microsoft funded and published games, trying to push the hardware as much as possible, while also keeping the releases coming regularly

2) 3rd parties porting their multiplatform stuff up to X360, or across from PC

3) 3rd parties not releasing anything until they can release it across at least one other next-gen platform to get reasonable economies of scale. Unfortunately, that likely means PS3, and likely means lead development on that, with ports to X360 and maybe rev.

Yup. This is MS's biggest problem, I don't know how they're going to deal with it...but one thing is for sure, they have to find a way.
 
Pedigree Chum said:
Yup. This is MS's biggest problem, I don't know how they're going to deal with it...but one thing is for sure, they have to find a way.

maybe they are hoping that after the MTV show, 3rd parties will feel sorry for them and help out?
 
The problem is that there has never been a point where you can stack up last generation games to Current Generationg ames and make a case that the last-gen titles look better. Honestly, even the lowest tier PS2 games looked noticeably better than the best looking PSX or N64 titles. However, the Xbox 360 titles that were shown in real time, were not that much better looking that games we can find on the current crop of systems. And some of them actually look worst than some of the top tier titles out now. That is uncacceptable, and to my knowledge tis the 1st time ever that a Next Gen system has games<Last Gen Systems.
 
Vandiger said:
Biggest difference between DC and Xbox360 is the fact that they have EA's support. Yes, its now clear that smaller developers will really have a tough time competing against those with bigger budgets. Should be interesting how PS3 and Revolution will show thier wares not expecting miracles now that I fully know most of these developers don't even have the resources to creat CG-like games yet :P

I really shouldn't have mentioned DC, people will focus on that immediately :P

My point is that even big devs aren't going to put huge budgets on this thing yet. There might be exceptions like Madden, or NFS. Overall the big 3rd parties aren't going to be focusing on X360 or next-gen for that matter till PS3 hits the market place, THAT'S the big problem. Half hearted 3rd party support isn't going to cut it for a first mover system like X360, espeically when it doesn't have the pedigree of a market leader console.
 
Pedigree Chum said:
I really shouldn't have mentioned DC, people will focus on that immediately :P

My point is that even big devs aren't going to put huge budgets on this thing yet. There might be exceptions like Madden, or NFS. Overall the big 3rd parties aren't going to be focusing on X360 or next-gen for that matter till PS3 is the market place, THAT'S the big problem. Half hearted 3rd party support isn't going to cut it for a first mover system like X360, espeically when it doesn't have the pedigree of a market leader console.

Your right, its probably the reason why MS is focusing on support and developing tools to allow developers to create more suitable content. As long as Xbox360 has several titles that can show the console strength and appeal to the mainstream gamers I'm sure Xbox360 can be successful. I'm guessing most of the developers are having problems shifting to next-generation we haven't reached E3 to know whether MS has less or more 3rd party support for all we know this may be most or just a few of the titles seen.
 
I think the biggest problem facing MS next generation is the fact that, unlike this generation, they won't have the most powerful console.

Releasing 1 1/2 years after PS2 allowed them the advantage of having a significantly more advanced system and they've needed every bit of that advantage just to remain within 60 million of the PS2 userbase.

It'll be interesting to see how well 360 does next generation without the most powerful console advantage (and possibly least powerful).

If XBox had indeed been released alongside PS2 it would have no doubt shared the same level of power and technology available at that time and thus wouldn't have sold anywhere near as many unit's as it has by being released 1 1/2 years later. For one thing there would be no Halo (it's one true system seller) or at least not the same Halo, but instead probably some watered-down version that wouldn't have had half the same impact.
 
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