DeepEnigma
Gold Member
/load neogaf.exeSome paople like to play dumb
NeoGaf ready
/load humans.exe
Humans ready
Press 'Enter' to play
/load neogaf.exeSome paople like to play dumb
Oh yeah just clarifying with another example that it's even worse when it's done on third party content, as with first party there is a natural expectation for it to be exclusive. Outside of fringe cases like MLB and MS's CoD promise.
I find it hard to believe that Activision was just looking for the highest bidder and Microsoft was outbid by Sony. Mainly because Microsoft just spent 70 billion to acquire Activision and get CoD back. Sony doesn't have that kind of money.Hate to break it to you but it all boiled down to who offered Activision the most money. The larger market share isn't a material issue since COD was extremely popular across both platforms.
The deal was announced E3 2015, but would have been in the works for quite a while.
=
I find it hard to believe that Activision was just looking for the highest bidder and Microsoft was outbid by Sony. Mainly because Microsoft just spent 70 billion to acquire Activision and get CoD back. Sony doesn't have that kind of money.
Maybe Activision thought CoD was just a better fit for Playstation at the time since they would have been competing for marketing with Halo, Gears, and Titanfall on Xbox. Who knows.
It's right in the title lol, Sony is paying to keep you from getting a discount, you can however pay full price for the game on any platform.
Another example, say fans of bigger Final Fantasy games on PC and Xbox. They can't play the games on their choice of platforms because one company paid to keep them off of other platforms with a chance of them maybe getting a PC release a year or more. That fan can't play those games unless he buys some other company's piece of plastic either.
And the worst part is Square isn't even a first party. At least with first party there is some semblance of a logical sense.
Who was it though that kept bringing up war chests all those years, to be made fun of?All these threads we had over the last couple of years (different thread titles but essentially the same "discussion") boil down to one simple thing.
People made fun of Microsofts war chest for years. Now that they opened it and gave a glimpse people are crying. So many tears.
If they really release a game that you feel the need to play, just play it on PC. I mean you all got PCs, after all everybody always tells me this is an enthusiast forum.
Who was it though that kept bringing up war chests all those years, to be made fun of?
You leave that part of the equation out. Once again, MS nor Sony or any fanboys on either side are victims in the great mudslinging dork wars.
Not sure if serious.
Microsoft was certainly not investing as much cash in the gaming business as they are today.
All these threads we had over the last couple of years (different thread titles but essentially the same "discussion") boil down to one simple thing.
People made fun of Microsofts war chest for years. Now that they opened it and gave a glimpse people are crying. So many tears.
If they really release a game that you feel the need to play, just play it on PC. I mean you all got PCs, after all everybody always tells me this is an enthusiast forum.
This is the full subscription services related page of the leaked RE village contract.
![]()
TL;DR
- For 1 year after a games release Sony will have the exclusive/first right to negotiate for putting a game on a sub service, publisher can't approach Stadia/GamePass at all during this window.
- If Sony and publisher can't come to an agreement after the 1 year (and an additional 120 day window if SIE wants to start negotiating for putting a game on PS Plus), then the Publisher can start approaching other service holders.
- However, even after that Sony wants to know what offer publisher gets from other services and Sony has a right to hold another 60 days to match the offer or decline it.
So, even after a year is over, it still leaves a 180~ additional day window where a publisher can't put their game on another sub service if Sony declines to put it on PS+.
So MS can't even negotiate with devs or publishers in confidentiality with them legally having to run back to Sony and tell them all the details.This is the full subscription services related page of the leaked RE village contract.
![]()
TL;DR
- For 1 year after a games release Sony will have the exclusive/first right to negotiate for putting a game on a sub service, publisher can't approach Stadia/GamePass at all during this window.
- If Sony and publisher can't come to an agreement after the 1 year (and an additional 120 day window if SIE wants to start negotiating for putting a game on PS Plus), then the Publisher can start approaching other service holders.
- However, even after that Sony wants to know what offer publisher gets from other services and Sony has a right to hold another 60 days to match the offer or decline it.
So, even after a year is over, it still leaves a 180~ additional day window where a publisher can't put their game on another sub service if Sony declines to put it on PS+.
So MS can't even negotiate with devs or publishers in confidentiality with them legally having to run back to Sony and tell them all the details.
People still wondering why MS chose to buy outright instead of trying to negotiate these deals?![]()
You really think MS doesn't do first right of refusal? Seriously?
Sure, both sides have been guilty in the past.You really think MS doesn't do first right of refusal? Seriously?
Oh no, such horror! Capcom must negotiate terms for RE. What if I told you entire mega corporations like nvidia can't negotiate with other companies without legally having to run back to Microsoft to tell them the details.So MS can't even negotiate with devs or publishers in confidentiality with them legally having to run back to Sony and tell them all the details.
People still wondering why MS chose to buy outright instead of trying to negotiate these deals?![]()
A bit disingenuous to file all those clauses under 'right of first refusal'. There's language there specifying one year exclusivity, followed by right of first refusal, then a contractual obligation to inform Sony of whatever financial terms were offered by the competition…and a mandatory 60 days wait while they decide if they want to hijack The deal.
As to your question, I'm not sure the company signing 3-6 month timed console exclusivity is pushing terms this tough. We're talking about MS that let Moon Studios put Ori on Switch. Or Microsoft that approached Studio MDHR and asked them if they'd want to put their game on PlayStation.
A bit disingenuous to file all those clauses under 'right of first refusal'. There's language there specifying one year exclusivity, followed by right of first refusal, then a contractual obligation to inform Sony of whatever financial terms were offered by the competition…and a mandatory 60 days wait while they decide if they want to hijack The deal.
As to your question, I'm not sure the company signing 3-6 month timed console exclusivity is pushing terms this tough. We're talking about MS that let Moon Studios put Ori on Switch. Or Microsoft that approached Studio MDHR and asked them if they'd want to put their game on PlayStation.
Sure, both sides have been guilty in the past.
I'm not sure that the current Microsoft strategy is as interested in signing up exclusive marketing deals of guaranteed AAA blockbusters, and locking them up for 1.5 years though(?)
How is any of that in the title? This isn't about discounts. Sorry, I don't know what point you are trying to make here.
So you don't know that with GamePass day one releases it means you don't have to pay full retail for a new game, essentially saving you a ton of money? We're talking about Sony blocking games from GamePass, are we not? by blocking from Gamepass, it's not really enouraging gamers to buy PlayStation as other deals have in the past, but a dick move that forces gamers to pay full retail for the game even though MS is ready to take the hit for you to push for new subscriptions.
Sure, with some Bethesda titles.Not much need for them to lock them up for 1.5 years now that they can lock them up permenantly
Sure, with some Bethesda titles.
Though there has been a bit more evening of the ledger in terms of the two companies internal studios now.
Insomniac's Spider-Man was always going to be released, the same as Starfield - no?
As far as I've been told, there's also nothing stopping Sony buying Capcom either.
So you don't know that with GamePass day one releases it means you don't have to pay full retail for a new game, essentially saving you a ton of money? We're talking about Sony blocking games from GamePass, are we not? by blocking from Gamepass, it's not really enouraging gamers to buy PlayStation as other deals have in the past, but a dick move that forces gamers to pay full retail for the game even though MS is ready to take the hit for you to push for new subscriptions.
Eh, so Sony's money in to Spider-Man made it better, but Microsoft's money does nothing to improve Starfield?Pretty much all of them going forward
Uh no? There was always going to be another spiderman game eventually, but if Sony wasn't involved that wouldn't have been the 2018 game we have today. Starfield by Bethesda was coming regardless.
Sure but that's still not happened
Eh, so Sony's money in to Spider-Man made it better, but Microsoft's money does nothing to improve Starfield?
Eh, so Sony's money in to Spider-Man made it better, but Microsoft's money does nothing to improve Starfield?
I think you're being very generous to Sony for what amounts to simply moving money to a third-party studio.Spiderman 2018 doesn't exist without Sony period.
Starfield exists with or without Microsoft.
Nothing to do with money
I think you're being very generous to Sony for what amounts to simply moving money to a third-party studio.
We'll never know the difference in quality a Starfield release with less funding and extra pressure to release to support a financially struggling business afloat has. Pretty sure it's allowed them to improve the game.
It's called a most favored nation clauseSo MS can't even negotiate with devs or publishers in confidentiality with them legally having to run back to Sony and tell them all the details.
People still wondering why MS chose to buy outright instead of trying to negotiate these deals?![]()
Let me re-phrase.You're not getting it. Sony picked Insomniac. If Sony said no then the Insomanic developed Spiderman game wouldn't exist.
Let me re-phrase.
Insomniac were always going to release a new game with or without Sony. I think it's fair to say they could have secured funding from a number of different sources.
Fair?
The point I'm (poorly) trying to make is that there isn't more games in the market place thanks to Sony for giving bags of cash to Insomniac to make Spiderman, when they theoretically could have accepted bags of cash to make Sunset Overdrive 2.No, once again the issue isn't funding. Insomniac cannot secure funding on their own for a game that they weren't offered to make.
The point I'm (poorly) trying to make is that there isn't more games in the market place thanks to Sony for giving bags of cash to Insomniac to make Spiderman, when they theoretically could have accepted bags of cash to make Sunset Overdrive 2.
I'll leave it there.
The point I'm (poorly) trying to make is that there isn't more games in the market place thanks to Sony for giving bags of cash to Insomniac to make Spiderman, when they theoretically could have accepted bags of cash to make Sunset Overdrive 2.
It's all framed in the context of Microsoft paying for their share of internal studios, that were once third-party is 'worse'.Not really sure I understand the point you are trying to make here, but Spider-man has already resulted in more game than a Sunset Overdrive 2 ever would. It was the success of Spider-man that brought us Miles Morales as well as the upcoming Spider-man 2 and Wolverine. This success also resulted in Insomniac's acquisition and funding that allowed them to still make Ratchet and Clank: A Rift Apart alongside their other games in development. AsAss of Can Whooping said, this is all a result of Sony choosing Insomniac for Spider-man. Comparing this to Sunset Overdrive which was a one and done title doesn't really make a lot of sense, I'm afraid.
It's not a dick move to protect your own interests. They're not obligated to engage Microsoft in a price war
How many Triple-A marketing deals has sony done recently?Sure, both sides have been guilty in the past.
I'm not sure that the current Microsoft strategy is as interested in signing up exclusive marketing deals of guaranteed AAA blockbusters, and locking them up for 1.5 years though(?)
So you don't know that with GamePass day one releases it means you don't have to pay full retail for a new game, essentially saving you a ton of money? We're talking about Sony blocking games from GamePass, are we not? by blocking from Gamepass, it's not really enouraging gamers to buy PlayStation as other deals have in the past, but a dick move that forces gamers to pay full retail for the game even though MS is ready to take the hit for you to push for new subscriptions.
I'm not interested in playing 'lizt warz'...but you've quoted me and I have an answer.How many Triple-A marketing deals has sony done recently?
People are acting like Sony is out there acquiring triple A exclusive deals for most games out there.
Sony acquired exclusive rights to Street Fighter V and Final Fantasy 7 Remake (likely along with its expansions) before 2015. That was more than 6 years ago.
Outside of that have been smaller titles, something Microsoft has been doing as well.
Time exclusives are worse. It forces people to buy another console.
And these game pass deals aren't forever
Blocking a game from releasing on another platform is far worse than blocking a game from releasing on game pass for a year.
It's weird how you say these things yet still get really upset about Microsoft's major acquisitions.
It's all framed in the context of Microsoft paying for their share of internal studios, that were once third-party is 'worse'.
I'm not interested in playing 'lizt warz'...but you've quoted me and I have an answer.
RE
Ghostwire Tokyo
Deathloop
FF 7, 14, 16
Forspoken (shiver keep that one)
Just off the top of my head - I'm sure there's more.
And remember when Phil was asked about SFV?
You mentioned Triple A blockbusters, and you named Deathloop, Ghostwire Tokyo, and Forspoken, which aren't Triple A blockbusters. I said Xbox gamers are acting like Sony is acquiring them left and right.
If Microsoft wants to beat sony via subscriptions and value then Sony has every right to protect their base. Likewise if Microsoft announces another 5 more studios tomorrow to combat Sony's strategy i've got not problem with that.
It's all framed in the context of Microsoft paying for their share of internal studios, that were once third-party is 'worse'.
No, literally no one has the fortitude to crawl through someones decade old tweets
The general and widely accepted consensus is/was that Sony played a significant part in bankrolling development of the game, hence it was PS4 console exclusive. They might have done the same with FFVII as well, but all of FFVII's marketing had the fine print of "not available on other consoles until 12 months" which kept on extending, we can safely assume that was Sony using and extending via similar clauses that we see in the RE Village contract.
Deathloop is very certainly an AAA game. Ghostwire is a bit iffy and Forspoken is certainly being attempted to be presented as an AAA game, though the
I'll hold you to that![]()
It only took a second to google search the article.No, literally no one has the fortitude to crawl through someones decade old tweets
The general and widely accepted consensus is/was that Sony played a significant part in bankrolling development of the game, hence it was PS4 console exclusive. They might have done the same with FFVII as well, but all of FFVII's marketing had the fine print of "not available on other consoles until 12 months" which kept on extending, we can safely assume that was Sony using and extending via similar clauses that we see in the RE Village contract.
We're talking about triple-A blockbusters. Only a few fall into that category.Deathloop is very certainly an AAA game. Ghostwire is a bit iffy and Forspoken is certainly being attempted to be presented as an AAA game, though the
I'll go ahead and gobble phil's testicle with you if I backtrack