Dabanton said:Shopto you say. :lol
tmarques said:Is the PC version on again? Shopto is taking pre-orders, claiming a relase date of June 25th.
Zinthar said:I'd bet it comes in the fall.
brotkasten said:With Halo 3.
Zinthar said:Right...
Obviously you disbelieve -- but of course the major difference is that AW was always a PC game (well, up until last fall) and Halo 3 never was.
The only way it won't make it to PC is if it bombs and MS doesn't think it will sell well enough to make the port worthwhile.
Technosteve said:I just realized remedy names their games after people.
disappeared said:I have waited five years for this game.
FIVE FUCKING YEARS.
On May 18th I will be a happy camper.
I am really interested in reviews for this one. I regularly don't need anybody to tell me what to buy, but StarCraft 2 is close, and with Crackdown 2 around the corner, maybe I should wait for a couple months on Alan Wake.wizword said:reviews are up in a hour?
TheVampire said:With dangerous hype comes dangerous port begging
I believe it's 11pm PST, so about 3 hours.wizword said:reviews are up in a hour?
x Maiku x said:Microsoft doesn't even publish games on PC anymore. And rightfully so. The PC version was canceled, just as the would-be PS3 version was before it.
witness said:I want to gamefly it but I'm afraid, much like Dead Space, it will be far too scary for me and I'll just return it without completing it.
witness said:I want to gamefly it but I'm afraid, much like Dead Space, it will be far too scary for me and I'll just return it without completing it.
Mush said:Hmm... this or Red Dead Redemption. Decisions decisions.
Zinthar said:Additionally, Remedy addressed this issue in February, stating that they wouldn't rule out a PC version down the road. http://www.eurogamer.net/articles/remedy-doesnt-rule-out-alan-wake-pc
I honestly don't give a fuck about a game's technical performance, I just play it for what it is. Probably why Shadow of the Colossus is my favourite game ever. :lolJonsoncao said:540P+4X MSAA+ unstable framerate and tearing
vs
720P 2X MSAA+stable framerate no tearing+dithering effect
(or 640P no AA + stable framerate no tearing)
your call
(assume RDR uses same engine as GTA4)\
I preordered both tho...
Teknoman said:Hopefully it'll be more Silent Hill atmospheric creepy and not jump creepy.
Teknoman said:Hopefully it'll be more Silent Hill atmospheric creepy and not jump creepy.
this is a joke post right?Jonsoncao said:540P+4X MSAA+ unstable framerate and tearing
vs
720P 2X MSAA+stable framerate no tearing+dithering effect
(or 640P no AA + stable framerate no tearing)
your call
(assume RDR uses same engine as GTA4)\
I preordered both tho...
jedimike said:Did you watch the 3 webisodes? More psychological creepy... things that don't make sense, but there will definitely be some jumpy creepy (see end of episode 3).
daxter01 said:this is a joke post right?
Jonsoncao said:540P+4X MSAA+ unstable framerate and tearing
vs
720P 2X MSAA+stable framerate no tearing+dithering effect
(or 640P no AA + stable framerate no tearing)
your call
(assume RDR uses same engine as GTA4)\
I preordered both tho...
Linkzg said:Where are you getting unstable frame rate and tearing from? all recent videos of Alan Wake have been very smooth and without tearing. The videos from months ago were terrible, but I thought the resolution conceit was to ensure great performance.
If you're basing it on old videos, again, it seems to have been fixed in later and final build.
Jonsoncao said:540P+4X MSAA+ unstable framerate and tearing
vs
720P 2X MSAA+stable framerate no tearing+dithering effect
(or 640P no AA + stable framerate no tearing)
your call
(assume RDR uses same engine as GTA4)\
I preordered both tho...
x Maiku x said:The quote on that page says it is up to Microsoft, not Remedy. Why would Microsoft suddenly change their stance on this? And you make it sound like porting between 360 and PC is like porting from 360 to PS3 or vice versa. A lot of 360 games could easily be ported to PC, but that doesn't mean they will. Realistically, why would Microsoft take that route? They've (thankfully) abandoned PC gaming and are focusing all of their effort on 360. Remedy is a small studio and they're already developing some DLC, possibly more and a sequel if it sells well. And you can bet all of the effort would go towards the sequel if that happens.
Zinthar said:You completely missed the point of the post -- I was clearly stating the 360/PC porting is MUCH easier. But more to the point, the PC version was the lead platform of AW up until MS decided that they needed to consolidate their resources to get the 360 version out the door -- they likely wouldn't even need to put much effort into finishing it.
You really think AW would have turned out at 540p w/ heavy tearing if Remedy was developing w/ the 360 in mind the whole time and MS had given them enough time to properly optimize it for the platform? It looks significantly worse than the 360 version of a multi-platform title coming out on the same day.
Additionally, contrary to the implications of your post, Remedy is NOT owned by Microsoft, and they have a large PC fanbase from the Max Payne games, especially in Europe (where PC gaming is bigger than in the US). Remedy owns the IP to Alan Wake and it's doubtful that they've already signed on to make AW2 w/ Microsoft publishing. If AW sells really well, Remedy may have a lot of leverage to take the sequel to EA, ACTI, or another 3rd party publisher.
You sound like an ignorant 360 fanboy that would resent a 360 exclusive finding its way to other platforms. Microsoft wants to talk down the possibility of a PC version, even if they may have privately promised Remedy that they can do it later, because they don't want to cannibalize any sales of the 360 version and would prefer people to double-dip down the road. Rockstar denied the existence of a PC version of GTA:IV while they were already having one of their studios working on it b/c they wanted to maximize the 360/PS3 sales of the game.
Teknoman said::lol the first episode deer crash got me. Especially with the effects around the movie itself happening on my monitor. Wtf at happy birthday though.
Shogun PaiN said:Microsoft don't own Epic Games nor the Gears of War IP yet they managed to keep Gears 2 and more than likely Gears 3 as 360 only. As for saying Alan Wake looks worse then RDR you really should see the game in motion first hand. The game looks stunning.
Jonsoncao said:540P+4X MSAA+ unstable framerate and tearing
vs
720P 2X MSAA+stable framerate no tearing+dithering effect
(or 640P no AA + stable framerate no tearing)
your call
(assume RDR uses same engine as GTA4)\
I preordered both tho...
Zinthar said:Snip
LovingSteam said:Can everyone who wants to talk about the stupid ass resolution just go to the other thread? Seriously, we already had 4000 posts about that crap. Ugh.
JAVK said:Might have been posted already, but I just found some walkthroughs on youtube. For anyone who doesn't want to wait or doesn't have a 360.(like me)
Offcourse they are spoiler heavy.
http://www.youtube.com/user/GAMESLATESTvideos
Syriel said:So I was just informed by my housemate that I yelped so loudly while finishing my review playthough of Alan Wake last night that he thought something was wrong with something around the house. So much so that he made a point of asking about it today.
I suppose that says something for the immersiveness of the game. Was playing with headphones and honestly don't remember uttering a single audible noise.