Shit. Didn't think to preorder.Didn't realize the Arkham LCG preorders were sold out at the usual places, so picked up a couple copies at Cardhaus and added Bloodborne and Potion Explosion to reach free shipping. Probably swap out Bloodborne at some point. Now to wait a few months ....
Found the starcraft board game in my facebook sale thread local for $50 obo - amazon shows this thing for 400+
Anyone play it or know if it's worth picking up? Also starcraft risk is $25 and I am thinking about getting that more since I don't own any risk variants.
Found the starcraft board game in my facebook sale thread local for $50 obo - amazon shows this thing for 400+
Found the starcraft board game in my facebook sale thread local for $50 obo - amazon shows this thing for 400+
Anyone play it or know if it's worth picking up? Also starcraft risk is $25 and I am thinking about getting that more since I don't own any risk variants.
Found the starcraft board game in my facebook sale thread local for $50 obo - amazon shows this thing for 400+
Anyone play it or know if it's worth picking up? Also starcraft risk is $25 and I am thinking about getting that more since I don't own any risk variants.
Never believe the prices for Amazon 3rd party sellers on out of print stuff. Just because they put it up for an exorbitant price doesn't mean it's ever going to sell. Completed eBay listings for Starcraft show the highest one sold recently at $275 (with some GenCon promo). After that, they're all hovering around $100 sold, and a bunch that went without bids due to being priced too high.
Show me somewhere where Starcraft sold for $400. As stated by fenners and me looking up completed auctions on eBay earlier, it's closer to $100 for the base game, and then the expansion goes for about the same price. That means a base game + expansion + GenCon promo might bring $250-$280, but nowhere near $400.LTTP, but the Starcraft game is definitely that price. You can flip it quick on the Facebook board game sale groups, probably on BGG, here, or keep it for the nostalgia alone. If it were complete, is buy it in a heart beat.
Show me somewhere where Starcraft sold for $400. As stated by fenners and me looking up completed auctions on eBay earlier, it's closer to $100 for the base game, and then the expansion goes for about the same price. That means a base game + expansion + GenCon promo might bring $250-$280, but nowhere near $400.
It's a peeve of mine when people use Amazon sellers as a metric for how much something is worth.
I've only played it once, and I didn't really care for it all. I think it's just not my type of game at all, as I tend to stay away from games that are pretty much direct confrontation the whole time.I never said $400 is the price it's worth. I said it's worth more than $50.
I'm glad you like it! I'm hoping to get a 4-5 player human game going today, finally.Scythe is god damn amazing.
I'm glad you like it! I'm hoping to get a 4-5 player human game going today, finally.
Look what we found at Target tonight!
It was $30 and is basically Machi Koro + both expansions (tweaked) with a new "Moon Tower" landmark, new artwork, and a better/more consistent way to deal out your marketplace.
The Moon Tower costs 22 coin and allows the user to roll 3 dice and pick 2. Oddly, it replaces the 22 coin card "Radio Tower" which let you reroll your dice once per turn.
All the artwork is the same, except at night. So, stars in the sky and the various buildings are lit up.
Our kids are away for the week but we'll play it when they get back and I'll post a review. It does not seem drastically different at all, but the new landmark and way to deal out the market may be nice refinements over the original + expansions.
If you do not own the game, this seems like the version to get.
Awww, just got the deluxe version. Stupid tin, this looks better.
Scythe is god damn amazing.
Old art vs new art
Also, the new version completely ditches the construction mechanic. We really didn't care for that anyway, but it was super uncommon for one of those cards to be active that it wasn't a big deal one way or the other.
It also includes everything for a 5 player game.
I feel I respect Mensa-endorsed games, and I picked up Spy Alley several years ago because of it. My family had fun with it, but player elimination is the biggest annoyance about it.Neighbors had a party tonight and one of the guys brough Spy Alley. It was more fun than I expected considering the simplistic nature of it. Kind of a Neat twist on Clue. Biggest issue I had was player elimination plays a HUGE role and can make one player feel awkward really quick. I eliminated a player within the first 5 minutes due to a lucky guess (that had no consequences if I were to be wrong). It reminded me that I do not enjoy games where direct and devious conflict are a core mechanic.
Backed Hostage Negotiator today. It's not shipping until next March? Yikes...how doy ou guys deal with these long Kickstarter waits?
I forget about my purchase until it arrives on my doorstep 2 years later as a happy surprise.
Played a LOT of games today and yesterday.
New games:
Codenames: Deep Undercover - Played one game so it might be an outlier, but cluegiving is hella hard in this one compared to my experiences with the original. So many of the words link together simply because they are dirty that it's hard to isolate just the 2 or 3 that you need. Would still play it more so I don't think it's a terrible purchase if you like the original.
I'm going to go off a bit.. but man, the expectations for international shipping are so unreasonable.
We are doing a pre-order campaign for Wasteland Express. We real-time calculate shipping charges by weight and package size from USPS/UPS and FexEx and i am being accused of being a dick on BGG because it turns out a 6+ pound box costs a small fortune to ship to Europe and Australia.
I know I'm a company owner, so I probably shouldn't say this... but when I import goods from Japan or Europe I expect to pay through the nose for it. I mean, when I ship games back from Tokyo Game Market I expect to pay 200-300 dollars for a big box of games.
I don't know where the expectations that you can ship a game cheaply across an ocean came from.
I'm going to go off a bit.. but man, the expectations for international shipping are so unreasonable.
We are doing a pre-order campaign for Wasteland Express. We real-time calculate shipping charges by weight and package size from USPS/UPS and FexEx and i am being accused of being a dick on BGG because it turns out a 6+ pound box costs a small fortune to ship to Europe and Australia.
I know I'm a company owner, so I probably shouldn't say this... but when I import goods from Japan or Europe I expect to pay through the nose for it. I mean, when I ship games back from Tokyo Game Market I expect to pay 200-300 dollars for a big box of games.
I don't know where the expectations that you can ship a game cheaply across an ocean came from.
Hahah yep board gamers are super entitled. Especially the international shipping people -- I've totally noticed that on BGG even though it shouldn't even come across my radar but they just shit up every thread.From my experience I find many board gamers to be pretty terrible when it comes to paying and are very cheap. They thing every company is greedy and just out for "cash grab" and that everyone selling anything not at discount on eBay is a scalper. I have a guy send me message via eBay told me that my listed priority mail box shipping is too high (even though eBay auto-calculate base on weight and size and destination). He demand that I should sold it to him at discount. I have a guy on Facebook complaining because he had to pay $7.00 shipping and tax buying from a company because all company should be shipping thing for "free" like Amazon.
I tried painting a mini again and it reconfirmed that the hobby part of board gaming is not for me at all. Pre-constructed and painted minis for me, plz.
I'm going to go off a bit.. but man, the expectations for international shipping are so unreasonable.
We are doing a pre-order campaign for Wasteland Express. We real-time calculate shipping charges by weight and package size from USPS/UPS and FexEx and i am being accused of being a dick on BGG because it turns out a 6+ pound box costs a small fortune to ship to Europe and Australia.
I know I'm a company owner, so I probably shouldn't say this... but when I import goods from Japan or Europe I expect to pay through the nose for it. I mean, when I ship games back from Tokyo Game Market I expect to pay 200-300 dollars for a big box of games.
I don't know where the expectations that you can ship a game cheaply across an ocean came from.
Backed Hostage Negotiator today. It's not shipping until next March? Yikes...how doy ou guys deal with these long Kickstarter waits?
I tend to forget they exist until they announce they are shipping.
also...
add 1-6 months to most board game kickstarters.
sometimes (rarely) they will ship on time, but most of the time there is some delay that sets them back a few months in my experience.
in other thoughts, I know that it was brought up not to long ago, but I want to post these because I got the reminder for it.
Mech Command RTS - A Real Time Strategy Board Game
has some of the most interesting tracking ever for a kickstarter.
I can't wait to see where it ends at in 2 days
What features did they announce, or drop to cause the dip in funding!?
The Armored Core IP carried a lot of weight for that kickstarter. With that gone, people are jumping ship.What features did they announce, or drop to cause the dip in funding!?
Captain Sonar does seem like a cool game (per SU&SD review, and other impressions, and the fact that on occasion I actually could get 8 together to play it), but to me it just suffers from a fundamental problem that means I'll probably never play it and certainly won't buy it -- real-time self-policing of rules. This is why I really didn't like Space Cadets and to a lesser extent Escape even though the latter should be a pretty perfect game for me. You're in this frantic, crazy experience...and expected to remember every little dumbass rule and limitation, most of which harm you? GO ALL OUT!!!! (Except don't really, go 70% out, and reserve 30% to stop yourself from cheating at all times.) Bleh. Really wish one of these games would do it that the enforcement is done by the opposing team somehow rather than yourself. Captain Sonar does seem to have that cool role where you track and follow the other team's movements, and it would be cool if they shared responsibility for tracking rules too instead of putting it all on the individuals. Real-time games are just inherently flawed but they really haven't progressed in even basic ways here (and funny enough, the ways in which they have progressed -- by lathering on complexity -- only exacerbate the problem).
My group owns it and has played it 3+ times. We prefer to play the turn-based rule set on the turn-based board side.
ooooh, I was reading the box and wondered if a turn based mode was an option! I may have to get this now.
How fun is it? Aside from real time vs turn based, how does it compare to space cadets?
They stalled when alot of allegations came out about who the developers were, and their connection to another kickstarter fiasco. Soon after that, they announced the dropping of the Armored Core IP and it's been downhill since.
Many backers held on waiting to see if they were gonna get something for backing the project that should now be alot cheaper since it had no license, but all they did was offer some of the backers, one large mech miniature as incentive. As such, it was pretty much straight downhill from there.
Been keeping my eye on Ticket to Ride lately (well last few years), with UK and Rails and Sails popping up on the radar recently, my interest has peeked. I only own the base game plus 1910, and have been holding off to buying a new expansion/map for a while because it seems there is always a new one around the corner.
I think its time to dive in and buy a new one now. So my question is very obvious, its 2016 whats the best one to buy as of today?