samoilaaa
Member
When ps5/xsx were announced they told us how much will be achieved with zen 2 cpu
The only thing that was came true was faster loading time , we got bigger worlds but filled with nothing , there was a moment when i was wowed and it was during the reveal of Ratchet and clank rift apart's cyberpunk city , so much was happening on the screen it was amazing , thats what i want to see next gen , keep the same size of the open worlds but fill them with more memorable encounters , improved NPC ai in the cities , i want them to have conversations that feel real and natural not repeating the same line every 5 seconds , KCD 2 almost achieved this and remains to be seen if GTA 6 will do it , rockstar was alway on top when it comes to AI and cities that feel alive
Next gen consoles will most likely have zen 6 cpus ( zen 7 if they release in 2029 which i doubt ) and 4090 level gpu ( if the leaks are true ) so there is no excuse to not have all those things listed above , only if they lack ambition
- More detailed open worlds:
The faster CPUs and potentially larger memory bandwidth will allow developers to create more detailed and expansive open-world environments with greater object density and draw distances.
- Increased NPC counts and AI:
The improved processing power will allow for more complex AI systems and a greater number of NPCs in open-world games, leading to more dynamic and engaging gameplay.
- Enhanced physics and destruction:
More powerful CPUs will enable more realistic physics simulations and greater levels of environmental destruction, adding another layer of immersion to open-world experiences.
- Faster loading times and streaming:
While the SSD in current-generation consoles already helps with loading times, the next generation's advancements will further optimize the streaming of assets, allowing for even larger and more seamless open worlds.
- Potential for ray tracing in open worlds:
While not directly tied to the CPU, the improved GPU capabilities, combined with the CPU's ability to handle more complex scenes, could lead to more widespread use of ray tracing in open-world games.
The only thing that was came true was faster loading time , we got bigger worlds but filled with nothing , there was a moment when i was wowed and it was during the reveal of Ratchet and clank rift apart's cyberpunk city , so much was happening on the screen it was amazing , thats what i want to see next gen , keep the same size of the open worlds but fill them with more memorable encounters , improved NPC ai in the cities , i want them to have conversations that feel real and natural not repeating the same line every 5 seconds , KCD 2 almost achieved this and remains to be seen if GTA 6 will do it , rockstar was alway on top when it comes to AI and cities that feel alive
Next gen consoles will most likely have zen 6 cpus ( zen 7 if they release in 2029 which i doubt ) and 4090 level gpu ( if the leaks are true ) so there is no excuse to not have all those things listed above , only if they lack ambition
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