((Gonna roll for Nezumi's turn and assume that she's using Finger of Death.
First, Viss's roll against Zerome's spell resistance: 28 fails to beat it so the spell fizzles.
Tessa is doing her Full Retreat))
Battle Music
The party is sure that they're damaging Zerome, but there is no way to know exactly how much it's hurting on account of its ever-changing nature.
Just as they adjust to fighting a demon, the core of the machine-god changes again.
This time, its magical aura indicates the stench of undeath.
More specifically, a Lich.
To Shulmor, it's even more specific than that.
"The will of Shulmor is absolute," it says in monotone, almost a mockery of the deposed lich-king's signature expression.
An aura of malevolent, fear-inducing magic bleeds through the area, causing all but Fleshbane to tremble in its wake.
An intense pulse of negative energy floods the room, threatening to wither all matter, living and artificial alike - while simultaneously healing Zerome.
Menek feels the magical equivalent of a fist clutching around his mind, attempting to force him to do its bidding....
End your Hexes, and Neutralize Shulmor, it commands.
Do not attempt to strike or physically touch him. Prevent him from harming me...
A hail of bullets erupt forth from the shapeless mass in all directions, attempting to strike Fleshbane and Shulmor.
((Zerome/Lich Shulmor is now Lawful Evil, and is currently immune to mind-affecting, so the Evil Eye hex has no effect this round (though that doesn't mean it automatically ends), and Shulmor's Smite doesn't do anything this round.
Menek and Shulmor, make Initiative rolls. It could very easily matter who goes first this round.
Zerome/Lich Shulmor has a Fear Aura. Everyone without immunity to mind-affecting make a DC 36 Will Save. If you fail, you get -4 to all attack rolls, skill checks, and saves for this round. If you pass, you get -2 to all attack rolls, skill checks, and saves for this round. NOTE: This specifically overrides immunity to fear. The only way this won't affect you is if you are immune to mind-affecting, as Fleshbane is.
Zerome/Lich Shulmor is casting Mass Harm. Everyone make a DC 27 Will Save. If you fail, you take 100 Negative Energy damage. If you pass, you take 50 negative energy damage. Constructs are NOT immune to this. HOWEVER, if this spell would reduce you to less than 1 HP, it instead only reduces you to 1 HP, as per the spell description.
Menek, make a DC 34 Will save. If you fail, you become Zerome's thrall for this next turn. You must drop your hexes and do everything in your power to hinder Shulmor without actually trying to strike or grab him. I will trust you to take actions because you know how to use your character better than I do.
Zerome/Lich Shulmor is using a Full Attack. I am rolling twice for each attack, as per the Misfortune hex, but I'm only going to display the result from the lower attack roll because I'm lazy
This is versus Touch AC.
Versus Fleshbane:
First attack: 36 vs Touch AC. If it hits, 27 damage.
Versus Shulmor:
Second attack: 27 vs Touch AC. If it hits, 28 damage.
Third attack: 28 vs Touch AC. If it hits, 28 damage.
Fourth attack: 41 vs Touch AC. If it hits, 32 damage.
Updated Map
Begin Round 3!))