Nearly 90% of Hellblade 2 Xbox Players Haven't Completed it's Story

90% of Hellblade 2 Xbox Players Haven't Completed it's Story

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Come on green rats, do better. Even I completed that shit.
I mean the astroturfers get paid to be on forums/social media, not to actually play the games

IIRC someone checked and most of the top Xbox 'influencers' barely play any of the games they rave about being GOTY
 
It was definitely a smart move releasing a big budget cinematic movie experience about women's mental health issues.
I'm sure this is exactly what Microsoft wanted when they bought Ninja Theory in 2017 and showed Hellblade 2 at the XSX unveil in 2019.

Our 7 years of patience have been handsomely rewarded.
 
I believe that warrants a pretty big Yikes, if you ask me. Being so short, yet hardly anyone finishes it? How did it get such stellar reviews then? (Rhetorical question)
 
Whoever allowed this game to waste 4-5 years of studio time should be on the chopping block

It's absolutely insane.
They should have just stuck with Unreal 4, improved the combat a little from the first game, maybe add some upgrades to weapons or armor, have the same kind of boss fights the first game had. And that's it.
It would have been a billion times better than what we got.
 
Not surprised I remember beating gears of war hivebuster and only 1.5% of people completed the campaign. I'm almost done with hellbalde 2 myself been playing like 30 min increments. Just beat the lvl from that beach trailer with the giant. One more giant to go.
 
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When you know from Day 1 the game will be on Gamepass, what is the actual plan to turn on a profit on a game like this? Or, like, what is the point of it from a business standpoint at all? I really want to know. I doubt it even led to a noticeable increase in subscriptions.
 
I just completed it two days ago, not because I didn't want to but because I didn't have the time. 10 fantastic hours. Don't hate!
11 hours for me. Loved it except for the puzzles, the combat is probably the most adrenaline-pumping thing I've ever experienced, would love an arena or horde mode. 9/10
 
It has only been a week or so.
That said, look at the completion ratio of something like Pentiment or Pscyhonauts 2. Supposedly great games. Been a while I checked, but I doubt it's improved much.
It's a six hour game where like 4 of those hours you're just walking forward.

I played six hours of Elden Ring this week and basically did nothing.
 
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The data point is that everyone installed it using their Game Pass subscription, said "that looks nice" then got bored.

To play devil's advocate, the completion rate on a lot of single player games is significantly lower than a lot of people might think, even shorter ones like this.
Yep , their happens with Nice looking games with lack of gameplay....at some point the great graphics and views become irrelevant since You are used to them.

Its like when You go to vacation to a new place , the firsth day is WoW!!! But after a few days doing the same You start to miss Home.
 
I stopped after a few hours. I couldn't take it.

It's beautiful, but it's soooooo boring.
I'm a graphic whore and i can't even convince my balls to pay a month of pc gamepass to play this shining turd.

Thank god someone between amazon and vodafone gifted me 1 or 3 months of gp so i can try this thing for free, but i don't know when it's gonna be...
 
Eh, I'm enjoying it. A tad less than the first, but it achieves what it sets out to do.

Considering the first wasn't a mega popular game and this makes sense. It's not a Microsoft/Xbox issue either. It never had mass appeal.

Doubt it's done too bad all things considered!
 
The data point is that everyone installed it using their Game Pass subscription, said "that looks nice" then got bored.

To play devil's advocate, the completion rate on a lot of single player games is significantly lower than a lot of people might think, even shorter ones like this.
This is probably the case, at least is for me. I am more addicted to buying new games, trying them and moving to the next one than finishing them anymore. It really takes something to grab me to keep going and not try something else.

Hence why someone like me doesn't do multiplayer anymore. The same shit maps day in day out, same gameplay, no thanks.
 
If I still had Gamepass, I'd probably download this just to see what the graphics look like. If the game interested me enough to keep on playing I'd consider that an unexpected bonus.
 
That's just the cliff climb.
Lol barely even that, the start is sloooow. Tbh the game should've started with the fight below. That's what got me interested. And I don't care that it's super mashy and sometimes playing by itself, I loved every single fight for the intensity and brutality and screaming and mocap acting, I want more!
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Makes sense. This game was made for visual fetishes. Other than that, the game must be ultra borish and normal people would have to crawl themselves to even finish.
 
Everything can be boring and dull if you are here just to have fun. Hellblade 2 is not fun but it also not boring if you are willing to embrace its themes and story and be rewarded at the end. It's a game version of an arthouse film so yeah, not surprising a lot of people quit it early.
 
It speaks volumes that, despite the game being short, still, most people never finished.


I wasn't ready to play it, but I downloaded it, played about 20 minutes just to see what everyone was raving about visually (And I understand why, it's a beauty) but I still have to finish other games and been away. So there's plenty of "Volume" there. Can't speak for others, but I'm definitely going to give this game the time it deserves.
 
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At 30fps the devs were only able to offer next gen graphics. Maybe if the game was 24fps they could have added next gen gameplay.

Graphical Fidelity I Expect This Gen

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Anything on gamepass will always have skewed achievement stats.

Having said that I'm in that number, I'm in chapter 3. Just been playing other things and I know it's not going anywhere so no rush. Same with TLOU 1 Remastered. Only just at Pittsburgh. Enjoying that too!
 
When you know from Day 1 the game will be on Gamepass, what is the actual plan to turn on a profit on a game like this? Or, like, what is the point of it from a business standpoint at all? I really want to know. I doubt it even led to a noticeable increase in subscriptions.
The goal has always been to "spend Sony out of business" as detailed in the leaked email. They want to devalue gaming until it is economically worthless and then only a $3 trillion company like MS can still afford to be in the gaming business. It's kind of a classic monopolist tactic but it only works if you already have a monopoly so I'm not sure why MS thinks it will work with Xbox
 
It's gameplay is even less engaging than the first, which wasn't exactly the games strong suit to begin with. The game looks incredible but as an interactive experience I found it lacking.
100% this. Visuals were the only improvement over the first game. Everything else was a downgrade. Weaker story, weaker combat, weaker puzzles.

Playing through it I had a lot of "they spent years on this?" moments.
 
Meanwhile, look at Elden Ring's numbers. Much higher completion percentage even for complex endings. Basically, people play and complete good games.
More to the point: People play and complete games they buy. The act of buying implies a level of commitment that simply isn't seen when you subscribe to a service. This is called the Netflix Effect in Hollywood, where people rarely finish TV shows and even 2 hour long movies after the shift to streaming.
 
Yeah this must be concerning for Playstation fans. But anyway, as a PC gamer who's more into simulations, HB2 is just one of an abundance of games I'm playing in parallel, max an hour at a time perhaps once or twice per week. So even shorter games will take time, but I'll get there, last time I played it was a pretty good experience.

Edit: Hmm, interesting; My Steam avg. completion rate is 24%. That's a lot higher than I expected.
 
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