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New Virtua fighter 5 Info

Purple Drank said:
I just don't understand how they will ever expect to get it right if they don't try...and the only other option is to wait twenty years until we all have fat pipes that guarantee lag-free action? Does not compute, they need to get beter at writing net code anyway, and just like the gt4 fiasco, this is a black eye no amount of foundation can cover up, if true.

It's not like GT4 as VF has never been said to have online. They're telling you from the start, don't expect online play because its not going to be there.
 
Purple Drank said:
I just don't understand how they will ever expect to get it right if they don't try...and the only other option is to wait twenty years until we all have fat pipes that guarantee lag-free action? Does not compute, they need to get beter at writing net code anyway, and just like the gt4 fiasco, this is a black eye no amount of foundation can cover up, if true.

Agreed.. Sega should just put it online ... and if it sucks it sucks .. Its not as though the online features of the game need be the main focus of VF5
 
SolidSnakex said:
It's not like GT4 as VF has never been said to have online. They're telling you from the start, don't expect online play because its not going to be there.
Unfortunately for me that means I don't expect to buy it.

For reference:
Number of SF3 games played offline - 300
Number of SF3 games played online - 2000

Ya, online for fighters is a necessity for me. Oh, and for people talking about lag making the game unacceptable, there's technology to perform SURGERY over the internet, I think that's quite a bit more sensitive/important than a 3D fighter. This is a cop-out by Sega plain and simple.
 
Purple Drank said:
I just don't understand how they will ever expect to get it right if they don't try...and the only other option is to wait twenty years until we all have fat pipes that guarantee lag-free action? Does not compute, they need to get beter at writing net code anyway, and just like the gt4 fiasco, this is a black eye no amount of foundation can cover up, if true.

So they're shamed because they're telling you right off the bat that they're not including a feature that they don't have any obligation to. They already stated that they tested the possibility of going online and were unsatisfied with performance.

You realize that online play for tight, precise fighters isn't something that they'll perfect if they keep just trying, right?
 
SolidSnakex said:
It's not like GT4 as VF has never been said to have online. They're telling you from the start, don't expect online play because its not going to be there.

Yea, but its disappointing nonetheless. Online play=standard feature after Xbox Live. I grew up in the arcades playing street fighter, KI and Samurai Showdown, etc. My days of playing against a freakin computer are over. Laggy Human Matches>perfect computer opponents and friends I could whup while gettin hummered up and watching hilarious I'm not the baby daddy dances on Maury Povicn Reruns
 
Someone educate me...

How the hell could they actually put this online and have it be worth playing? One single frame (1/60th of a sec, 1/30th of a sec?) is the difference between a guarenteed throw or getting beaten by a strike, likely for major counter no less.

I don't know about anyone else. I haven't played a lot of fighters since university, but I wouldn't be able to deal with some kind of inaccurate online play. There's just no point. It's just not the game, not competetive, not fun if it's all screwed.
 
SolidSnakex said:
It's not a cop out when they're right about it changing the game. They aren't willing to sacrifice the way the series plays for an extra mode.

its not like they would have to remove offline mode or a lan mode.... it isnt changing jack shit. It is just adding an additional mode for those people who want to have a good time playing others online, and not those insanely anal people...
 
Shompola said:
its not like they would have to remove offline mode or a lan mode.... it isnt changing jack shit. It is just adding an additional mode for those people who want to have a good time playing others online, and not those insanely anal people...

Like they said, they could do that but they don't want to because it'd change the game. What's the point of VF Online if doesn't play like VF anymore because of lag?
 
SolidSnakex said:
Like they said, they could do that but they don't want to because it'd change the game. What's the point of VF Online if doesn't play like VF anymore because of lag?

VF online suddenly changes how the offline mode works or something? If online mode isnt good enough for you, then just dont play it. You arent forced to play it as it isnt the only mode.
 
Shompola said:
its not like they would have to remove offline mode or a lan mode.... it isnt changing jack shit. It is just adding an additional mode for those people who want to have a good time playing others online, and not those insanely anal people...

No one will enjoy it. It would be very painful trying to play a game like VF4 or SC online. It will not make sense to any type of player. It would be really dumb to bother with online if its flawed.

This is coming from someone who currently mainly puts time into online games nowadays. Vf4 is one of those rare exceptions that still wont work well enough online. Fortunately nowadays most games can. :)
 
Why are people defending the decision of no online at all...if you don't want to play the game online you don't have to,but it should still be there as an option to people that don't care about ruining this priceless experience of VF :lol

DOA didn't have any noticeable lag really out of the 5 or so matches I played online :P
 
Deg said:
No one will enjoy it. It would be very painful trying to play a game like VF4 or SC online. It will not make sense to any type of player.

DOA worked FINE... DOA maybe isnt as precise as VF, but then neither is SC. And still some people would still maybe enjoy VF even if you could not register all moves. And it wont break the offline mode...
 
Shompola said:
VF online suddenly changes how the offline mode works or something?

It doesn't, but you're missing the point. They don't want to add a mode in if its not going to be right. VF with lag isn't going to be right. Some might not like the decision but Sega is completely right about how it'd change the way the game.
 
Ramirez said:
Why are people defending the decision of no online at all...if you don't want to play the game online you don't have to,but it should still be there as an option to people that don't care about ruining this priceless experience of VF :lol

DOA didn't have any noticeable lag really out of the 5 or so matches I played online :P

1) They would have to impliment an Online network (for VF5) to have VF5 Online, so its not really like flipping a switch.

2) Alot of the combos are dependent on precise timing. DOA doesn't have this type of fighting system, so even if DOA has lag you wouldn't notice it that much. But with VF5, a combo you can pull of seamlessy would randomly be messed up because of the slightest hiccup.
 
Shompola said:
DOA worked FINE... DOA maybe isnt as precise as VF, but then neither is SC. And still some people would still maybe enjoy VF even if you could not register all moves. And it wont break the offline mode...

It wont be enjoyable at all. The idea of putting in online is to put it in as something semi playable at worst. If its unplayable then why bother? Regarding SC is just as demanding interms of getting it online, moreso due to its sheer speed added in. 1/60th of a second accuracy is still very demanding too.
 
1) They would have to impliment an Online network (for VF5) to have VF5 Online, so its not really like flipping a switch.

So?Not like other companies just turn this switch on...

2) Alot of the combos are dependent on precise timing. DOA doesn't have this type of fighting system, so even if DOA has lag you wouldn't notice it that much. But with VF5, a combo you can pull of seamlessy would randomly be messed up because of the slightest hiccup.

Even read my post?Perhaps not everyone is so critical and just wants to fight a friend online for some fun,the option should be there,you don't wanna play online you don't have to,lmao.
 
LIKE OH MY GOD VF5 IS TEH M0ST INSANE COMPLECATED FIGHTER EVAR!!L!@L!O@L!

MEMORIZING BUTTON COMBINATIONS IS TEH SO HARD!!!:@L!L@adasd q411231231

I WONT BEABLE TO COUNTZ ZE TEH FRAMES ONLONE!!! !!@!! @ ! !!!!LOL!O!L!O!L!!!OL!




I cant believe people dont want fighting games online. It can only make them better.
 
The only valid point I could see is that they would have to sacrifise some of the offline mode(s) because of time constraints or something.. An issue I really doubt would happen in this case as they apperently allready have invested time and resources into bringing VF online.
 
Y'all know this has to do with the arcade release or VF5, right? Just letting y,all know. Its also kinda interesting to see SEGA isn't supporting arcade-to-arcade play via ALL.NET.
 
Shompola said:
its not like they would have to remove offline mode or a lan mode.... it isnt changing jack shit. It is just adding an additional mode for those people who want to have a good time playing others online, and not those insanely anal people...

Sega doesn't think the game's any good online, does that make them insanely anal? Did this anal attitude lead to VF as we know it?
 
Syphin said:
I cant believe people dont want fighting games online. It can only make them better.

I do want online, but i'd also like to play it the same way I play it offline and its not possible. Some are bringing up DoA, play it then. Because the version of VF you got online wouldn't play like VF anyway.
 
Syphin LIKE OH MY GOD VF5 IS TEH M0ST INSANE COMPLECATED FIGHTER EVAR!!L!@L!O@L!

MEMORIZING BUTTON COMBINATIONS IS TEH SO HARD!!!:@L!L@adasd q411231231

I WONT BEABLE TO COUNTZ ZE TEH FRAMES ONLONE!!! !!@!! @ ! !!!!LOL!O!L!O!L!!!OL!




I cant believe people dont want fighting games online. It can only make them better.

Maybe if you could read you'd realise getting the game online isnt the problem.
 
I don't know the cost of doing something like this but why not make a deluxe edition that has online play thrown into the mix then? All the bitchy folks can stay far away from this version while everyone else can have their cake and eat it too. Also watch the Deluxe version sell better.:b
 
Since this has been stated time and time again to only be for the Arcade version, then the possibility is still there to see a Online console version. Its possible at this point in time the netcode for VF5 isn't mature enough, when VF5 for consoles comes out, it will be ready.

Everyone would benefit from an Online Mode.
 
SolidSnakex said:
I do want online, but i'd also like to play it the same way I play it offline and its not possible. Some are bringing up DoA, play it then. Because the version of VF you got online wouldn't play like VF anyway.

So couldn't Sega just put a disclaimer tag on it saying "Game experience may change online" or "Akira's knee Online? HAHHAHAHaaaaHAAA!" Either way, give us the option. Yeesh. SF3 online isn't the same as offline and it pisses me off to no end most of the time but it is nice to find someone to play at 3 in the morning.
 
Ok. How hard is this to understand?

To make the game playable online, they'd have to make the move timing more forgiving, which would reduce the over virtuafighterness to unacceptable levels.
 
bob_arctor said:
So couldn't Sega just put a disclaimer tag on it saying "Game experience may change online" or "Akira's knee Online? HAHHAHAHaaaaHAAA!" Either way, give us the option. Yeesh. SF3 online isn't the same as offline and it pisses me off to no end most of the time but it is nice to find someone to play at 3 in the morning.

To make it even semi playable they would have to change the game fully. I think they should consider new franchises that are online friendly ground up. That way you are playing a game online. VF4 wouldnt even constitute a game. :lol
 
There is no excuse for a next gen fighter not being online. I can't believe all these people here defending it. Come on now.
 
Is there going to be a VF5 arcade too? Cause if not, then there's no point in not having online. Yes there would be timing issues and all that, but barely anyone will ever get good at this game with only the AI and a few friends to play against. EDIT - I've done that with Soul Calibur 2. I beat it with all the characters, unlocked all the weapons, play against friends, etc etc and I STILL don't know what the fuck I'm doing half the time.

And for the record, on 3rd Strike I've parried lots of shit online without difficulty when the connection is good. Hell I parried half of Chun's SAII once online, then I forgot with Hugo its' 8-8-1, not 7-7-1 with Ken and got hit with the rest of it :lol
 
LakeEarth said:
Is there going to be a VF5 arcade too? Cause if not, then there's no point in not having online. Yes there would be timing issues and all that, but barely anyone will ever get good at this game with only the AI and a few friends to play against. EDIT - I've done that with Soul Calibur 2. I beat it with all the characters, unlocked all the weapons, play against friends, etc etc and I STILL don't know what the fuck I'm doing half the time.

And for the record, on 3rd Strike I've parried lots of shit online without difficulty when the connection is good. Hell I parried half of Chun's SAII once online, then I forgot with Hugo its' 8-8-1, not 7-7-1 with Ken and got hit with the rest of it :lol

That's what you get for using that chump Ken. ;P Have you parried>Gigas yet? I've only done it offline.
 
I think people are missing the point here.

They could spend a few months making it online with shitty net code where the game would have so much lag it would be unplayable for most. Or they could spend an extra year on the game and get the net code good enough to be a fun game online yet still not perfect.

Why waste an entire year of work if in the end you're never going to be able to reach the perfect lag-free gameplay you want? Why spend all that time only to have a half-assed online mode that none of the serious players (the majority of VF players in Japan) will enjoy? Why spend a year just so the average joe can have a little more fun?

Just look at DoAU. Remember how many times and months the game was delayed? Remember how that was ENTIRELY because they couldn't get the net code to be playable so they had to keep delaying it for months and months until it go up to par? Remember how even after it finally came out you'd get one guy in a group with a really bad connection and the game would run in slow-motion during matches against him?

DoAU was fun, but it was also a huge hassle to get it online that took tons of resources, lots of time, and a year later barely anyone plays it. Why should Sega spend the effort with VF5?

LakeEarth said:
Is there going to be a VF5 arcade too? Cause if not, then there's no point in not having online.

Ummm...VF5 is being made for the arcade primarily. A console port comes later down the line.
 
I don't see VF ever being online due to the nature of the gameplay. Maybe as a novelty.
 
this whole thread is full of inaccuracies...

for one, DOAU and SF3 and other online fighting games do suffer because of the online lag... in fact, quite a few moves that are throw counterable in DOAU are safe online due to lag...

this isn't something new, it happens in other games too, it's just less noticeable in racing and fps games due to stuff like prediction of motion/momentum/etc...

online play isn't perfect, it's hapmered by the speed of light and routers!

excluding it because it isn't perfect is an excuse, people would have fun, and the hardcore will either play it because they love the game that much that they will even play an imperfect version online, or not play it because it fucks up their timing and they don't want to use "lag tactics"...

it's just a cop out really...
 
Hmm. making the moves behave the same online as they do offline... why is this so hard to do?
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VictimOfGrief said:
*Sigh*

Yes they will. SC3 will be ported to most likely Xbox/Xbox 360 and probably PS3. Namco will wait another 2-4 years before coming out with SC 4 because they have to work on Tekken 6 for PS3.

VictimOfGrief, for the fifth time: There is not going to be Soul Calibur III for any system EXCEPT a PlayStation one. Sony owns worldwide distribution rights to it. Period. They're not going to give that away to help out their old folky friends at Microsoft camp, not that it would help anyone anyway being a port and all.

Soul Calibur 4? Yes, very possible, if not virtually assured. Soul Calibur: Defender of Soul Blade and your Mom? Another distinct possibility. Soul Calibur III? No. Impossibility.
 
I'd rather them focus on making the gameplay as tight as possible (not really a worry, it *is* VF), than trying to impliment a slipshod online mode for people who obviously don't care much for the game anyway.
 
Teknopathetic said:
I'd rather them focus on making the gameplay as tight as possible (not really a worry, it *is* VF)

Yes. Also, I think in an Online environment, that "Tight" feelins is lost due to lag and other issues. The statment is basically valid on how it wouldn't be VF5 if Online mode was implemented (VF5 wouldn't be VF5 if played Online). Also, its already been stated, but the nature of VF5 combos would almost assure that combos would be a broken system.
 
Teknopathetic said:
I'd rather them focus on making the gameplay as tight as possible (not really a worry, it *is* VF), than trying to impliment a slipshod online mode for people who obviously don't care much for the game anyway.

YES!

Virtua Fighter is arguably the deepest, most refined fighter on the market. Online play WOULD make it something different, even if it was a cute novelty. I would prefer them to focus on the continued greatness of the core mechanics.

Angelus: Your avatar is too big. 500kb
 
you guys do realize that "vf purists" or whatever DON'T HAVE TO PLAY ONLINE.

I am tired of people defending features getting cut.
 
VictimOfGrief said:
Hmm. making the moves behave the same online as they do offline... why is this so hard to do?

It's not about making the moves behave the same, it's about the player's relative timing. Even a small amount of lag changes things dramatically in VF. That being said, I wish they'd throw it in there just to have it there. Not everybody goes crazy about timings and stuff, some just want to play.
 
I wouldn't really say arguably :-p.

"Also, I think in an Online environment, that "Tight" feelins is lost due to lag and other issues. The statment is basically valid on how it wouldn't be VF5 if Online mode was implemented (VF5 wouldn't be VF5 if played Online)."


Exactly. For the hundreds of thousands of fans going online wanting to recreate the multiplayer experience online would be horrifically dissappointed.

No. Thanks.
 
Do I need to step out on a limb and mention how Soul Calibur III is owned by Sony.... sure... but Soul Calibur III SPECIAL EDITION HYPER MEGA MARIO JUMP PARTY PART 2 isn't?

The likeness of the characters and gameplay CAN be ported most likely very easily.

I'm growing sick and tired of everyone saying that Sony "OWNS" SCIII 4 LIFE because they don't, they hold that trademark game, title for their PLAYSTATION 2. I really wouldn't be suprised if Namco was looking to the PSP for either the Tekken or Soul Calibur series either.

So for the 6th time.... it will be ported in some fashion, just not named Soul Calibur III.

/end rant.
 
Teknopathetic said:
I'd rather them focus on making the gameplay as tight as possible (not really a worry, it *is* VF), than trying to impliment a slipshod online mode for people who obviously don't care much for the game anyway.
My thoughts exactly.

Even an ounce of lag would throw the gameplay off completely and ruin a bout. If they put in an online mode it would just be because it's becoming quite popular to do with big franchises. See; Gran Turismo, Metal Gear Solid, Winning Eleven/Pro Evo, etc, etc. Granted GT's online mode was eventually removed.
 
VictimOfGrief said:
Do I need to step out on a limb and mention how Soul Calibur III is owned by Sony.... sure... but Soul Calibur III SPECIAL EDITION HYPER MEGA MARIO JUMP PARTY PART 2 isn't?

The likeness of the characters and gameplay CAN be ported most likely very easily.

I'm growing sick and tired of everyone saying that Sony "OWNS" SCIII 4 LIFE because they don't, they hold that trademark game, title for their PLAYSTATION 2. I really wouldn't be suprised if Namco was looking to the PSP for either the Tekken or Soul Calibur series either.

So for the 6th time.... it will be ported in some fashion, just not named Soul Calibur III.

/end rant.

Exactly, dumbshit. It won't be SCIII anymore whenever its next incarnation is, it'll just be Soul Calibur 4 or Soul Calibur: Your Mama is a fucking whore, and that's it. Period. Enough fantasizing, that's what's going to happen. Sony OWNS WORLDWIDE DISTRIBUTION RIGHTS TO THE TITLE. No one else can even have a SC game with "SCIII" in the title. So the next game that comes out won't be SCIII, it'll be a different SC game.

So for emphasis: Soul Calibur as a series will continue in different forms on different platforms, just not Soul Calibur III in its current form.

And for clarification: Sony can put Soul Calibur III on PSP if they wanted, in fact the website even said "So you won't see SCIII on any other console... ever... well, unless they decide to bring it to PSP."

This argument is old and tired, and you gotta accept it now.
 
it's the same sort of creative decision as when developers choose not to have custom soundtracks in an xbox game. Big deal, get over it.
 
The obvious solution to this is to round up all the VF purists and shoot th...........I mean develop a new fighting game series with online play, both to test the technology and also to gauge the general public reaction to how lag issues affect gameplay online vs offline.

The thing they can't do is not do anything, or not be seen to do anything. They can probably get away with no online in VF5 because for the moment online play is niche and none of the main fighting series have it. However should Tekken and SC go online (and I think it will be Tekken first) it's going to be harder for VF to justify no online to the broader less fanatical player base.

If VF is perceived as being left behind it could hurt it's sales potential, and with rising development costs this could mean VF's with less resources put behind them as they appeal to a smaller and smaller base of fanatics.

The fighting genre is already stagnating. While the jump in graphics may provide a temporary remission once that novelties over, without new ideas and developments in the way the genre works, the diagnosis could be terminal.
 
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