((Sorry for taking so long everyone. tl;dr I've worked the last 13 nights straight without a single day off until today. I tried to use my rolls as measurements that would determine how well each character performed a certain part of the act.))
Sybil finishes her warmup exercises, and pulls out a silver pocket mirror to check one last time. Despite all she has been through since being chosen by Freya and the Raven Queen, the relief is still palpable when she does not see rotting flesh or sunken skin. And yet she feels it ironic that she can still find flaw in her living flesh despite this. She dabs a small powdered cloth to cover a blemish on her cheek.
‘
I’m as ready as I’ll ever be’ she muses. Drawing herself up, Sybil clips her hair into a bun before calling to her young companion.
“Scraw...are you ready?”
The transfixed sorcerer struggles to tear his eyes away from the cataclysmic conclusion to the furious Fleshbane and the tumultuous traveler Tiberius’ chaotic clash of confidence. He impatiently scribbles a few symbols into the air in reply.
‘
More time, dear Lady. I must see, I must. Who that man, who fights the statue?’
Letting out an exasperated breath, Sybil scolds him.
“Not this time, buster. We have kept the crowd waiting too long and you have gotten into too much trouble already.”
Grabbing him by the collar of his cloak, Sybil drags Scraw away to begin their show.
***
Scraw walks out onto the cleared pitch, stumbling over his large green cloak as it billows in the wind. Several children giggle as he nearly trips. Rushing his way to the center where a wooden platform is raised, he slips and begins to fall. Seemingly at the last moment he
somersaults into a vaulting jump up from the ground.
Strangers might say he is cheesing for the crowd, but though those in the party know from experience this is just how Scraw is. He waves happily and opens his mouth to speak, before bright green fireworks interrupt him in an explosion which forms the words:
“
Welcomes one and all, to the Angelic Aerial Acrobatics show!”
Sybil winces at the grammatical errors but remains silent.
Scraw does his best to break the ice with a few tricks, some illusions, others done by the help of Viss and Mako behind the scenes. He begins by releasing flocks of white birds from within the voluminous folds of his cloak, which fly up into the air before dive bombing toward the ground and disappearing in a shower of sparks. Then he approaches the crowd and opens his hands to reveal hundreds of tiny blue butterflies that swirl in a spiral up into the afternoon sky. Finally he conjures a glowing green tornado of wind that spins him around and around in a circle before dissipating with a pop, leaving him wild-haired and dizzy.
((Illusion Scraw: 1D20+11 = [7]+11 = 18))
Although beautiful, Scraw’s illusions do not nearly have the impact they should and Sybil worries those older than the children notice. Those studied in magic might even recognize some of the spells, and how curiously his hands shake and rush through some of the charms and incantations. A growing sense of excitement appears to have gripped the youth, and Sybil can only bite her nails as she watches from the sidelines before she marches onto the pitch to join him.
The paladin bows before the crowd and expands her wings to their full length, tearing through the green cloak covering her body. A heavenly light shines upon her, displaying the gleaming of her mythril plate mail, polished and shined to perfection. Her wings beat once, a powerful gust throwing the garment far off into the distance. Her blue eyes sparkle as she casts a smile to the crowd.
“Thank you for your patience everyone! You have just seen the wonders of my partner Rickard the Resourceful. He is a royal sorcerer of great renown in the lands from which he hails. And I am Lady Grace of the Magnificent Seven! We are here to show you the power of Asgardian Aerial Acrobatics in an awesome display of angelic flight!”
Beating her wings, a dust begins to swirl around Sybil as she closes her eyes and holds out her arms. Scraw quickly runs up and stands in front of her. He attaches himself to her by tying a rope from her belt around his waist, before winking to the crowd. Wrapping her arms around the sorcerer, Sybil finally bends her knees and kicks off the ground and the duo shoot into the air.
With a gasp, one of the children point up into the sky as Sybil hovers in the air. Scraw grasps the rope attached to her belt and begins to swing and spin around and around at high speed. Then the duo appears to sail through the air in concentric patterns, the paladin’s wings flapping powerfully in a rhythmic pattern. Soaring at a blinding speed, Sybil suddenly buffets her wings to slow their pace. They both begin to glide back down to earth, Sybil’s wings skimming through the air gracefully before releasing the sorcerer to hang on his own.
“Craaaaaaaaaaaaaaaaaw!”
Soaring through the sky, Scraw hangs by the paladin’s belt with his hands spread out like wings. The air pushes back his hair and makes his eyes water, yet still the youth beams and shouts with delight. His voice echoes through the air as the first noise he has made with his vocal chords since being seen in the Astral Observatory. Behind him a trail of green and white sparks shower the sky and burst with the cracking sound of thunder.
As they come closer to the crowd, the paladin grasps Scraw once more, pulling him tight against her as she plunges into a spinning dive bomb. Swooping at the last moment, a rush of air billows over the crowd and the flying acrobats drift up into the sky once more.
((Diplomacy Sybil: 1D20+24 = [14]+24 = 38))
Sybil feels her skin glow with an extra radiance and her voice echoes with an assured and casual confidence that reassures herself of her performance. She even has the courage (at Scraw’s insistence) to drop into the hands of a small child a corked glass bottle filled with cloud that Scraw collects during their maneuvers.
((Fly Check Sybil: 1D20+20 = [5]+20 = 25))
Despite the extra vivacity Sybil does not feel she has given herself entirely to the performance, perhaps due to both her distracting thoughts regarding the result of the party’s meeting in town and also the impending test of Scraw’s ability to remain in control. Despite this, the natural strength and prevailing control over the sky her Valkyrie wings allow her to command ensure she performs her maneuvers adequately.
As they approach the finale, Sybil carries Scraw up as she flies higher and higher, her armor gleaming in the setting sun. The glare from the polished mythic armor grows brighter and brighter. Some would suggest this to be a magical effect, a cantrip perhaps. It is unknown but what is known is that the sky suddenly erupts with the sound of thunder in a bright green flash. Suddenly Sybil is alone, her form very small save for her outstretched wings beating to keep herself afloat in the sky.
With a gasp, someone in the audience points as the green cloaked youth tumbles through the air. The rope has broken and he is quickly approaching both terminal velocity and the ground below. Sybil shouts a bolt of lightning appears to strike her as she gains speed, hurtling toward the ground to catch her fallen companion.
Scraw appears to be gesturing wildly, his hands moving in a variety of strange movements and symbols like some kind of sign language. Just before he hits the ground, another clap of thunder and a bright flash of green lightning strikes the ground, causing a small eruption of dust and debris to be flung into the air, his form disappearing. To the more astute observers of the crowd, a conjured afterimage can be seen along with the beginnings of a
true form spell.
Sybil finally reaches Scraw’s position too late. The powerful beat of her wings clears the cloud of powdered earth to reveal no sign of Scraw save for a torn and battered green cloak, which flutters before being swept into the crowd.
As the audience begins to murmur in distress, Sybil calls out to them. “Fear not for my companion and weep not for his end! For my Rickard is not all that he seems!” Gesturing across the plain, the following site greets all who look:
Standing with a yawn, the griffin stretches its powerful muscles and before taking off into the the sky, its powerful talons holding the very boulder upon which it rested. With a thundering roar, it hurls the boulder to the ground with a crash. The griffin's magnificent feathers gleam and whistle through the wind as he joins Sybil in a game of chase. The hulking and powerful form of the griffin soars after the graceful and now much eclipsed form of the angelic paladin.
((Fly Check Scraw: 1D20+10 = [15]+10 = 25))
Scraw flies quite well, matching Sybil’s Valkyrie-granted skills with pure natural talent, his lean muscles performing each maneuver with keen and longing remembrance. He roars with delight and performs moves and actions with masterful performance, many of which Sybil has not yet even dreamed of attempting.
((Handle Animal Syibl: 1D20+11 = [16]+11 = 27))
Despite her fears, Sybil is able to handle Scraw better than she believed she could. Also they land, he rears back as a few from the crowd approach. Steading herself, she whistles to get his attention and with a hand hovering above his beak, Sybil is able to calm him. Still, even her practiced methods to control are unable to force the sorcerer back into his human form for the rest of the day;
Sybil is forced to improvise by having the duo perform their last act purely as a combat flying display, using a glowstones attached to Scraw’s neck to illuminate the action. As he leaves the campsite to roost off in the wilderness, she can only shake her head and sigh.
“Oh Scrawny…please come back safe.”
***
((
https://www.youtube.com/watch?v=7F3KhzpImm4))
That evening in Kaku reminded her of what made a mortal life worth living. Out here in the Faerun frontier, there was a special kind of magic that even their caravan of astral talents could never eclipse. The horizon appeared to stretch on forever, dotted with little fluffy clouds spread about the sky. The promise of a clear night lay upon the carnival as the clouds were scattered like a flock of sheep, swept away by the shepherding of a gentle wind.
Taking a deep breath, Sybil allows her consciousness to dive into the sensations of the midsummer eve.
The excited voices of children gossiping about the graceful and brave animal tamer, the powerful giant of destruction and the mysterious floating water spirit soon grew quiet. Horns and drums began to give way to softly played lutes and harps, a few local bards having joined in the merrymaking. A few sing and dance their own retelling of Mako’s riveting performance, while others weave tales of the origin of the pale archer. The hum of cicadas heralds the dying of the light.
The sickly sweet smell of blossoming flowers floats through the air. As the disguised archons stand idly by, green marks can be seen to stain their scythes and machetes, the work of clearing the field. The smell of freshly cut grass clings to their tools and the bags of shorn grass. Closer to the wagons is the mouth-watering smell of cooked meats and treats. For the patrons and performers alike were baskets of fresh, chilled berries bursting with flavor; thick legs of turkey dripping with grease; glazed sweet breads and mugs of amber ale to wash it all down.
The boastful bragging, feasting, dancing, and laughing only fades once the heat of the day finally saps what is left of the energy of those present. The sunset fights all the way to the end, a fiery splash of orange, casting the corralled clouds far in the distance in a mix of purple, red, and yellow.
As she watched the Faerun sun collapse into the horizon, the paladin felt the familiar, pleasant sting. The memory of a time, a person, and a place she held dear but could not quite remember. The rays of evening light slowly peeled back in layers until finally the warmth of the spring light receded to the cool touch of night. Glow bugs (some called them pyreflies or lightning beetles) began to dance slow circles in the air, illuminating the dark grass.
‘
One day I will…find what this feeling exists for.’