Fury of Dracula is fantastic and one of my favorite games (I've only played/owned 2e, but 3e appears to be even better). That said, it's hard to get it onto the table -- my regular group doesn't care for team/1-vs-team games and playing with inexperienced players at gaming events means that I have to be Dracula and pull my punches. It'd be great to play with my spouse, but it's too lengthy and fiddly (even with the 3e revisions). I can't justify owning/buying it, even for future play with kids.
Though not free of [fictional, unnamed] serial killers, Tragedy Looper scratches a much the same itch in a mechanically simpler/shorter (and less expensive) game. It's scenario-based, however, and has no replay value (for the heroes) once all scenarios are known. Movement is not hidden, but the characters' "secret identities" (e.g., "serial killer", "conspiracy theorist", etc.) and Evil player's goals (e.g., "kill character X") are (and change from scenario to scenario). It's a neat game with an interesting time-travel conceit. It also has an anime theme, which may or may not work for you.
There's always Scotland Yard, but it's pretty dull (as is the similar Clue spinoff).
Oh, and Nuns on the Run, but it's a lighter game and playing the "guards" is totally unfun (I have a couple house rules to speed up play (shared dice roll) and automate the guards).
EDIT: That LotR game (Hunt for the Ring) looks pretty neat, too.
I feel there might be a market for a hidden movement game that doesn't involve serial killers and/or rapists. I've seen several complaints from people who avoid Jack the Ripper and Dracula games.
Though not free of [fictional, unnamed] serial killers, Tragedy Looper scratches a much the same itch in a mechanically simpler/shorter (and less expensive) game. It's scenario-based, however, and has no replay value (for the heroes) once all scenarios are known. Movement is not hidden, but the characters' "secret identities" (e.g., "serial killer", "conspiracy theorist", etc.) and Evil player's goals (e.g., "kill character X") are (and change from scenario to scenario). It's a neat game with an interesting time-travel conceit. It also has an anime theme, which may or may not work for you.
There's always Scotland Yard, but it's pretty dull (as is the similar Clue spinoff).
Oh, and Nuns on the Run, but it's a lighter game and playing the "guards" is totally unfun (I have a couple house rules to speed up play (shared dice roll) and automate the guards).
EDIT: That LotR game (Hunt for the Ring) looks pretty neat, too.