Well I didn't expect there to be another D&D Board Game since it's around 4 years ago that The Legend of Drizzt came out, but here it is, sporting the new logo but still compatible with the three previous games and Dungeon Command.
http://dnd.wizards.com/products/tabletop-games/board-games/temple-elemental-evil
I've only played a couple games of Ashardalon and Ravenloft and haven't played my copy of Drizzt but I suppose I'll have to get this to go with them. Too had the box art is so radically different and that it doesn't appear to be under the D&D Adventure Game label though.Well I didn't expect there to be another D&D Board Game since it's around 4 years ago that The Legend of Drizzt came out, but here it is, sporting the new logo but still compatible with the three previous games and Dungeon Command.
http://dnd.wizards.com/products/tabletop-games/board-games/temple-elemental-evil
I've only played a couple games of Ashardalon and Ravenloft and haven't played my copy of Drizzt but I suppose I'll have to get this to go with them. Too had the box art is so radically different and that it doesn't appear to be under the D&D Adventure Game label though.
I think the new art/logo is to bring it in line with other 5th Edition stuff, as the previous games were made during the reign of 4th Edition?
Not sure if the actual board game rules will follow suit, I guess they'll be very similar to the three board games from 2010 and 2011.
Deus will be here Saturday.
Is it Saturday yet?
Hope you'll like it as much as I do.
Hey folks. Thought I'd poke my head in here to say hello and gloat about my recent success in introducing board games to my family.
We recently had a get-together and I managed to get Splendor, Machi Koro, and Stone Age to the table over the course of a couple days. All of them were hits, and they've asked me to bring some other games the next time we manage to see each other.
Best of all, though, was getting a text from my Dad the other day, "so...what was that one game we played with the heavy chips? Going to pick it up". Feels good to be an ambassador.
Thanks to all of you in this thread, though. Tons of great recommendations and reasons to part with my money!
Playing more Imperial Assault tonight, any body got good tips for being the Imperials? Also "Open" slots can literally be anybody?
i like the game but doesn't feel like I'm doing much. The Rebels say they are terrified of me but I don't see it. I feel like I can't do much damage and can just stand in the way.
Ooof.
Got a super nasty e-mail in my inbox from someone who doesn't like the board design for Fire and Axe. It turns out that I don't care about gamers guys
I guess I have to ban all of y'all now.
Ooof.
Got a super nasty e-mail in my inbox from someone who doesn't like the board design for Fire and Axe. It turns out that I don't care about gamers guys
I guess I have to ban all of y'all now.
I took a look at the board after reading this here. The design is rather unconventional, but it does make more sense when I read that the game takes place on the water.
Personally, I probably would have tweaked a few things, but it seems fine. Some people on BGG are crazy (and I say this as a person who tends to criticize board game art).
the artwork for ascension gets shit on there too, but i think it looks great. Like medieval tarot or something.
Yep, I find it way better than your generic realistic D&D style.I like that too.
Fellow board gamers, I'm in need of some assistance:
My brother bought the Yugioh capsule monsters board game, which is apparently pretty rare, and it came in the mail from Europe ripped and missing the instructions....
Has anyone here played it or have any idea how it is supposed to be played? The rules are not the same as in the PS2 capsule monster game.
I tried boardgamegeek, but the board there is abandoned; any help would be appreciated!
Also on the Yugioh-related search for those rules, I found out that the Yugioh people are releasing a new set called "PREMIUM GOLD : Return of the Bling". Amazing name.
Also! If you're interested in playing a Yugioh-related collectable game, Yu-Gi-Oh Dice Masters just came out.
I backed that Trickerion game this morning. It is giving me such a The Prestige vibe that I couldn't resist.
Is there a tutorial/let's play video for Yugioh Dice Masters?
I've been looking at it, but have been intimidated by all of the dice, and not understanding the pdf of the rule book they have on their site.
Lost Forbidden Desert again, although this time we were just a couple of turns away from winning.
Also played Cosmic Encounter the most douchy way possible, backstabbing from the first turn for no reason, casually asking if someone had my flare and then stealing it from them. It was fun but evil. Ended up losing due to one flare causing a joint victory.
Man I am so pumped for Specter ops. Gah it kills me that there is no announcement yet for a release here
I googled around. The search seemed hopeless, because it looks like the creator of the game (Mattel) has pretty much erased any association with this game.
However, I found the game rules immortalized in a very funny place:
The patent for the game!
Save this PDF!
If you scroll down the document, Page 7 pretty much looks like a copy/paste of the rulesheet, including setup and all that stuff.
Let us know if it helps!
Just now saw your post.
People like you make me proud to be a GAF member even after almost 10 years
Thank you SOOOOOOOOOOOOO much! I won't ask how you came about the patent, but man, that was an ingenious thing to do.
I skimmed over the pdf and yeah, looks like the rules starting on page 7; I'll pass it on to my brother to see if everything is good to go.
You have my eternal gratitude, sir
Is there any other good games that have the same (or similar) mechanics as Star Wars X-Wing?
I like the dial system and the simple movement templates. Everything is just simple to learn and play, so the real enjoyment is the actual tactics of playing.
Dungeons & Dragon Attack Wing is the same system but with dragons. And ground units. And elevation change. I haven't played it but it looks super sweet.
Star Trek Attack Wing is kind of like X-Wing (same rules), but the scope is a little smaller. Makes sense since it's capital ships against each other. There's also some Star Trek-y chrome to the rules. The models are widely considered to be the weakest of the various implementations of the system.
Sails of Glory is a Napoleonics-era game about naval combat using the same core rules as X-Wing, but really turns the complexity up (with the full rules) by introducing different ammo types for your cannons, wind (which affects your maneuvers), and crew members. The ship models are really nice.
Wings of War/Wings of Glory is a WWII-era fighter plane game that actually pioneered the Flight Path ruleset that X-Wing uses. Never played it, so not too familiar with the ins and outs. It's published by the same company that publishes Sails of Glory (Ares Games out of Italy).
Someone let me know if I'm missing one.
Isn#t the upcoming Star Wars Armada also based on this system?
Dungeons & Dragon Attack Wing is the same system but with dragons. And ground units. And elevation change. I haven't played it but it looks super sweet.
Star Trek Attack Wing is kind of like X-Wing (same rules), but the scope is a little smaller. Makes sense since it's capital ships against each other. There's also some Star Trek-y chrome to the rules. The models are widely considered to be the weakest of the various implementations of the system.
Sails of Glory is a Napoleonics-era game about naval combat using the same core rules as X-Wing, but really turns the complexity up (with the full rules) by introducing different ammo types for your cannons, wind (which affects your maneuvers), and crew members. The ship models are really nice.
Wings of War/Wings of Glory is a WWII-era fighter plane game that actually pioneered the Flight Path ruleset that X-Wing uses. Never played it, so not too familiar with the ins and outs. It's published by the same company that publishes Sails of Glory (Ares Games out of Italy).
Someone let me know if I'm missing one.