HUR HUR. I was just using that as an example that Namco isn't exactly infallible. This game could very well be hit or miss. If it's a hit, I'll buy it. Concept is cool and shit.
I hope the fix they death animations, I remember it looking really awkward in that trailer. lt was almost as if they were falling dead in slow motion or something.
Err, you need three hands to play Breakdown smoothly. Look, I'm not saying GTA's combat system is a masterpiece in it's representation of the combat arts, but it gets the job done for the most part. But whatever, keep spamming the :lol s, I hear it makes your arguement stronger.
I wasn't even referring to you smartass, don't flatter yourself. And I fucking hate it when people use the :lol because it's like "HAR HAR MY POINT IS SO OBVIOUS AND YOUR AN IDIOT"
I wasn't even referring to you smartass, don't flatter yourself. And I fucking hate it when people use the :lol because it's like "HAR HAR MY POINT IS SO OBVIOUS AND YOUR AN IDIOT"
I'm sorry but at the moment this really does look like utter crap! It's the perfect proof that you can only get good graphics with ANY engine, when you have talent and/or experience with the tech. These Japanse guys from Namco are probably used to different ways of working with engines and producing games, it's showing now. The gameplay has potential however, Hitman style.
EDIT: Who choose the guys yellow ugly ass sunglasses...