Multi-platform games on XBone/PS4: the death of the definitive version?

The PC version will always be definitive.

But beyond that, if anything, the advantage of the PS4 version compared to the XB1 version should actually be larger on average than the differences were last gen.
 
All the experts spouting bullshit. I think some of you should just shut the hell up and let the games do the talking. Why keep falling for the same shit all over again?
 
Were any of the multiplatform games like Watch Dogs playable for both systems? There is a real lack of hands-on impressions of games for both systems.
 
They would if the PCs they bought were latest tech at the time not the cheap crap most people are buying without even researching them.
Any desktop PC for enthusiast gamers has cheap crap components? I think people who buy stuff without researching mostly buy laptops. Building a PC from the ground up is obviously more expensive (but it's offset by cheaper games and no online paywalls) and after all you do get better experience.
 
They would if the PCs they bought were latest tech at the time not the cheap crap most people are buying without even researching them.

Any desktop CPU in the last five years handily destroys the jaguar chip found in the next gen consoles.The only component needing to be upgraded is the GPU.
 
All the experts spouting bullshit. I think some of you should just shut the hell up and let the games do the talking. Why keep falling for the same shit all over again?
Quite simple, it's not "the same shit". These are highly similar architectures, with one simply being faster than the other.

I realize you've needed to work hard over the past few weeks, but that's no excuse for becoming abrasive.
 
Nope, when the person claiming that was "PC >>>> PS4 > XbOne"

7950 would probably be PC (7950) > PS4 > Xbone, without taking into considering the closed-box nature of the PS4.

Its faster card and games will run faster on it, no matter how many statements like 'code to metal' will be said.
PC also gives other advantages than raw power: cheaper games, free online, more customizable [input methods, IQ and AA modes, LoD management, quality settings], mod friendly, ability to host Your own servers etc. It is >>>> advantage as long as You have faster PC.
 
To be honest I have some doubt if just needs to upgrade the single gpu card in a pc of 2/3 year to reach ps4 level. It has 8 GB of GDDR5, doesn't counts that much if it's a 'poor' 8750 gpu . A pc gamers at mininum need to have two gpu like 7950. A single 7950 with an 2/3 year old pc not change that much.
 
Considering that PS4 is 66% more powerful than Xbone I'd say the complete opposite will happen. Not only there will be definite version but we won't even need DF to tell us which one will the best one.
 
To be honest I have some doubt if just needs to upgrade the single gpu card in a pc of 2/3 year to reach ps4 level. It has 8 GB of GDDR5, It doesn't counts if it's 8750 gpu . A pc gamers at mininum need to have two gpu like 7950. A single 7950 with an 2/3 year old pc not change that much.

You have no idea how technology works, so stop talking about it. You dont need 8gb gddr5 on PCs GPU, because You have normal DDR3 RAM for other things.
You can even check that in KZ:SF technical presentation where GG is keeping 1.3gb of textures in memory, because they dont know if they will be able to stream them fast enough from HDD, where on PC You dont have that problem, You just keep them in DDR3 RAM.
 
With next gen coming out and graphics looking so good, disk space all on Blu-ray, will we see the end of the definitive version for multi-plat games?
No. The difference will be bigger this time because PS4 is clearly more powerful - 50% faster GPU and faster/easier to work with RAM architecture. Also it's cheaper that means that it'll sell better (don't even get me started on DRM) and more games will use its capabilities to the max meaning that XBO versions will have to be cut down / simplified.
 
Not everything is 100% known at the moment. I agree that it will most likely be the PC will be the best multiplatform format but I'd guess at the moment PS4 seems like it will be the better of the console versions.

The PS4 has better hardware, Sony allows for coding to the metal (http://www.eurogamer.net/articles/2013-02-21-the-big-interview-sonys-shuhei-yoshida-on-ps4) so devs can try to get that little extra out of the hardware.

Also some of the issues plaguing Sony over the last few years seem to have been sorted out such as the switching from the difficult Cell to a more common x86 setup and more mature development environments and APIs (as well as more people are use to Sony's APIs after working on it for so long with this current gen).

I'd imagine it may also comes down to which platform the developer is focusing on. If the PS4 install base is larger than the Xbox Ones (going by people's reactions at the moment I think that maybe the case) then devs may focus first on it so it make get some more attention making it slightly better.
 
Hopefully it's the end of pixel counting etc. at least, given that it's going to be obvious from the get-go that the PS4 version is better. Dumbest new 'thing' from last generation.
 
You have no idea how technology works, so stop talking about it. You dont need 8gb ddr5 on PC, because You have normal DDR3 Ram for other things.
You can even check that in KZ:SF technical presentation where GG is keeping 3gb of textures in memory, because they dont know if they will be able to stream them fast enough from HDD, where on PC You dont have that problem, You just keep them in DDR3 RAM.

Thank to God we have a new Carmack here who called GDDR5 drr5 when ddr5 I don't know if it exist yet. In any case what did you said it's just a pc fan tribute, no more. A close system it's completely different to pc, you can believe what do you want but ps4 is not like a pc with a 8750 with 8 GB of gddr5, you need to talk with some developer before to substain so much something like this because it's quite inaccurate. I'm suprise an expert like you continue to claim something of so irrational.
 
I think it would take a feat of design to run the same game on both platforms and the PS4 version not look better. Whether that be framerate or effects or resolution.

Whether Joe Public will notice or not I don't know.

This is unlike any generation before, the architecture is so similar that it makes scaling back for one version, or scaling up for one version, easier than ever.
 
I don't know. Graphics would seem like it'll hit a ceiling and the comparisons between both versions will be so small that I don't see how it'll make a difference.

Have you seen direct comparisons between real gameplay of multiplatform games on ps4 and xb1? No.
Just wait for digital foundry.
 
To be honest I have some doubt if just needs to upgrade the single gpu card in a pc of 2/3 year to reach ps4 level. It has 8 GB of GDDR5, doesn't counts that much if it's a 'poor' 8750 gpu . A pc gamers at mininum need to have two gpu like 7950. A single 7950 with an 2/3 year old pc not change that much.
That is true, we need to wait for benchmarks of next-gen ports to be sure. I think the biggest possible obstacle and bottleneck compared to PS4 is going to be bandwidth between CPU and GPU, but games need to be (and are) programmed in a way that takes it into account so I don't think it's going to be that much of a problem.
 
To be honest I have some doubt if just needs to upgrade the single gpu card in a pc of 2/3 year to reach ps4 level. It has 8 GB of GDDR5, doesn't counts that much if it's a 'poor' 8750 gpu . A pc gamers at mininum need to have two gpu like 7950. A single 7950 with an 2/3 year old pc not change that much.

Don't be daft.
That is way, way more than what you will need.
 
Thank to God we have a new Carmack here who called GDDR5 drr5 when ddr5 I don't know if it exist yet. In any case what did you said it's just a pc fan tribute, no more. A close system it's completely different to pc, you can believe what do you want but ps4 is not like a pc with a 8750 with 8 GB of gddr5, you need to talk with some developer before to substain so much something like this because it's quite inaccurate. I'm suprise an expert like you continue to claim something of so irrational.


it's a lot like a pc.

a pc processor, pc gpu, and pc vram as a shared pool of system ram.

yes it'll get some amazing results when coded to the metal but with pc cards having 1 tflop more grunt even mid-high range they will compare favourably to it.

i'm pleased though and will happily have this alongside my pc and not bother with the bone.
 
You guys are also leaving out the performance increase of proprietary xbox directx vs proprietary Sony's OpenGL .
I am going to say multiplats wil be about even but exclusive first and second party should shine on ps4.
 
it's a lot like a pc.

a pc processor, pc gpu, and pc vram as a shared pool of system ram.

yes it'll get some amazing results when coded to the metal but with pc cards having 1 tflop more grunt even mid-high range they will compare favourable to it,

It depends on what your doing really in some things the PC will steam ahead in others not so much.
 
This thread is like being in a ps3 vs 360 thread at the start of their gen.

You fud buy into pr too much.
What PR? Sony haven't boasted about having the higher performance machine much at all. We know the specs because they leaked, that's pretty much it. Tretton said to look at both versions and see for yourself, but that's about all I've heard.
 
You guys are also leaving out the performance increase of proprietary xbox directx vs proprietary Sony's OpenGL .
I am going to say multiplats wil be about even but exclusive first and second party should shine on ps4.

DX does not have any performance advantage vs OpenGL.

The PS4 should beat the Xbone soundly in multi plats.
 
The PS4 versions will automatically be superior due to lack of DRM.

Graphically, it all depends on market conditions and how that impacts development priorities. Performance and power levels of the hardware have little impact on the actual results within the same generation, it's all about lead platforms and commercial viability.


re: PC - it will obviously get the better end of most multiplats, even if not as many gamers as today will be able to experience that (due to steeper tech requirements as we transition). But the number of people who will be able to play the games of the new generation at increased fidelity compared to consoles will only ever grow during the course of the generation, never shrink.
 
Thank to God we have a new Carmack here who called GDDR5 drr5 when ddr5 I don't know if it exist yet. In any case what did you said it's just a pc fan tribute, no more. A close system it's completely different to pc, you can believe what do you want but ps4 is not like a pc with a 8750 with 8 GB of gddr5, you need to talk with some developer before to substain so much something like this because it's quite inaccurate. I'm suprise an expert like you continue to claim something of so irrational.

I gave You proof from PS4 1st developer, now give me Your proof.
 
Quite simple, it's not "the same shit". These are highly similar architectures, with one simply being faster than the other.

I realize you've needed to work hard over the past few weeks, but that's no excuse for becoming abrasive.
wowowow at his post history
 
Higher rendering resolutions, higher resolution of stuff like shader effects and shadows, higher framerates, optional stuff like Oculus Rift support etc.

How much higher can these resolutions actually get while running at the same framerate, and at what point does it not even matter anymore? Just pissing in the wind in my opinion.
 
I gave You proof from PS4 1st developer, now give me Your proof.
It's not a proof, it's an opinion. Of course, not all developers have the same opinion but you can ask to Metro developers to ear what they think. I assure you they have a total different opinion. If I remember right they said something about this not so much time ago.
 
I think it'll become clear soon once we see footage of the first multiplat games that are actually catered to the power of the machine instead of one uniform version.
 
I fail to see why. Everything is made on PC and then compiled for individual consoles. Depending on the strength of the console, the result should be different.
 
Nope, when the person claiming that was "PC >>>> PS4 > XbOne"

7950 would probably be PC (7950) > PS4 > Xbone, without taking into considering the closed-box nature of the PS4.

I'm not even sure about that one. It's clear that more or less direct specs comparisons between PC and consoles don't work.
 
Surely the Xbone version will conquer all with:

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