Multi-platform games on XBone/PS4: the death of the definitive version?

unless there's some weird bottleneck or secret sauce or intentional borking, it should go PC > PS4 > XB1 for everymultiplatform release, well, as far as graphics are concerned.
 
The PS4 will have the definitive version of any game because you can sell it if it sucks.

And even if the game is good, the fact that a copy is sellable raises the value of buying and owning the game.

I have games I will never, in a million years, sell. But I'm proud to own it because it's an object of value, that could conceivably be worth something to other people. If it's just a vessel to re-load the game that only I can use.... that's not something I want to invest in.

Right now, sight unseen in regard to port quality, PS4 games feel like a better purchase to me than any Xbox One game.
 
That's if you buy one now. In a year, you'll probably only need to spend half that, in 2 years a quarter, etc...
Yeah, by the time either console has a library considering its purchase, you'll be able to buy a more beefy PC at a reasonable price. 770GTX costs $400 and murders PS4 performance-wise (though it has much less RAM), a year from now it's going to be even more lopesided. Chances are if you have a desktop PC you already have a much much more powerful CPU than the Jaguar found in consoles.
 
That's if you buy one now. In a year, you'll probably only need to spend half that, in 2 years a quarter, etc...


I really doubt you will be able to spend 500 dollars and get a PC that outputs much better graphics than PS4 in a year. Also this thread was about consoles, can we leave the smug PC bragging for other threads?
 
I really doubt you will be able to spend 500 dollars and get a PC that outputs much better graphics than PS4 in a year. Also this thread was about consoles, can we leave the smug PC bragging for other threads?
PC gaming GAF won't need to build a brand new PC, just replacing the graphics card will be good enough. And $400 GPU will give you much better graphics than PS4 indeed.
 
Well, as a European, I usually have a 3 day buffer period due to the shitty release delay :P

Also, I remember buying L.A Noire on PS3 based on one of those comparisons, so that must have been in that skewed release period.

Apparently DF's LA Noire comparison was put up a few days after the EU release date (23rd versus the 20th). Lens of Truth's comparison was put up on the 19th, though; you might be thinking of that?

Going back to GTAV for a moment, I'd be surprised if the PS3 version came out on top, given the history of RAGE games on the two consoles. I'd say the exception of LA Noire could be chalked down to it beginning life as a PS3 exclusive and I don't think it was ever clarified just how much RAGE tech the game uses.
 
It's potentially the most confusing gen ever for multiplatform console gamers.

On top of the usual factors of:

Aliasing
Resolution
Framerate
Sound quality
Controller preference

We now have:

Second hand selling
"Family sharing"
Kinect features
DS4 touchpad features
Trigger rumble
Dedicated servers

These raise more questions than answers. Also my friends seem to be heading to PS4 from their 360's so multiplayer games are at least an easy decision. Digital Foundry will be a precious resource for me this gen.
 
Well, if the game looks and runs the same on the Xbox One you will know that the developer has a deal with Microsoft.
No, but my point is, where the XBone version would maybe struggle with a building crumbling in BF4 (random unsubstantiated example), surely DICE couldn't tell the PS4's RAM to hold back so as not to upstage XBone? If the processor cycles are there, they'll get used right?
 
Apparently DF's LA Noire comparison was put up a few days after the EU release date (23rd versus the 20th). Lens of Truth's comparison was put up on the 19th, though; you might be thinking of that?

Going back to GTAV for a moment, I'd be surprised if the PS3 version came out on top, given the history of RAGE games on the two consoles. I'd say the exception of LA Noire could be chalked down to it beginning life as a PS3 exclusive and I don't think it was ever clarified just how much RAGE tech the game uses.

Oh yeah, meant comparison sites in general - I take whatever I can get. DF is the only one I remember from the top of my head :P

And yes, RAGE is usually better on the 360 and that's where I got all my Rockstar games, however as many has pointed out, they have consistently shown off GTA V on a PS3. Now that could indicate lead platform due to more recent compiled builds which could leave that as the 'definitive' version. So it's still up in the air. Still, it annoys me that you have to go through all this.
 
The PS4 version of games should always be 'definitive' over the Xbox one version.

We're nowhere near a point where hardware power is abundantly ahead of what software might want to do, where more hardware power would be meaningless to performance or visual quality.
 
The architecture and devloping environment seem so similar that it sounds like all devs have to do is copy and paste their code from X1 to PS4 and it'll run better.

Of course it's not that simple but that's the impression you get.

I think the real differences now will be voice commands + cloud vs better iq + no drm.
 
Apparently DF's LA Noire comparison was put up a few days after the EU release date (23rd versus the 20th). Lens of Truth's comparison was put up on the 19th, though; you might be thinking of that?

Going back to GTAV for a moment, I'd be surprised if the PS3 version came out on top, given the history of RAGE games on the two consoles. I'd say the exception of LA Noire could be chalked down to it beginning life as a PS3 exclusive and I don't think it was ever clarified just how much RAGE tech the game uses.
They've been demoing it to media on PS3, I think it'll at least be about equal this time around.
 
Yeah, by the time either console has a library considering its purchase, you'll be able to buy a more beefy PC at a reasonable price. 770GTX costs $400 and murders PS4 performance-wise (though it has much less RAM), a year from now it's going to be even more lopesided. Chances are if you have a desktop PC you already have a much much more powerful CPU than the Jaguar found in consoles.

The cost of a PC is a lot more than one part. And it does a lot more things. Apples, oranges. Consoles always win out on gaming/$ (hardware, not software) for traditional software.
 
And yes, RAGE is usually better on the 360 and that's where I got all my Rockstar games, however as many has pointed out, they have consistently shown off GTA V on a PS3. Now that could indicate lead platform due to more recent compiled builds which could leave that as the 'definitive' version. So it's still up in the air. Still, it annoys me that you have to go through all this.
They've been demoing it to media on PS3, I think it'll at least be about equal this time around.

Ah, I wasn't aware R* has been showing off the PS3 version (haven't been following the game much myself). That bodes well. I really hope the PC port fares better this time around, too. :p
 
The architecture and devloping environment seem so similar that it sounds like all devs have to do is copy and paste their code from X1 to PS4 and it'll run better.

Of course it's not that simple but that's the impression you get.

I think the real differences now will be voice commands + cloud vs better iq + no drm.
I would think performance would be the differentiating factor in that instance. IQ is usually pre determined by the dev, performance improvements will simply come about due to the raw horsepower on tap.
 
PS4 might be more powerful but it's up to the devs. If they can't use its "theoretical" power correctly or don't have time/budget etc to exploit it I doubt we'll see much difference. Even I think some Xb1 version might be running better.
But all of that is speculation. Let's wait to see the actual games running on final h/w and people doing pixel/frame count.

This I doubt. Given the identical hardware architectures on both platforms, raw performance of the GPUs should be what sets them apart (and eSRAM, but that's a different story). If a game had completely identical graphical settings on both platforms and optimized roughly the same, the PS4 version would be more or less guaranteed to have better/more consistent performance in terms of framerates.

It's pretty similar to comparing performance between two PCs with a 7770GHz and a 7850 in them.
 
PS4 will always have the definitive version. Also yes it does add to the value that you can sell it, trade it or return it if you aren't satisfied.
 
While we still have mostly cross gen third party games, it's probably more last gen platforms that are holding both systems back. Once they ditch PS3 and 360, then I expect more differences between PS4 and Xbone to show up.
 
I would think performance would be the differentiating factor in that instance. IQ is usually pre determined by the dev, performance improvements will simply come about due to the raw horsepower on tap.

Oh noes my fanboy is showing.

Yeah I meant performance, PS4 is less likely to sacrifice a pixel to make it run solid, and I'm not seeing third parties make too much effort differentiating between the two versions via cloud and kinect, because I remember thinking it would happen with the Wii vs PS360.
 
Well if specs are to be believed the difference is even larger, and in favor of the PS4. But due to politics we haven't gotten our hands on any multiplatform comparison, and most likely won't for quite some time. I for one can't wait for the comparisons because a cynical part of me think it's being exaggerated, either people have overestimated or overlooked something or because 3rd parties will to achieve parity for one reason or the other.

I really hope I get proven wrong, with PS4 SKU's looking noticeably better "by default."


You fill me with hope and optimism, Matt.

MS really doesn't have the muscle to stop devs from making PS4 games look better.

There will be some trade off to be made for games on Xbone but we just don't know what it is, lower res, less effects, lower framerates. Something will be hit. Or all of the above.
 
PC gaming GAF won't need to build a brand new PC, just replacing the graphics card will be good enough. And $400 GPU will give you much better graphics than PS4 indeed.


That's a lot of assumptions there. What about MANY people who don't have gaming PCs or their gaming PCs are getting old?
 
From my understanding, the reason multiplatform titles often looked better on X360 than PS3 was that the PS3 architecture was very difficult to develop for, and if it wasn't built from the ground up for that system, the port was always going to suffer.

Are the architectures on the two systems (Xbox One/PS4) different, so that there's still gonna be a a graphical difference on multiplatform titles? Or are the architectures so similar that the PS4 version is always gonna come out on top (as it has the slight edge) but not vice versa.
 
the developer would have to purposefully make a game worse on PS4 for it to be worse on PS4 outside of that the best XBone can hope for is the same quality which would only mean the PS4 is underutilized

there is no comparisons anymore, multiplats will be better on PS4 period
 
TBH this gen the specs were closer and differences were down to developer focus not the hardware - most games were actually near enough identical on each.

This gen, assuming developers use all power available for their games, we should see more noticeable differences. Of course both consoles are reasonably powerful so there is a chance a lot of games will be equal and just settling on a "good enough" use of available power.

The exclusives are where the difference will be and with more power under the bonnet there should be a bigger gulf this gen than last between Sony flagship titles and MS exclusive (and third party) titles.
 
No, the technology gulf is larger, if anything, it'll be more of that.

What this simpsons character said.

But I will chime in: PS4 IS WAY STRONGER, FASTER, THAN XONE AND WIIU.
 
Why do people bring up pc when the topic at hand is about PS4vsXbox1? Why does it still need to be discussed that when you pay for a gpu that cost as much as your console will obviously give you better graphics?
 
Why do people bring up pc when the topic at hand is about PS4vsXbox1? Why does it still need to be discussed that when you pay for a gpu that cost as much as your console will obviously give you better graphics?

Considering how much more powerful some of the PC cards are, if anything we should see a drop off of people needing to upgrade. Although, I expect optimization to mean PC will need to brute force a some of the stuff optimized on consoles.
 
Considering how much more powerful some of the PC cards are, if anything we should see a drop off of people needing to upgrade. Although, I expect optimization to mean PC will need to brute force a some of the stuff optimized on consoles.

Being only PC will mean you will not be able to play most of bigger games.
If you are gamer then PC+console is must.
 
That's a lot of assumptions there. What about MANY people who don't have gaming PCs or their gaming PCs are getting old?
Well as I said, whatever CPU is there in your desktop CPU is leaps and bounds better than the Jaguar in PS4/Xbone. So you pretty much only need to upgrade GPU and a $400 graphics card is going to be a lot more powerful than PS4.
If you don't have a PC, then buying a new one certainly requires a bigger investment, but then again its functionality is greater than just games, so you might find some use in it.
 
PC gaming GAF won't need to build a brand new PC, just replacing the graphics card will be good enough. And $400 GPU will give you much better graphics than PS4 indeed.

How will you get "much" better graphics? Does it magically add polygons and character models that weren't present in the other versions?
 
This is the first time multiplatform games are split between being actual products you own, and products that are merely services, and are pretty much being lent to you.

How is it even going to be possible to compare a game you will own until the day you die, or the day the disk gets damaged/blown up/possibly stolen/thrown out vs games that have a expire date on them as they are all dependent on external servers?
 
How will you get "much" better graphics? Does it magically add polygons and character models that weren't present in the other versions?
Higher rendering resolutions, higher resolution of stuff like shader effects and shadows, higher framerates, optional stuff like Oculus Rift support etc.
 
Being only PC will mean you will not be able to play most of bigger games.
If you are gamer then PC+console is must.
Not at all. I want to play everything that looks good, any genre. Right now there's 8 for PS4 on my upcoming games .txt, 13 for Xbone, and 14 for Wii U.

PC has 61 under it.
 
Well as I said, whatever CPU is there in your desktop CPU is leaps and bounds better than the Jaguar in PS4/Xbone. So you pretty much only need to upgrade GPU and a $400 graphics card is going to be a lot more powerful than PS4.
If you don't have a PC, then buying a new one certainly requires a bigger investment, but then again its functionality is greater than just games, so you might find some use in it.

I know a crapload of people who have 3-4 year old PCs (or older) and are perfectly content with them since their programs work fine. Again, you're assuming that everyone is a PC gamer that updates their PC frequently.
 
I know a crapload of people who have 3-4 year old PCs and are perfectly content with them since their programs work fine. Again, you're assuming that everyone is a PC gamer that updates their PC frequently.
Then they'll upgrade their GPU and will have definitive versions of multiplatform games.
 
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