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Namco Collection (PS2) screens

jiggle

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n_c01.jpg

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n_c03.jpg

n_c15.jpg
n_c17.jpg
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More here:
http://watch.impress.co.jp/game/docs/20050325/n_c.htm
 
Yeah I already own all of these games but if it's at a cheap price point ($20) and has a bunch of cool extras man I'm going to purchase two copies. One for me and another as a present, PEOPLE MUST KNOW THE GREATNESS.
 
OH NO! TEKKEN!

Collection looks great! It'd be a shame if this collection doesn't reach other consoles, but oh well.
 
OH NO! TEKKEN!

Collection looks great! It'd be a shame if this anthology doesn't reach other consoles.

[EDIT: Something wrong with the system here. I got my message entered twice.]
 
ALERT --- this screenshot of Ridge Racer is explicitly PSone. Damn.

but there's Klonoa and Mr. Driller so they still own my wallet...
 
Defensor said:
Is Ridge Racer finally the Arcade port?

Defensor:
Nope. it looks like the old, 30 frames per second, low-res, low polygon, low color Playstation conversion| translation that was made in 1994. that Ridge Racer is the one that launched the Playstation in Japan in Dec 1994, and the same Ridge Racer that launched Playstation in Sept 1995 in the U.S. - It was not a port of the 1993 arcade game, just a decent translation|conversion of it.

as far as I am concerned, a port would be like Tekken 4 on System 246, to PS2.
or Soul Calibur 2 on '246 to PS2-Cube-Xbox.


The Ridge Racer in this "new" Namco collection, assuming it is the 1994 PS1 version, is not even as good as the 60 FPS, high-res, Ridge Racer 'Hi-Spec' that came with RR Type 4 for PS1 in 1998.


what you (we, or most of us ) want is the original 1993 System 22 Arcade Ridge Racer, 1994 Ridge Racer 2, and 1995 Rave Race. None of these have ever been ported to any home format. only the two playstation conversions exist
(even RR HiSpec is a conversion)

System 22 Arcade Ridge Racer - 1993
ridgeflyer6ng.jpg


ridgeflyer24rf.jpg



Ridge Racer 2 - 1994
(has basicly the same graphics engine as the original, just tweaked)
ridgeflyer38ow.jpg
 
xexex said:
nope. it looks like the old 30fps Playstation1 conversion / translation that was made in 1994
(which was not a port of the arcade game) - this is the Playstation Ridge Racer that launched the Playstation in Japan in Dec 1994, and Sept 1995 in the U.S.


It is not even as good as PS1's 1998 Ridge Racer Hi-Spec that came with RR Type 4.


what you want is the original 1993 System 22 Arcade Ridge Racer

ridgeflyer6ng.jpg

I don't think you've seen the PSX version in a while. That screen is way too sharp to be the original 1994 PSX port. It is the emulated arcade version, just like Tekken 1-3 on Tekken 5 were arcade emulations.

Arcade:
ridgeracera2oj.jpg


PSX Original Release:
ridger2.jpg
 
Open your eyes man, you clearly see that there's so perspective correcting whatsoever. This screenshot here is PSone. That's all.
Unless this screenshot isn't from the collection, it's Ridge Racer PSone you will get in this package sorry.

n_c15.jpg
 
ManaByte said:
I don't think you've seen the PSX version in a while. That screen is way too sharp to be the original 1994 PSX port. It is the emulated arcade version, just like Tekken 1-3 on Tekken 5 were arcade emulations.

Arcade:
ridgeracera2oj.jpg


PSX Original Release:
ridger2.jpg


ManaByte, yes I have. what you posted is the Arcade, but running under VivaNonno emulation on PC, which makes it looks slightly different, and less sharp than the arcade. I know that for a fact because of the texture filtering in that arcade shot. you can add filtering in VivaNonno, but the original arcade game had NO texture filtering at all.

the arcade Ridge Racer clearly whips the PS1 translation. especially when you see the 2 in motion. not as badly as Model 2 arcade Daytona obliterates the Saturn versions though.


Arcade System 22 Ridge Racer, 1993

*60 FPS
*High Polygon. probably in the ~200,000 per second ballpark. System 22 is capable of 240,000 texture mapping polys/s with guaraud shading, lighting, z-buffering (no Z on PS1)
*640 x 480 interlaced - yes it was that high of a resolution. higher than Model 2 games
*32,000+ colors on screen.
*high res, hi color texture mapping

[if you have Next Generation magazine issue #1, you can see they have System 22 Arcade Ridge Racer specs in the Playstation RR preview.

Playstation Ridge Racer, 1994

*30 FPS
*low polygon. probably in the ~90,000 ballpark. no z-buffering.
*low resolution, probably 320 x 224 or something like that
*lower on screen color
*low res, low color textures


technically, the Playstation RR is probably 1/3 or 1/4 of the System 22 arcade game, graphically, and to my eyes it looks, at best, 1/2 as good. but this was good enough to get people to think that it was only a small downgrade from the arcade. 1/2 to 1/3 of the arcade game, technically is ALOT better than the first Saturn Daytona which was like 10% of the arcade. and Saturn Daytona CCE was maybe 20%.


now, the FAR superior Playstation Ridge Racer Hi-Spec from 1998 is probably technically ~50 to ~70 percent as much as the arcade, which makes it look pretty close (80 to 90 percent to the eyes) to the original 1993 arcade game. most of the big downgrades from the arcade in the original 1994 Playstation RR are put back into 1998 RR HiSpec. 60 FPS, high resolution, high color. much better shading and lighting. although even HiSpec does not have as high a polygon count or z-buffering of the arcade.
 
xexex said:
ManaByte, yes I have. what you posted is the Arcade, but running under VivaNonno emulation on PC, which makes it looks slightly different, and less sharp than the arcade

The screen of the PSX version I posted was taken back in 1995 before PSX emulation software existed.
 
ManaByte said:
The screen of the PSX version I posted was taken back in 1995 before PSX emulation software existed.

I do not doubt that. what I said was, the screen of the *ARCADE* version that you posted was taken from emulation.

do you see the pictures of the arcade Ridge Racer in the arcade flyers that I posted? *that* is basicly how arcade Ridge Racer looks, in its original arcade form.

edit: it's not your fault ManaByte, but its really annoying how websites are replacing their original arcade screen shots with screen shots of the game running under emulation on the PC. System16.com has been doing this, and it looks like KLOV.com has too.

here is what emulation can do to change the look of the original game, example:
Rave Racer arcade under VivaNonno emulation on PC
1051087489.jpg

rave0001.jpg

rave0008.jpg

rave0005.jpg


Rave Racer arcade from the real coin-op
rave.jpg

raver.jpg

raver_a.jpg

raver_b.jpg

raver_c.jpg
 
xexex: Don't forget that Ridge Racer 4 for PS1 also came with a re-done version of Ridge Racer 1, which ran at 60fps. I'm not sure if other things were also improved (like the res) to match the arcade version.
 
AtomicShroom said:
xexex: Don't forget that Ridge Racer 4 for PS1 also came with a re-done version of Ridge Racer 1, which ran at 60fps. I'm not sure if other things were also improved (like the res) to match the arcade version.

already mentioned in 2 of my posts in this thread :D


yeah, as I mentioned, most of the major downgrades from the first PS1 Ridge Racer in 1994 were improved in RR HiSpec that came with RR Type 4. it was indeed high resolution, like the arcade, or almost like it. one can still easily tell the difference between the arcade and HiSpec, but, the difference is not severe like it is between 1993 arcade and 1994 PS1.

here's the only screen of PS1 RR HiSpec that I've found so far
hispec-01.jpg


edit: more. first one is HiSpec, second one is what appears to be 1994 PS1 ver
ridgeracer-01.gif

ridgeracer-03.gif


I know you cannot really glean much from these small pics
 
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