Played Sheep & Thief for the first time yesterday. Way more fun than expected from just reading the rules! I was worried about the mix between map building and drafting but it all comes together pretty well. It's like a lighter Carcassone, except with less player interaction since every player's building their own map, but it's compensated by the drafting mechanics and controlling the thief in other players' boards. Both games ended with pretty close scores too, which makes it seem pretty balanced. I love how the sheep are little cotton balls and the art is pretty good. I should find a way to protect or laminate the player maps though, since they're just printed on flimsy glossy paper.
Also played one of my most successful Dead of Winter campaigns yet. We did the "Kill them all" campaign where you have to make sure there's at most 3 zombies outside the colony by the end of a round and we just raided the police station for weapons and spent a solid 2 turns just destroying everything on our path, it felt way less tragic than that game usually feels
There was no betrayer so that also helped; that campaign would probably be hell if there was one since they could always attract zombies and make noise.
Also I really should've backed Santorini. I'll buy it for sure once it comes out, that's one gorgeous board and I love games I can play with pretty much anyone.