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Namco Officially Announces Tales of Vesperia and Tales of Symphonia: DotNW for the US

ethelred

Member
US press release:

Namco Bandai Games CELEBRATES 10th ANNIVERSARY OF TALES SERIES WITH TWO NEW GAMES in 2008

Tales of Vesperia™ for Xbox 360® and Tales of Symphonia®: Dawn of the New World™ for Wii™ Highlight Celebrated Role-Playing Series' First Decade

SANTA CLARA, Calif., (February 27, 2008) – NAMCO BANDAI Games America Inc. today announced Tales of Vesperia™ for the Xbox 360® video game and entertainment system from Microsoft and Tales of Symphonia®: Dawn of the New World™ for Wii™. Marking the 10th anniversary of the Tales franchise in North America, these two new games expand the series' winning combination of real-time combat, captivating storylines and remarkable graphics while introducing original elements that set a new standard for role-playing gameplay and interactive storytelling.

The debut of the Tales series on the Xbox 360, Tales of Vesperia launches the series to new heights of interactive narrative and engrossing gameplay with incredible anime-style graphics, a captivating storyline and characters as well as an upgraded battle system. Set in a world reliant on a mysterious ancient technology known as "blastia,” the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it.

A bold new interpretation of the elements that made the Tales series a hit with gamers around the world, Tales of Vesperia delivers a standard-setting RPG experience on the Xbox 360. Using an all-new graphics engine and character designs by the renowned Kosuke Fujishima (Ah! My Goddess, Sakura Taisen), the game delivers high-quality HD character models and environments that are indistinguishable from traditional cel-based anime. The game also makes significant additions to the series' trademark real-time combat system, allowing players to do battle in massive battlefields and learn new special attacks that are tied to individual weapons. New finishing blows allow players to take down enemies in a single hit with correctly timed button combinations, while mission-based battles increase the variety of each encounter as players gain unique items by fulfilling various battle objectives. Players can also use materials collected by successfully executing finishing moves to craft rare and unique equipment for their characters.

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube™, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.

Advancing the combination of story, characters and real-time battles that made Tales of Symphonia one of the best-selling and highest-rated role-playing games for the Nintendo GameCube, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations.

"The Tales series is one of our most successful and well-regarded franchises, and we're celebrating its 10th anniversary in a big way with two new games that redefine role-playing on the Xbox 360 and Wii,” said Todd Thorson, Director of Marketing and Public Relations for NAMCO BANDAI Games America Inc. "Not only can gamers look forward to playing these two incredible titles later this year, but we'll be supporting special anniversary-themed programs throughout the year to thank all the fans of the series for their dedication and enthusiasm.”

Tales of Vesperia for the Xbox 360 and Tales of Symphonia: Dawn of the New World for Wii will be available in stores later this year. Tales of Vesperia is currently featured in the March issue of Play magazine, and Tales of Symphonia: Dawn of the New World is featured in the March issue of Nintendo Power magazine, both now on sale nationwide. For more information on the Tales series, please visit www.namcobandaigames.com.
 

Kintaro

Worships the porcelain goddess
ethelred said:
US press release:

How have the JRPGs performed on the 360 in the US in terms of sales? Blue Dragon and Eternal Sonata (will be awhile to see LO)?
 

Darkman M

Member
Kintaro said:
How have the JRPGs performed on the 360 in the US in terms of sales? Blue Dragon and Eternal Sonata (will be awhile to see LO)?


I heard lost odyssey did 100k in four days don't know how true this is though......
 

jj984jj

He's a pretty swell guy in my books anyway.
Tales of Vesperia for the Xbox 360 will be available in stores later this year.
YES! YES! YES! YES! YES! YES! YES! :D :D :D :D :D

360 is one again the RPG console of the year! :D
 

Joule

Member
Two more Tales games in this year? Well I guess by the time they come out I'll be ready to start another 8 months 4 player unknown/mania run. :lol
 
The sad part is that there is no EU release for these announced yet. Man, this is the last time I'm buying a PAL system.

But great to see both are coming to NA. It'd have been nice if ToI was released too, but considering other factors, it's nice to have just these.
 

ethelred

Member
The PR also included some hi res shots of Vesperia, which looks absolutely breathtaking. Utterly gorgeous, stunning game. Hopefully someone with a website can put those up.
 

TreIII

Member
ToS looks interesting, but coming off from the high that ToD-Re: DC gave me, it's going to be a hard-sell to get me to really care about Tales in 3D once again.

Nevertheless, I'll take back everything bad I could ever say, IF the game gives me an option to kill Lloyd, or at least smack him around a few times. :lol
 

Fuu

Formerly Alaluef (not Aladuf)
Good to see them being so quick concerning the localization process of those two games.
 

kswiston

Member
For someone who hasn't played a Tales game besides the original Tales of Destiny on PS1, which of the North American Tales releases are worth tracking down? I have been interested in aquainting myself with this series for awhile now.
 

jarrod

Banned
I honestly sort of wish they'd greenlighted Innocence instead of Symphonia DOTNW. I know it's less of a "sure thing", but man, I really wanted it. :(

Plus it seems like it'd be more complimentary to release alongside Vesperia... as is, this sort of sends a mixed message to series fans. :/
 

jarrod

Banned
kswiston said:
For someone who hasn't played a Tales game besides the original Tales of Destiny on PS1, which of the North American Tales releases are worth tracking down? I have been interested in aquainting myself with this series for awhile now.
Eternia (PS1), Symphonia (GC), Phantasia (GBA...flawed but still playable) and Abyss (PS2). Basically, just skip Legendia (PS2) and the Radiant Mythology dungeon spinoff (PSP).
 

SantaC

Member
I am buying a 360 for Vesperia. I am so fucking hyped!

It's surprising to see Namco's best jrpgs this gen on MS and Nintendo consoles but not on Sony's. (though I expect Vesperia ported to PS3)
 

Princess Skittles

Prince's's 'Skittle's
Grimmy said:
I guess it's too much to ask for Tales of Destiny 2/Tales of Rebirth PSP.
I'd buy ten copies of each in a meager attempt to support this.

2D Tales >>>>>>>>>> 3D Tales.

I just got my Tales of Destiny Director's Cut Premium Box in the mail. *tear*
 
Man, MS was serious with their new Dashboard RPG push. Literally says: "360 Is The Place For RPGs" and shows LO, BD, ES, Fable 2, ME. Serious business.

Anyway, back to Lost Odyssey.
 

Princess Skittles

Prince's's 'Skittle's
SantaC said:
(though I expect Vesperia ported to PS3)
I'll take a guess that Eternal Sonata PS3 and Vesperia PS3 will remain Japan-exclusives.

Just release the costumes for Eternal Sonata as DLC please? *sad*
 

Kintaro

Worships the porcelain goddess
Princess Skittles said:
I'll take a guess that Eternal Sonata PS3 and Vesperia PS3 will remain Japan-exclusives.

Just release the costumes for Eternal Sonata as DLC please? *sad*

Why would you guess that? Would be silly for Bamco not to release them to the US.
 
jarrod said:
I honestly sort of wish they'd greenlighted Innocence instead of Symphonia DOTNW. I know it's less of a "sure thing", but man, I really wanted it. :(
Maybe Nintendo will pick it up when they have nothing else for the DS, like how they did with ToP GBA.
 

Kintaro

Worships the porcelain goddess
jarrod said:
Why didn't they release Symphonia PS2 in the US?

Well, I guess if the answer is "because they're fuckin' idiots" I guess I see your point. Could ask the same about the DS game, the PSP games, the PS2 remakes, etc. etc.
 

Sadist

Member
Here's hoping that Nintendo puts an localisation team on it for Europe like they did with Tales of Symphonia on the Cube.
 
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