So me and my friend just wrapped up production of our first board game! Pretty exciting experience overall, although were both pretty wiped now. We intentionally made it a simple game, since we wanted it to be party-friendly, but holy shit, do I have so much more respect for game design in general. Its crazy how every small piece of text and instruction needs to be analyzed and tested, and I think of video games and the more complex board games, and so much needs to go into it. I always understood this from a high-concept level, but being in the weeds for a bit sheds such a better light on it.
Heres some images of the game:
Were publishing through The Game Crafter, which is a pretty neat site if youre looking for a place to handle manufacturing and shipping, but there are some limitations. The biggest thing I wish we could change is adding more shipping options, since the 2-3 day can be a little pricy. If anyones interested, heres the link to the game:
https://www.thegamecrafter.com/games/cryptic-creatures-standard-boxless We also have a boxed limited version coming out tonight.
Hope you dont mind me sharing the shop link; if mods find it too much shameless promotion, Ill gladly take it down. If anyone by chance does pick up a copy, Id love to hear any feedback. I'm hoping that if I get PAX East tickets next year, I'll be able to bring it to the tabletop area and meet up with some people. There's also a cool board game cafe in Brookline that I really need to check out. If anyone else is developing a board game, I'd be happy to share any experiences we've had so far or be super open to feedback and critique. Thanks!