Aside from the high prices of memory sticks, and lack of entry storage solutions for all their SKUs, I was pretty upset about their 3G plans' pricing.
I fully intended to pick up the 3G model, in hopes for some reasonable data plans, and maybe a memory stick to be thrown in. Obviously we don't know how the Japanese strategy would translate for the western release, but it certainly doesn't inspire confidence.
As for the battery life, I'm Ok with the idea of a "3-5 hours" battery life for a full charge, after all, I'm still rocking my PSP1000 and content with my 3DS stock battery. Just as long as there isn't a scenario where any settings combination would shave off an extra hour. 2 hours or less is just unreasonable for a portable with no replaceable battery.
This is what I personally took away from there conference today regarding the hardware:
- High price of memory sticks undermines their DD push, thus leading to a limited appeal of the service and screwing pubs and devs who choose to go digital only.
- High price of data plans will limit the appeal of 3G integration into games, which will render one of the supposedly biggest features of the device irrelevant.
- Limited appeal of the 3G SKU will also greatly limit location based apps, games, and integration thanks to the GPS being only mounted on the 3G model. I know there are other solutions, but they're not as ideal. (I also know nobody gave a fuck about this feature in the first place, but I did. I was really hoping it would gain traction).
I hope I get proven wrong on all, or any, of these assumptions.