They have to put Bigfoot in this as some kind of Easter egg, right?
Did for me.
Do you reckon this will come on more than 1 disk for the 360, considering how large the game world is?
i'm hoping they'll be DLC. it would be perfect.Is anyone still holding onto a thread of hope that Las Venturas and San Fierro are on the other side of those mountains? I know its doubtful, but boy would that be an amazing reveal to pull off before launch.
Is anyone still holding onto a thread of hope that Las Venturas and San Fierro are on the other side of those mountains?
Doing other cities just didn't seem appealing. Doing small towns is very appealing. There's a bunch of small towns and villages and whatnot in there to discover and play around in. Doing other cities, though, felt like it was going to create problems we didn't need. It wasn't going to add to the experience. Of course you could do a game with a bunch of cities now that could be pretty interesting, but we didn't think that was going to be this game. This map is going to be spectacular to people when they start exploring and playing around with it.
Doubt it.
Rockstar´s Dan Houser on this possibility.
http://www.ign.com/articles/2012/11/17/gta-v-burning-questions-answered
There's a bunch of small towns and villages and whatnot in there to discover and play around in.
So is the entire map open from the start? Because thats really disheartening to me if true.
So is the entire map open from the start? Because thats really disheartening to me if true.
I have a feeling I'm going to spend a lot of time flying and taking in the scenery. Did that in Just Cause 2, which while looking gorgeous, didn't feel as alive as GTA V seems to look.To me is flying as low as possible down on that beach, but to each there own lol.
The best screenshot IMO.
So is the entire map open from the start? Because thats really disheartening to me if true.
I recently played SA and felt the same way. While SA is an amazing game last generation, after playing IV and other current gen open world games so much SA just felt gimped. The shooting and driving mechanics felt especially dated. I also had forgotten how short the console draw distance was in past GTAs.
Why?
What? Why?
I feel the same.
Are you serious? I hate that shit in games. 'Oh this bridge is down! No one can get from one side of the city to the other!' So dumb.So is the entire map open from the start? Because thats really disheartening to me if true.
Because I enjoyed the feel of progression as I unlocked new cities. It helped keep things interesting the further you got in the story. I don't like having my cake all at once.
Because I enjoyed the feel of progression as I unlocked new cities. It helped keep things interesting the further you got in the story. I don't like having my cake all at once.
It almost felt a part of GTA for at least some sort of the map to be restricted for while.So is the entire map open from the start? Because thats really disheartening to me if true.
Oh so terrorists suddenly not being around feels like progression?
Or the hurricane is gone?
So terrorists suddenly not being around feels like progression?
Or the hurricane is gone?
It has nothing to do with the fucking contrivances in the story to justify it. It has everything to do with endorphins being released when you finally get to explore an area that you could only view from afar previously. You seriously don't get that?
Are you serious? I hate that shit in games. 'Oh this bridge is down! No one can get from one side of the city to the other!' So dumb.
If you really feel like you need to be more restrained just do the story missions, they'll generally guide you through the city in a more metered fashion.
Oh man that was amazing.Think more along the lines of going tofor the first time in RDR. Rockstar always does a great job of handling those scenes.Mexico
It has nothing to do with the fucking contrivances in the story to justify it. It has everything to do with endorphins being released when you finally get to explore an area that you could only view from afar previously. You seriously don't get that?
Same here.I haven't watched the CVG trailer breakdowns, but Jesus, they're long enough!
I haven't watched the CVG trailer breakdowns, but Jesus, they're long enough!
Yeah CVG is really going all out on GTA V coverage.
There was a thread, like yesterday, about them wanting to find the Trevor voice actor at all costs.Seems that actor Steven Ogg is playing the role of Trevor.
And his website: http://stevenogg.com/
Take a look at his pics and reels. Looks and sounds like Trevor to me.
Saw a quote posted on the gta forums I thought was interesting re draw distance. Not sure where it came from, maybe the GI reveal bback in December? Hope it's real anyway.
Aaron Garbut (Art Director) on the matter:
"There have been some very nice advances in the lighting and shader model that gives us much more control and variety. The ramp up in scale has been exciting, new features that have meant essentially we draw everything into the distance. We used to “only” render 1.5 km at most in IV, now we render the most distant mountains at the other end of the world many, many miles away. You can even see the little lights on the streets or on buildings draw right into the distance. It all gives the world a whole lot more solidarity. Really though, on a project this size there’s a million things, small and big., that have given us the ability to push the experience."
Yeah.. The downside is if you ever just want to start a game and screw around without going through all the missions, in that particular game 66% of the map give or take is blocked off. I'd always always always rather have more freedom, not less.Think more along the lines of seeingfor the first time in RDR. Rockstar always does a great job of handling those scenes.Mexico
Yeah.. The downside is if you ever just want to start a game and screw around without going through all the missions, in that particular game 66% of the map give or take is blocked off.
Yeah.. The downside is if you ever just want to start a game and screw around without going through all the missions, in that particular game 66% of the map give or take is blocked off. I'd always always always rather have more freedom, not less.
Also the dramatic punch of that scene was lessened for me when I hopped off my horse to pick a flower and the music abruptly stopped.
One of the greatest gaming experience I've had with friends was playing San Andreas at launch and stealing an airplane from the airport and flying to the other islands. We would see who could last the longest and rotate the controller each time someone died.
Blocked off areas don't really bother me too much.
each time I see this picture a Kamikaze idea comes up in my mind !
One of the greatest gaming experience I've had with friends was playing San Andreas at launch and stealing an airplane from the airport and flying to the other islands. We would see who could last the longest and rotate the controller each time someone died.
Blocked off areas don't really bother me too much.