New Screens of Monolith's F.E.A.R. (Watch out 56K)

Eric-GCA

Banned
http://pc.ign.com/articles/580/580957p1.html

These are probably from the multiplayer mode, since thats all that Monolith was allowing IGN to play at least.
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This is definately the next most anticipated PC FPS for me.
 
H.A.W.T.

PC GoTY!

Stryder said:
Hell yeah.

Looks better than HL2 to me.

Yup. Graphics quality looks astounding. No 20 second loads every two minutes I imagine! I can't wait to get this game. :D
 
The game looks amazing and was impressive as hell in motion (outside of the awful "Deus Ex Invisible War" style weapon movement), but I have virtually no faith in Monolith's ability to make a game that performs well. I'm expecting shit framerates and other problems all around...

However, that doesn't mean the content won't be great. :) Maybe they'll suprise me on the tech side as well...
 
It's not the worst offender by a longshot, but it still looks a bit plasticky to me. Not as much as earlier normal mapped games, so hopefully this is a sign that developers are getting to grips with the problem and should have it licked soon.
 
Looks decent. I don't like this trend toward ultra-simple geometry, though. These levels look like a bunch of boxes.
 
Eric-GCA said:
http://pc.ign.com/articles/580/580957p1.html

These are probably from the multiplayer mode, since thats all that Monolith was allowing IGN to play at least.
fear-20050119043016608.jpg

The glass on the railing could certainly use a better shader.

BenT said:
Looks decent. I don't like this trend toward ultra-simple geometry, though. These levels look like a bunch of boxes.

I love all the pissing and moaning about this. This has nothing to do with normal mapping, it has to do with specularity. I think people have been playing games with only diffuse lighting for so long that they forget what the real world looks like.
 
BenT said:
Looks decent. I don't like this trend toward ultra-simple geometry, though. These levels look like a bunch of boxes.


I was thinking the same


it looks like another me-too FPS. bleh. geometry is WAY too low for me to even think it looks impressive.
 
Well this is only a multiplayer test, i dont imagine all their cards will be revealed yet.


Cheers,
bbyybb.
 
I just ordered a new pc two days ago, AMD 64 2800+ with 6600GT. I know its not the most powerful beast available but any idea how it will run F.E.A.R? I havent played PC games for few years so I'm really out of touch about performance requirements. =)
 
The idea is that one player on one team has the power-up, and when charged and activated it slows the game down for everyone (obviously doing it for just one side would be quite literally impossible) but gives the team with the power-up a higher rate of fire.

Nice textures, bump-mapping and effects, but whatever happened to the all over design? Just
four walls and things spread around! It looks like crap to me. :lol
 
there are F.E.A.R. screens available from other enviroments than this warehouse...you know... The game isnt located in this particular warehouse only....
 
Um what? Look at the environment, it looks kinda.. meh? Not to mention fake? I'm normally not one to start hating on a game before its out..but it just looks fake and showy. To me at least.
 
Phoenix said:
But will it play better than HL2. The screen shots illustrate a very basic/generic style of gameplay.

Have you viewed the 30 minute game demonstration yet? I think that might change your mind a bit...
 
dark10x said:
Have you viewed the 30 minute game demonstration yet? I think that might change your mind a bit...


can you post a link?


I think the game might have 'reduced' graphics in multiplay...either way it still looks HAWT
 
media


Nice screen here, good world damage engine. :)

Looks interesting, if my PC is up to spec I'll have to check it out.
 
In terms of quanity AND quality, Monolith is my favorite FPS developer. Sure Valve is better, but Monolith produces outstanding games and does so at a clip of more than 1 ever 5 years. So I've been anticipating this heavily and the screenshots have me drooling. I'm just wondering how well it'll run on my "mid-range" system (Ran HL2 with settings maxed beautifully). I half suspect this'll wait till I gut my system and do a redo sometime in 2006 (Waiting for dual core to take hold and for REAL upgrades in the video cards).

P.S. I'm also really interested in what they have planned for the consoles (See the Gamespy interview where they clearly hint they are working on a second, different game for next-gen.

Edit: Oops. Wasn't Gamespy.

http://www.eurogamer.net/article.php?article_id=57635
 
Enigma said:
In terms of quanity AND quality, Monolith is my favorite FPS developer. Sure Valve is better, but Monolith produces outstanding games and does so at a clip of more than 1 ever 5 years. So I've been anticipating this heavily and the screenshots have me drooling. I'm just wondering how well it'll run on my "mid-range" system (Ran HL2 with settings maxed beautifully). I half suspect this'll wait till I gut my system and do a redo sometime in 2006 (Waiting for dual core to take hold and for REAL upgrades in the video cards).

P.S. I'm also really interested in what they have planned for the consoles (See the Gamespy interview where they clearly hint they are working on a second, different game for next-gen.

Edit: Oops. Wasn't Gamespy.

http://www.eurogamer.net/article.php?article_id=57635


The coolest junior member I've seen yet!

Perhaps a console game down the pipe as well? Sweet. The cool thing about Monolith is that they develop fantastic games and actually do it in a timely fashion!
 
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