This 3 character setup they're going with is actually rather brilliant, because it allows the player to take on different roles with different behaviors and attitudes, depending on which one they're controlling at the time.
Michael - Low key and conservative who probably obeys the road rules when not on a mission and doesn't go shooting up places
Franklin - Typical gangbanger type. Petty crimes, beating up strangers and jacking cars. Driving like a lunatic.
Trevor - Psychopath who is the type to steal a tank from a military base then go on a rampage.
I could do without but if it only goes up to 50% that's a reasonable compromise.The Edge article preview at the link mentioned regenerating health... and I'm actually glad. GTA is one series where I'd love to have it.
Harder, better, faster, stronger rampages
From top to bottom, I think Rockstar has quietly observed all of these wonderful things other games have done since GTA IV and decided to raise the bar 100 miles higher yet again. Take Just Cause 2 and it's empty water environment for instance. But in GTA V, we are also getting scuba diving in fully detailed underwater environments with an ecosystem, sea life, items to find, etc. Just goes to show the benefits of long development cycles that many publishers seem to want to shy away from these days.
Quick question as I haven't had a chance to read all the previews yet, has it been confirmed that Rockstar are using Euphoria in GTA V ?
Only thing I don't like is how Franklin will always be the best driver, given that driving is the best part of GTA games. Would be nice if they could drive equally well. Other than that, sounds amazing. Can't wait for the PC version.
I could do without but if it only goes up to 50% that's a reasonable compromise.
You would rather stop at hotdog stands or burger joints to get your health back? That is one thing I am glad to see go from GTA IV.
Gonna be honest...I was a little down on the game after reading about the lack of property buying, customization, etc. from the last previews.
They've pulled me back.
You would rather stop at hotdog stands or burger joints to get your health back? That is one thing I am glad to see go from GTA IV.
Regenerating health? Oh wow, that's disappointing. Ah well, no game is perfect.
It certainly beats getting shot then hiding behind a car for a few seconds to be at full health again. Where is the challenge in that?
Or first aid packs, or pills; anything that requires some player agency.You would rather stop at hotdog stands or burger joints to get your health back? That is one thing I am glad to see go from GTA IV.
I've read through lists and seen the previews but is regenerating health confirmed? I really prefer that to health packs and having to track down a vender/fast food joint.
Health management in GTA IV and past GTA's sucked ass big time.
Tracking back for health using GTA IV's akward controls was annoying, but I'd be happy with no regeneration if they really improve the on-foot controls.
Of course, I believe that's a key part of their RAGE engine.
Gonna be honest...I was a little down on the game after reading about the lack of property buying, customization, etc. from the last previews.
They've pulled me back all the way.
They had me at "evolved Max Payne 3 combat system"
UUUUGH.... Now just announce a next gen version so I can double dip.
Excellent post. Rockstar always takes their time and it seems to always pay off. Some weren't confident they would step it up from GTA IV amazingly; they went beyond stepping it up w/ what we are hearing/seeing for GTA V.
Or first aid packs, or pills; anything that requires some player agency.
Please Rockstar, please have a next gen version 1080p 60fps, with AA.
You would rather stop at hotdog stands or burger joints to get your health back? That is one thing I am glad to see go from GTA IV.
Remember I said it was a good compromise, I think it sounds fine.Sounds like they will have those, just regenerating health up to 50% will also occur. I will have to see it in action before I am with/against it.
There will be a PC version a few months after most likely.
Tracking back for health using GTA IV's akward controls was annoying, but I'd be happy with no regeneration if they really improve the on-foot controls.
I was a little down on the game after reading about the lack of property buying, customization, etc. from the last previews.
They've pulled me back.
You would rather stop at hotdog stands or burger joints to get your health back? That is one thing I am glad to see go from GTA IV.
god damn at having Max Payne 3's gunplay, even to the point of having the X reticle with headshots and all
this is all that I wanted
Max Payne 3 combat in an open sand box?! HNNNNNNNNNNNNNNNNNNG
I honestly can't believe that made it out of the previous console generation. O_OI don't want to have to mash A for 90% of the time I spend playing the game, Rockstar.
GAME OF THE GENERATION.
MUTHER OF GAWD>
DERRRICK..DERRRICK, where r u?
I like this. I wouldn't mind managing health in GTA games if we could have health related items in our inventory. That way we can stack up for a mission. Hell, I'd be fine with cooldowns so we couldn't spam them too.Or first aid packs, or pills; anything that requires some player agency.
I like this. I wouldn't mind managing health in GTA games if we could have health related items in our inventory. That way we can stack up for a mission. Hell, I'd be fine with cooldowns so we couldn't spam them too.