Matlock said:"That looks as good as MGS2"
It's Team Kojima minus Kojima as the director. It looks as good as MGS2, it just doens't have any color tint which is one thing they should add to it.
True...Some people should start their PSX again just to see what we were playing 6 years ago.dark10x said:Pretty bad looking, but they look more like caps from a field rendered PS2 title than a standard PSX game.
but it sure has my interest more than The Twin Snakes...and it looks better to boot.
ourumov said:True...Some people should start their PSX again just to see what we were playing 6 years ago.
but it sure has my interest more than The Twin Snakes...and it looks better to boot.
HalfPastNoon said:there was a thread about this before? i remember one, in paticular, where solidsnakex said acid was the second coming of metal gear solid 2.
"It's Team Kojima minus Kojima as the director. It looks as good as MGS2, it just doens't have any color tint which is one thing they should add to it."
:lol :lol :lol
damn, my memory must suck.
Marconelly said:I have seen these exact same screens couple of weeks ago, except that they were regular framebuffer caps, and looking much better. This looks like someone took those original images, scaled them down in photoshop to 50% and then enlarged them back to their original size.
If by that you mean "they don't look like shit", then I agree. They are all from MGS:A, however.---also, you bring up pictures that don't even relate to the thread.
Matlock, I honestly don't know what to tell you. Are you really that blind to think that pictures I posted are not:After you say that, you post up pictures that don't even relate to what you're talking about, in fact, it looks like you posted a pre-rendered sequence.
It's pretty obvious...It does look like the pictures from Game Informer were resized.
The fonts are visibly missing lines, making some letters near impossible to read. It's obviously a result of deinterlacing the image (which in turn is equivalent to vertically resizing by 50% and then back up).If they really were resized to 50% and then scaled back to the original size...why would the hud look so detailed and relatively hi res ?
Fafalada said:The fonts are visibly missing lines, making some letters near impossible to read. It's obviously a result of deinterlacing the image (which in turn is equivalent to vertically resizing by 50% and then back up).