Smiles and Cries
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GI won't post their review until they see what online features it may have
http://www.gameinformer.com/b/news/...ng-for-our-new-super-mario-bros-u-review.aspx
this is a good idea
GI won't post their review until they see what online features it may have
http://www.gameinformer.com/b/news/...ng-for-our-new-super-mario-bros-u-review.aspx
Its visual and audio designs aren’t nearly as its contemporaries, merely reaching the bare minimum of expectations for a HD Mario title.
IGN
whuu?
Wii brought multiplayer to the Mushroom Kingdom, but many players were put off by the chaotic four-player format. The same problems apply here, as so many characters attempting to leap and run through an environment simply leads to more deaths, not more fun. And theres certainly no reason to have more than one player present everything is achievable alone. Adding a fifth participant in the form of someone who can place blocks with the GamePad doesnt help either. Players still ricochet off each other like pinballs, and deaths and power-ups still momentarily pause the action for everyone. Families and friends might enjoy the madness for brief moments, but if at any time anyone is actually trying to accomplish something, playing with others isnt really a suitable option.
They really count the multiplayer mode as a negative. I don't even. Clearly they are playing with the wrong people, and with the wrong goals. NSMBW/U multi is unimpeachable when it comes to laugh-riot-times with friends.
For me it's like knocking Metroid Prime 2's multiplayer. I think I played about five minutes of that to see what it was like, shrugged, and went back to the phenomenal single-player.
GI won't post their review until they see what online features it may have
Now this I respect. All these pre-Miiverse reviews are crazy to me, completely ignoring a huge aspect of the Wii U and what it adds to games. GI +1.
Come on, IGN:
They really count the multiplayer mode as a negative. I don't even. Clearly they are playing with the wrong people, and with the wrong goals. NSMBW/U multi is unimpeachable when it comes to laugh-riot-times with friends.
If the 3DS games on the eShop are any indication, it'll be the exact same price as retail.When will we be getting eshop pricing for this?
This comparison is crazy-times. I mean for an individual, fine, someone who doesn't much play multi has no reason to give a crap about the multiplayer modes. But NSMB multiplayer is a massive emphasis, not comparable to Prime 2's modes in the least. I love LOVE single player Mario, but I think the times I played multi with three friends far eclipse the quality of the solo experience. NSMBW was one of the best party games on the Wii.
Come on, IGN:
They really count the multiplayer mode as a negative. I don't even. Clearly they are playing with the wrong people, and with the wrong goals. NSMBW/U multi is unimpeachable when it comes to laugh-riot-times with friends.
Iwata Asks (English): http://iwataasks.nintendo.com/interviews/#/wiiu/nsmbu/0/0
Tezuka: Yes. We also are planning additional courses.
Iwata: As with New Super Mario Bros. 2 for the Nintendo 3DS, youre talking about the additional courses.
Tezuka: Yes. Were trying to think of ways of play that are different from New Super Mario Bros. 2, but we havent made anything yet! (laughs)
Iwata: Right, rather than distributing content thats premade at a later date, youre going to start working on it now.
Iwamoto: Yes. The mechanism for adding courses is already there, so please stand by for an update on what theyll be like.
What makes you wonder... will only "current reviews" be possible? Right now, sentences like " It should have been bigger and do you know what? It will be. DLC with new courses are right around the corner" seem to be pretty approbiate.
Where is Feep's review?
NSMBU's DLC will almost certainly not be free. "The game was too short but that's ok because you can buy more levels" would not be something mentioned positively in a review.
They really count the multiplayer mode as a negative. I don't even. Clearly they are playing with the wrong people, and with the wrong goals. NSMBW/U multi is unimpeachable when it comes to laugh-riot-times with friends.
Yep.Wait, they're gonna be DLC for this?
Just uploaded 5 minutes of gameplay. Don't watch if ignoring coins upsets you.
http://youtu.be/5nYT7wxH-S4?hd=1
I WISH THIS HAD ONLINE.
(
That was incredible!Just uploaded 5 minutes of gameplay. Don't watch if ignoring coins upsets you.
http://youtu.be/5nYT7wxH-S4?hd=1
Just uploaded 5 minutes of gameplay. Don't watch if ignoring coins upsets you.
http://youtu.be/5nYT7wxH-S4?hd=1
Agreed. There's no fucking reason it shouldn't. And I don't want to hear Nintendo's fucking excuses this generation. EVERY FUCKING GAME should be online, period.
Just uploaded 5 minutes of gameplay. Don't watch if ignoring coins upsets you.
http://youtu.be/5nYT7wxH-S4?hd=1
EVERY FUCKING GAME should be online, period.
Why should every game be online?
In a sense, doesn't NSMBU actually have something similar?Demon's/Dark Souls style messaging in all single player games.
"Amazing item box ahead"
"Immediate Hidden Block"
"Try running"
And watching the ghosts of other players falling down chasms.
Okay I was joking here but it would actually be a pretty funny novelty, nothing necessary though.
Agreed. There's no fucking reason it shouldn't. And I don't want to hear Nintendo's fucking excuses this generation. EVERY FUCKING GAME should be online, period.
Looking at videos, i'd say they look plenty fine for a HD new super mario title.IGN
whuu?
Some people really really don't understand online.
You know all the difficulty Nintendo went to to get lag free control to the pad? Yeah you kind of need that unless you want to remove hit detection in NSMBU.
Come on, IGN:
They really count the multiplayer mode as a negative. I don't even. Clearly they are playing with the wrong people, and with the wrong goals. NSMBW/U multi is unimpeachable when it comes to laugh-riot-times with friends.
EVERY FUCKING GAME should be online, period.
This comparison is crazy-times. I mean for an individual, fine, someone who doesn't much play multi has no reason to give a crap about the multiplayer modes. But NSMB multiplayer is a massive emphasis, not comparable to Prime 2's modes in the least. I love LOVE single player Mario, but I think the times I played multi with three friends far eclipse the quality of the solo experience. NSMBW was one of the best party games on the Wii.
In a sense, doesn't NSMBU actually have something similar?
I can see it now, Metroid Online, the 1st player is samus, the 2nd player takes control of the babey
Agreed. There's no fucking reason it shouldn't. And I don't want to hear Nintendo's fucking excuses this generation. EVERY FUCKING GAME should be online, period.
Unfortunately, the realities differ. Every game cannot be online without compromising the game experience. Regardless of platform, developer, or publisher.
There's a reason why certain twitch arcade games don't have online play, for instance.
In a world where the casual gamer plays mainly COD, it's understandable why they might not understand why internet doesn't automatically work with every conceivable game - without hurting the game experience. So yeah, many players may puzzle at why every video game doesn't have live online multiplayer.
This cognitive disconnect becomes worse when a game is built around multiplayer, but still isn't really feasible to put online without degrading the quality of its play.
The only solution is to compromise the design of a game for the sake of online multiplayer. If you value online more than anything else, at any cost, then obviously that'd be acceptable. It's not acceptable for everyone though, for every game.