platypotamus
Member
OMG there's a digital twilight struggle coming out?!
Does anyone have a recommendation for ordering a bunch of cheap white D6 dice on Amazon? I looked at a few different options, and each one seems to have horrible reviews about goo, painted-on dots, or other defects.
I'd be content with < 30, but if I get more it's no big deal as long as the price is reasonable (preferably < $10).
Does anyone have a recommendation for ordering a bunch of cheap white D6 dice on Amazon? I looked at a few different options, and each one seems to have horrible reviews about goo, painted-on dots, or other defects.
I'd be content with < 30, but if I get more it's no big deal as long as the price is reasonable (preferably < $10).
OMG there's a digital twilight struggle coming out?!
Hey cool thanks, that'd work for me. I'll check out a nearby store.Dollar Tree has these: http://www.dollartree.com/Game-Dice-10-ct-Packs/p325869/index.pro
They're pretty good for a buck and have actual pips. I own a couple packs and they work just fine for me.
I don't know who to believe about Machi Koro.
Opinions are either a) it's fun the first couple times but then it gets boring when you realize there is ONE WINNING STRATEGY or b) every game is different and it can get bloody when you watch everyone's strategies and try to work around them.
Some people fall in between but the overwhelming majority seem to be at opposite ends of the spectrum. Apparently there's nothing for it but to buy the damn thing and see where I fall :/.
I didn't play it enough to judge for myself, but so far I'm enjoying it. My cousins had the Harbor expansion, but we've yet to play with it since we haven't played the base game enough.I don't know who to believe about Machi Koro.
Opinions are either a) it's fun the first couple times but then it gets boring when you realize there is ONE WINNING STRATEGY or b) every game is different and it can get bloody when you watch everyone's strategies and try to work around them.
Some people fall in between but the overwhelming majority seem to be at opposite ends of the spectrum. Apparently there's nothing for it but to buy the damn thing and see where I fall :/.
I don't know who to believe about Machi Koro.
Opinions are either a) it's fun the first couple times but then it gets boring when you realize there is ONE WINNING STRATEGY or b) every game is different and it can get bloody when you watch everyone's strategies and try to work around them.
Some people fall in between but the overwhelming majority seem to be at opposite ends of the spectrum. Apparently there's nothing for it but to buy the damn thing and see where I fall :/.
I had that happen to me and a friend using the harbor expansion. We hardly ever play the game now. I think I've detailed the experience in previous posts, but my main issues are (primarily from playing with only one other person):I don't know who to believe about Machi Koro.
Opinions are either a) it's fun the first couple times but then it gets boring when you realize there is ONE WINNING STRATEGY or b) every game is different and it can get bloody when you watch everyone's strategies and try to work around them.
Some people fall in between but the overwhelming majority seem to be at opposite ends of the spectrum. Apparently there's nothing for it but to buy the damn thing and see where I fall :/.
I had that happen to me and a friend using the harbor expansion. We hardly ever play the game now. I think I've detailed the experience in previous posts, but my main issues are (primarily from playing with only one other person):
1. Even with the set of 10 random cards, it was typically too easy to get to the two cog cards (mines and forests if I recall correctly) which seem statistically more likely than anything else to produce massive income. Especially if combined with the card that gives bonuses for cog cards, this is even better. In contrast, I've gone long periods of time without ever rolling 10+ to trigger some of the alternate strategy cards. Bad luck? Maybe. Fun? No.
2. If a player gets ahead early with some red cards, it can be VERY difficult for other players to get the 2-dice unlock. This might only be an issue with the Sushi Bar card, but I think I've seen it multiple times. One time it might have even happened with 4+ players -- because you have a 1/6 chance of triggering it, and it steals SO MUCH money (more than any other restaurant?), you can have bad luck and keep losing money, so it takes many turns before you ever get a chance to avoid it by using two dice. Meanwhile, it's just not fun to spend every turn going "I gain 1 coin. [I possibly lose 3.] Pass."
3. Sometimes the 10-card set has only expensive or mediocre cards, which again leads to the situation where a player who gets ahead early can continue to dominate while the other player(s) have very little income.
I had that happen to me and a friend using the harbor expansion. We hardly ever play the game now. I think I've detailed the experience in previous posts, but my main issues are (primarily from playing with only one other person):
1. Even with the set of 10 random cards, it was typically too easy to get to the two cog cards (mines and forests if I recall correctly) which seem statistically more likely than anything else to produce massive income. Especially if combined with the card that gives bonuses for cog cards, this is even better. In contrast, I've gone long periods of time without ever rolling 10+ to trigger some of the alternate strategy cards. Bad luck? Maybe. Fun? No.
2. If a player gets ahead early with some red cards, it can be VERY difficult for other players to get the 2-dice unlock. This might only be an issue with the Sushi Bar card, but I think I've seen it multiple times. One time it might have even happened with 4+ players -- because you have a 1/6 chance of triggering it, and it steals SO MUCH money (more than any other restaurant?), you can have bad luck and keep losing money, so it takes many turns before you ever get a chance to avoid it by using two dice. Meanwhile, it's just not fun to spend every turn going "I gain 1 coin. [I possibly lose 3.] Pass."
3. Sometimes the 10-card set has only expensive or mediocre cards, which again leads to the situation where a player who gets ahead early can continue to dominate while the other player(s) have very little income.
Here's an odd question...
I'm looking to hit up yard sales, CL, etc for a table for gaming. Any suggestions on size that will fit and play most games that don't eat up all the floor space in the world?
I am very sad that I can hardly fit games of Twilight Imperium in anywhere. has anyone had a good amount of time with Rex? It has been in my cart for a while and wonder if the treachery levels are high. That is important to me.
I'm still interested in that expansion, though I should probably preorder it before the price goes up on Amazon.I haven't faced many problems with the 10 card variant, but the upcoming Millionaire's Row expansion is supposedly an improvement as it adds a lot of new cards into the mix. Someone on BGG said it was pretty good.
So my favorite game at Gen Con was Vlaada's new game, Codenames.
It is a pretty simple game where you lay out 25 cards with words on them and split into a blue and red team. Each team has a leader who knows which cards are blue, which are red, which are neutral, and which one is the black card. The leaders take turns giving one word clues + a number that says how many cards that clue relates to. You want your team to pick your color words and avoid all the others. The black card loses you the game instantly, so you definitely want to avoid that.
This leads to some really fun moments of saying a clue and then realizing your friends are going to associate it in a completely different way, and not being able to say anything as they spiral towards disaster. For example, in one game the blue team had "ground and "monument", but the red team had "plot". My friend who is a writer gave the clue "graveyard 2" to get them to pick the blue words, but never even considering how well "plot" also worked for that, because she so strongly thought of plot in the context of a story.
It is a super simple game, but actually has a lot of strategy as you try to figure out clues that can hit a bunch of your words at once, without them hitting the other team's much. After a few games as the leader I came to the strategy of starting with super loose, wide ranging clues that apply to 3 or 4 words, that probably aren't going to work, but later in the game give my team good ammunition for breaking ties. Even if they don't get "point" in the round when I say "Intersection 3" they can gravitate towards point later on in the game when I say "direction 3". The game also has what is probably one of my favorite moments in board games (that is also in games like Witness and Mysterium), where the communication restriction finally drops after a team has won and you get to grill your friend about what the hell they were thinking when they gave some ridiculous clue.
It also takes like 15 minutes a game so you can get a bunch of games in and rotate the leader role to everyone. Being the leader is probably more fun, but I don't think being a team member is at all boring or anything like that. Really really fun.
I'm still interested in that expansion, though I should probably preorder it before the price goes up on Amazon.
It does have a great art style and a nice box. It may come down to me disliking certain mechanic(s), and some balance issues, who knows. I think my friend did win with a different 2-player strategy once, so it could still happen.That's the most detailed explanation I've seen of someone's issues. Sorry it sounds like I missed it before. I want to like the game because of the lovely and charming art direction and theme; I guess a lot of people were in the same boat.
Ack, I didn't even notice the shipping! I have Prime and somehow thought it said free shipping. I'll hold off for now then and preorder Mysterium instead.Last I checked, it was only available by one seller for $15.99 +8.25 shipping. Shipping is too pricey for me, but I hope more sellers (and Amazon themselves) offer it, especially with Prime shipping.
Codenames was definitely fun. Glad we got it the first day. We had 6 people, and we'd rotate leaders 1 spot each time, and split the table.
Since you've played it, we had a minor dispute when I was a leader. My team was down to two words, and the other team was down to 2-3 themselves. I needed to get them to say Centaur and Wave. There weren't really any major conflicted words, but I couldn't think of a way. I finally said "Four, Two". Centaur is obvious, and I was hoping they would notice that only two words left had 4 letters, Wave and King. King was Neutral so I didn't care if they guessed wrong on a 50/50.
So, is using the characteristics of a word rather than it's meaning, "cheating"?
Other examples would be if you had 3 words with K, and no others, or if you wanted to say Rhymes 3 because you had mat hat and bat.
Here's an odd question...
I'm looking to hit up yard sales, CL, etc for a table for gaming. Any suggestions on size that will fit and play most games that don't eat up all the floor space in the world?
Actually, I just noticed that coolstuffinc has slightly lower prices on several games than Amazon, including the Millionaire's Row expansion. If someone is doing a big ($100 or more) order, you could save a couple bucks that way.
Since you've played it, we had a minor dispute when I was a leader. My team was down to two words, and the other team was down to 2-3 themselves. I needed to get them to say Centaur and Wave. There weren't really any major conflicted words, but I couldn't think of a way. I finally said "Four, Two". Centaur is obvious, and I was hoping they would notice that only two words left had 4 letters, Wave and King. King was Neutral so I didn't care if they guessed wrong on a 50/50.
So, is using the characteristics of a word rather than it's meaning, "cheating"?
When we played we started out by saying the rule that your clues had to be about the meaning of the word. So no rhyming or anything like that. It probably says that in the rules somewhere but that might be on the page that is just like "these are all just, like, suggestions, play how you want man". I think it is just however you want to play it. We never played it without that rule, but just thinking about it I could see rhyming and that kind of thing getting around the way there is a ton of cross meanings between the words in the set, which is part of the fun.
We also played you couldn't spell out your clue, so you can't tell "hole" from "whole".
The rules explicitly forbid clues about the characteristics of the word rather than the meaning. The rules are actually pretty comprehensive about what is allowed and not, but basically they wrap it up to whatever the other spymaster will allow.
After watching Joel Eddys review I ended up ordering Ashes.
73$ including shipping from Plaid Hat to Denmark was a pretty good price. Especially considering you get an extra promo hero when ordering straight from Plaid Hat.
Game looks like a ton of fun, and seems to fix the main problem with many card games, when you have a turn where you can do nothing.
Then we played 5-6P 7 Wonders that they had just gotten into. I found for the first that you were supposed to pick A or B sides randomly! It was so annoying and I'm glad that my gaming group didn't do that.
Everyone was expecting me to win since I was explaining the game even to people who had played it before, but I didn't win either of the 3 games we played.
Plenty of copies up on the geek. Second chance games has a brand new copy but not sure of shipping charges from UK.Anyone own Space Empires 4x? I want to get a copy, but it's impossible to find at a normal price. I have read that I could just buy the expansion and find a custom board to play the original game. Is this true?
Texas-based game company Jasco Games announced on Saturday that it has acquired the game rights to Dragon Ball Z and Cowboy Bebop, and is planning to produce a board game and a miniatures game for each.
The board games themselves will be funded with Kickstarter, and miniatures will also be sold separately.
The company also plans to add Cowboy Bebop to its "Universal Fighting System: Collectible Card Game" (UFS CCG), which uses characters from other licensed franchises such as Mega Man and, more recently, Mortal Kombat and Street Fighter.
Jasco acquired the rights to UFS CCG in 2010, and plans to expand the idea to board games with "Universal Tactics" rules for miniatures. The Dragon Ball Z and Cowboy Bebop games will use this universal rule system, and the miniatures will be compatible with other Jasco games.
Panini holds the rights to the Dragon Ball Z Collectible Card Game.
heh I forgot to post this yesterday
Attack on Titan, Dragon Ball Z, Cowboy Bebop Licensed for Board, Miniature Games
source
we knew about the attack on titan game I don't think the rest were known.
OK...two questions.
First, how does everyone store their games? I'm already beyond the space I have on my game shelf, and still have a number of planned purchases. Is there an Ikea shelf that works better than others?
Second...I've got an unopened copy of Arkwright that I'd like to do a trade for. Question is, I've never done a BST outside of GAF...is there a 'safe' forum for such a thing? (Or, does anyone here want to trade for it?).
I got excited, then reality hit me. $73 to Denmark? $98 to Finland. I wonder why the $25 extra difference. Easy to pass at that price though.
I have so many different topics on my mind today, sorry for all the posts.
In addition to Mysterium impressions, does anyone have comments on the Cyclades expansions from experience? Titans seems to be the highest rated in general, and I almost certainly want it. Is it worth it to get Hades as well, just to have another game style option?
Thanks for the input! Do you think Cyclades vs. Titans would both be played for the different styles, or does Titans basically replace it after I try the base game once?Unfortunately, my copy of Hades remains unopened as my group has fallen so madly in love with Titans. It drastically alters the pacing and decision-making of the game. If Cyclades needs a breath of fresh air, you can be sure it's good. If nothing else, you could probably hold off on Hades while Titans gets savored.
You didn't ask for it, but if you haven't played Kemet, I recommend you spend some of that Hades money there. Same family, but it will give you another, more diverse option to play from time to time. It has my favorite components ever.
Plenty of copies up on the geek. Second chance games has a brand new copy but not sure of shipping charges from UK.
http://www.secondchancegames.com/gamesearch.asp?GameText=Space+empires
Great designer. Although I don't own SE his war games are great. That price is a steal for what I would pay in UK.Ended up getting both the base game and the expansion for $75 shipped from a guy on BGG. Not cheap, but not overly expensive for what it is.
Ended up getting both the base game and the expansion for $75 shipped from a guy on BGG. Not cheap, but not overly expensive for what it is.
Yeah, some reading told me that SE4X would eventually be printed again, but I'm not into sitting and waiting like that.
Question for you guys...
Sleeves on your cards for games? I bought a bunch to sleeve all of Ascension, but of course it means storage is a bitch. I like sleeves for obvious protection reasons, but is it an absolute necessity for games that you aren't bringing out to cons and parties and shit?
I don't know who to believe about Machi Koro.
Opinions are either a) it's fun the first couple times but then it gets boring when you realize there is ONE WINNING STRATEGY or b) every game is different and it can get bloody when you watch everyone's strategies and try to work around them.
Some people fall in between but the overwhelming majority seem to be at opposite ends of the spectrum. Apparently there's nothing for it but to buy the damn thing and see where I fall :/.
Yeah, some reading told me that SE4X would eventually be printed again, but I'm not into sitting and waiting like that.
Question for you guys...
Sleeves on your cards for games? I bought a bunch to sleeve all of Ascension, but of course it means storage is a bitch. I like sleeves for obvious protection reasons, but is it an absolute necessity for games that you aren't bringing out to cons and parties and shit?