XboxGamers
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This game is shaping up great!
More here!
More screens here!
Earlier this week, I had the opportunity to visit the Edmonton offices of BioWare, the developers of some of the most celebrated RPGs of the last 10 years. A group of fellow journalists and I came to town to take a tour of the studio, spend a little quality time with the creative team, and check out one of the most anticipated games of 2005, the martial arts epics Jade Empire. While the first night in town was spent eating, drinking, and socializing with our gracious hosts, day two was all about the game.
The morning started in the auditorium, where BioWare's Joint CEOs, Dr. Ray Muzyka and Dr. Greg Zeschuk, talked a bit about the company's past, present, and future. They told us how proud they were to have been chosen as one of Canada's Top 100 Employers, then showed us a picture of a large group of smiling employees, who had obviously been unchained from their desks only long enough to pose. We also heard about their new online store, which allows gamers to buy games and expansion packs directly from the company, benefitting both parties.
After the fine doctors finished up, Jim Bishop, the Producer of Jade Empire stepped up to the plate to tell us about the game, as well as shows us some new levels and characters. He told us that the game has been in the works for over 10 years, a dream project of sorts for the two CEOs. While the game combines realtime combat with true RPG elements, he stressed that it's not a typical brawler. There's a deep storyline with multiple endings and plot arcs that are completely dependent on your play choices, ensuring that the game will be different each time you play through it (and trust me, you'll want to finish it a few times).
More here!
More screens here!



