Geometric-Crusher
"Nintendo games are like indies, and worth at most $19" 🤡
wrong, since the NES games needed to sell millions, although with 300,000 copies a 2D game was considered a success. It's the sale of games that brings revenue to video game companies.Games didn't need to sell millions back then
It's the games that sell hardware, therefore, sales are decisive for the success or failure of a console, as well as for the permanence of a company in this sector.
Games are a business, nobody makes games to be flops, I doubt that Sega made those shovelwares thinking only about selling 200,000 copies. As I said, until 1996, Sega had a larger base than the PS1, but game sales happened on the PS1, but on the Sega Saturn, games sold few units.Some games exceeding that by miles didn't mean it was a requirment for any success (even for their own, nobody made games aiming for that until many such titles showed it was achievable with a growing market).
If Saturn was a commercial failure because it had few IPs that reached 1 million copies, while others were successful because they had many of those IPs, then I am correct.Of course I'm not arguing Saturn was a financial success on x and x level, everyone knows it wasn't, I'm just saying you're wrong to make that claim about a million, never mind multiple millions back then.
Yes, I said that and I confirm it.Just like you've been pushing all their (knowingly generally not as successful as the competition so nobody ever said otherwise, just pointed out they can actually be good and worthy or underrated products despite a lack of success) games were simply objectively unworthy and therefor didn't sell as Sega was just shit back then on every level, from greenlighting projects to system and game making, to marketing.
After this analysis, the conclusion I reach is that Sega's human resources were made up of professionals with low intellectual capacity, so there wasn't much they could do. There is evidence; Sega employees thought that a mascot game would be unfeasible in 3D because the camera films the character from behind. They are imbeciles. Every 3D game is like that, including Crash and Mario 64, whose sales are higher than any 3D Sonic game.
well prove it with an example
Well, you can, as you have been, but it doesn't make it true. It is possible to commit no mistakes and still lose (spectacularly at that)