That's R*'s MO, expect a PC version 6 to 8 months after it hits consoles.
RDR wasn't on PC, but MP3 was and it was a pretty decent port.
Compared to GTA IV, MP3 may as well be the best PC port ever.
That's R*'s MO, expect a PC version 6 to 8 months after it hits consoles.
RDR wasn't on PC, but MP3 was and it was a pretty decent port.
RDR is a technical nightmare (or mifical, depending on your perspective). GTA V will come to PC. People need to chill. This isn't a new thing by any stretch if the imagination.
Why is RDR a technical nightmare?
Framerate, IQ and pop-in are what I would assume.
Why is RDR a technical nightmare?
I want an ability similar to the lasso in Red Dead Redemption, something to let me bind people and move them around. And stash them in my car.
This is correct. But I couldn't care less because god damn, I love RDR. Really a shame we'll never get it on PC.Glue and duct tape, essentially. Getting the game working properly on PC would mean substantially re-writing the code, I would assume. That seems to be the impression I've gotten over the years.
Framerate, IQ and pop-in are what I would assume.
Apparently San Diego had a hard time getting that game together and getting it to stay together. Like, it's supposed to be held together with tape, from a programming perspective.
Apparently San Diego had a hard time getting that game together and getting it to stay together. Like, it's supposed to be held together with tape, from a programming perspective.
Edit: Yeah, same as Antitrop.
I think it's actually more to do with the quality of the programming and the game's internal code.
Everything I've heard relates that it is a complete mess and it's almost something of a miracle that the game actually even works on consoles.
Glue and duct tape, essentially. Getting the game working properly on PC would mean substantially re-writing the code, I would assume. That seems to be the impression I've gotten over the years.
It's buggy as fuuuuuuuuuuuucccccccckkkkkkk.I dont know where this idea comes from. The game plays smoothly and looks great on the 360. I fail to see how it could be a technical mess.
Compared to GTA IV, MP3 may as well be the best PC port ever.
I dont know where this idea comes from. The game plays smoothly and looks great on the 360. I fail to see how it could be a technical mess.
I dont know where this idea comes from. The game plays smoothly and looks great on the 360. I fail to see how it could be a technical mess.
I've heard similar things. It's shocking to hear considering how good the game turned out but I guess there were quite a few crazy glitch videos out there.
Ya, considering how much of a PC elitist I tend to be, I was very fine with playing RDR on 360.
It was my favorite game of the generation until last month. Could very well be #3 by the end of the year.
If you remember, there was a fuss around the game's launch about the team being incredibly overworked. There was less of a propensity for drama in the press and the game was ultimately pretty damn good, so it wasn't a topic that ranged on, but a for a few weeks, the word was that the Houser brothers and their company might not exactly be the best people to work for in this industry.
Oh my god.
I realized something, when the player recruits people for the bigger heists, you can pool different types of people together. That means you can mish mash different criminals and people together.
Michael's friends/ex-cons might be more intelligent when it comes to following direct orders and sticking to a plan, but they might be more haphazard and fearful when the heat gets pumped up and the plan has to change.
Franklin's friends/gangbangers could be great for cheap soldiers and can handle plenty of opposition, but they might not be the best people for a clean and structured operation, they follow a plan loosely and could bail out when shit gets too heavy.
Trevor's friends/ex military demand higher prices and will carry out an operation perfectly, but they might cause the most destruction and be the most ruthless, they'll cause more of a ruckus and get more police attention than any other group.
God. I don't know how this can fail. Even with a horrible story just the fact that the world map is 5x bigger than RDR, you can buy property, change your character in a lot of ways, have different attributes, MP3 gunplay, and the largest selection of weapons & vehicles already guarantees this game as GOTY for me.
Holy shit... I'm a bit worried that my hype level is now so high that disappointment is inevitable.
Max Payne 3Interesting the demo the press got was on PS3. Hopefully the issues from like RDR with the Rage engine have been solved.
Is it September yet???
Four technically.Not for another five months, unfortunately.
I apologise for bringing this up again, but did any of these previews mention ANYTHING about a PC version?
I apologise for bringing this up again, but did any of these previews mention ANYTHING about a PC version?
Summary From GTAV.net
- You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
- You can customise yourself with haircuts, new clothes, and tattoos
- Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
- Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
- Specials are governed by a meter, it drains after use and recharges slowly
- Other skill categories are shared and can be improved by completing missions, side missions, activities and more
- Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
- One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
- Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
- Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
- You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
- Some boats will include gear such as wetsuit, flippers and tanks for diving
- An underwater ecosystem exits, "the sea is teaming with fish and sharks"
- Treasures can be found underwater, but NPCs will be looking for them too
- GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
- Dives won't offer massive payoffs, but will "help grease the wheels"
- The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
- It seems there's a closer relationship between single and multiplayer. Simply pressing Down on the d-pad will drop the play in and out of MP.
- Rockstar has said it will reveal more on multiplayer in the future
- There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
- Rockstar says there will be five times as many pedestrians in GTA V as there were in Grand Theft Auto IV
- There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
- iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
- The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
- Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
- 'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
- These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
- You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
- Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
- If you die the game reloads to the last checkpoint, even if two other characters are alive
- Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
- A combat roll has been introduced for moving between cover
- There is a wider field of vision, and players can run-and-gun
Well.. The idea was great. Guess i will never step foot in the water in this game.Its properly explorable down there, assuming you arent crippled by a paralysing fear of sharks
Well.. The idea was great. Guess i will never step foot in the water in this game.
I know some people might find the fear of a shark in a game to be absurd but it's absolutely fucking terrifying to me. I had a panic attack playing FC3 and saw 2 sharks coming at me.
Well.. The idea was great. Guess i will never step foot in the water in this game.
I know some people might find the fear of a shark in a game to be absurd but it's absolutely fucking terrifying to me. I had a panic attack playing FC3 and saw 2 sharks coming at me.
Don't worry, I am sure most people who played RDR have the same feeling with those damn mountain lions.