Next-Gen PS5 & XSX |OT| Console tEch threaD

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What does 4.5 million PS5s by the end of the year actually mean? That everyone who wants one will get one? Or are they still going to sell out as fast as they come in? And if so, until when?

I think it depends on the country. But I think the majority of people will get theirs within the early weeks.
 
Like... seriously?

Yes, it's a whole different game on the PSN store. It's the way Sony have designed things, different to Microsoft.

I wouldn't be surprised if it applies to all the PS4 games that are getting free PS5 upgrades. Saves won't be transferable on PS5 but will on Xbox Series.
 
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Honest question. What is the deal with BC on the PS5?

I plan to get the PS5 DE "soon", so I can enjoy the great games I missed on the PS4 (and play next-gen games, of course). From what I gather, 99% of the PS4 games should work on the PS5, but are there any enhancements? If the games play as-is, without improved resolution or frame-rate, I might as well get a cheap PS4 and then wait a few years before buying the PS5. If I buy the games digitally for the PS4, I assume they will be available for me on the PS5 as well?
99% of the unpatched games will run fine, the games that don't will likely have issues to do with running on faster hardware.

For example, a PS4 game will be expecting to load assets in from the HDD at a slow speed, but with the SSD loading them in very quickly it may cause timing/race condition issues In the game.

That's just a very basic example, and there'll likely be more complex issues for some games, that maybe used an API/library in a non-standard way, or that were very optimised in a very specific way for speed of the PS4, etc.

The games that will be improved, without a patch, will be games using dynamic resolutions to reliably hit 30 or 60Hz, they should now run at the desired/intended resolution all the time.

Games that also struggled to hit their target frame rates should now be hitting them regularly on the PS5.

So when charging across a field in 64 player Battlefield 1, with tanks,, smoke, explosions happening all around you, and planes annoyingly dropping bombs onto you, the framerate probably won't be dropping down to 40/50fps on the PS5 like It did on the PS4.

Also, games with an uncapped frame rate, such as Hitman, will run at a higher frame rate on PS5, this will be great for monitors and TVs supporting VRR.

Although most TVs support VRR from 40Hz (LG) and 48Hz (Samsung?), so uncapped games will need to run higher than those minimums to get the VRR benefit there.

What you won't see is PS4 games magically jump from their normal (fixed) 30fps to 60fps on PS5, unless they've been patched to do so.
 
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Like... seriously?

they need to justify charging for it again so they are making it a "separate game"

Stupid question, but do you know what changes have been made to the code of the original game? Because they may have changed code in a way that impacts save games. You should join the Early Access gaming world and see how often build changes break saves forever.

I'm not saying they have changed substantially, but without knowing the reasons (looking at the game) it's very premature to assume this is a cashgrab.
 
The brainiacs at Sony haven't disclosed any details. Frustratingly so.

But we do know it has a boost mode, which based on PS4 pro should at a minimum provide further framerate stability & increase due to brute force.

As an example, God of War on PS4 is locked 30, on Pro you can unlock framerate which swings towards 60 but never consistent, probably ~50 average. Boost mode on PS5 should lock it at 60 out the door without patches.

With some luck, Sony gives us more than that. Would like to see increased resolution, improved filtering and framerate doubling of 30fps game - but that's a personal wish list.

I wonder if anything will hit 120fps...

Because a threaded cane run on Bloodborne at 120 FPS and no loading...

giphy.gif
 
whats the Witcher 3 Collection? i dont remember a Witcher 3 version with better visuals? they released free One X and Pro enhancements for all owners

it is just the base game + expansions, nothing new, but it was treated as a separate product. The update for next gen is fortunatelly free, but CDPR never said is remastering the game. So, we can only hope.


Since the Spider Remaster is a new and improved version of the original, it just makes sense it would be treated as a separate game as well.
 
Was the update to remaster free? If so, then I don't understand why you can't use your old save games. Shows again why Smart Delivery works better.

Please clarify how Smart Delivery works better. I'll wait. Also, while you're at it, please clarify what smart delivery is.
 
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What does 4.5 million PS5s by the end of the year actually mean? That everyone who wants one will get one? Or are they still going to sell out as fast as they come in? And if so, until when?
where did you get the 4.5 mio units from, can you link to source?
4,5mio is about the same number as Sony sold PS4 until the end of 2013 (4,2m) and it would not be enough by far to satisfy demand.

Bloomberg once predicted 10mio units manufactured until the end of 2020, but we do not know how reliable that report is after Sony debunked the last report by the same source.
 
where did you get the 4.5 mio units from, can you link to source?


For now, Ryan said Sony will have more PlayStation 5 units ready for sale than they had PlayStation 4 units in 2013. About 2.1 million PlayStation 4 units sold worldwide two weeks after its 2013 launch, with a million in the first day alone.

 
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Stupid question, but do you know what changes have been made to the code of the original game? Because they may have changed code in a way that impacts save games. You should join the Early Access gaming world and see how often build changes break saves forever.

I'm not saying they have changed substantially, but without knowing the reasons (looking at the game) it's very premature to assume this is a cashgrab.
Could be due to different asset streaming. The save file is most likely tied to how the game load its assets.
 
At that time, the company sold 2.1 million PS4s in the first two weeks after launch, and 4.5 million between launch and the end of the year.
Sony: We'll have more PS5s than we did PS4s at launch
No idea the real number, but more than 4.5M apparently.
 





It's from here:


but was from PS4 day one launch till end of year
 
I think it depends on the country. But I think the majority of people will get theirs within the early weeks.

That's cool. I am pretty much happy to wait until the New Year but if I couldn't get one in January 2021, I'd be frothing at the mouth. I just want to give Digital Foundry some time to get some comparisons up and then decide which console to get first.
 
I'm really interested in how the Spider-Man remaster gameplay looks like. I believe that it's the same game just like Miles Morales, but Peter Parker version and the story of PS4 Spider-Man. Basically, it's taking advantage of Insomniac's upgraded engine for PS5 and it will includes all the features of ps5.
 
Things are getting juicy, apparently MLiD got the "secret PS5 title that Mark Cerny is working on" from RedGamingTech, MLiD said the same source was the one who told him about God of War teaser and other stuff such as the Fable teaser at the Xbox event.

Interesting that RGT never leaked this himself, he has on several occasions hinted that he indeed knew about this stuff, even the God of War teaser which was shown at the PS5 showcase, which I know through my own interactions with him. Curious as to why he never fully leaked it himself, he does often mention he doesn't want to leak information because he could get his sources into trouble and I think he wants to ensure his channel remains "tech and hardware" related rather than focusing on other news and game leaks etc like Foxy or MBG

Interestingly enough, when MLiD did leak that the God of War teaser was being shown as well the title Mark Cerny is working on, Matt Hargett got mad at him on Twitter and said he would stop supporting MLiD's channel. Matt who is also really good friends with Paul (RGT).





I'm starting to hate MLID, why the fuck he doesn't credit RGT?
 
HeisenbergFX4 HeisenbergFX4 Good day to you! IIRC you had commented on the subject of Sony moneyhatting content prior to the last PS5 event. Was FF16 THE huge moneyhat everyone was talking about prior to the show, or is there still something potentially even bigger?

FF16 was the big one and didnt see Demon Souls coming to pc though I heard that one was PS5 only but have heard one more for PS5.

Plus supposedly a big 3rd party coming to Gamepass and 1 more new IP not revealed yet by Xbox but it may be pretty far out so possibly next E3 yet?
 
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That's cool. I am pretty much happy to wait until the New Year but if I couldn't get one in January 2021, I'd be frothing at the mouth. I just want to give Digital Foundry some time to get some comparisons up and then decide which console to get first.
It depends on what games are you planning to play. Many 3rd party games are exclusives to PS5/PC with less games being on XsX. So, if resolution and FPS are important for you, then you don't need to wait for comparison. You just need to wait for RTX3080 re-stock and build a $3000 monster. That will be the best option for someone who doesn't care for playstation exvlusives ( not gonna judge any one on this, but not liking PS exclusives sounds stupid🤣)
 
I'm really interested in how the Spider-Man remaster gameplay looks like. I believe that it's the same game just like Miles Morales, but Peter Parker version and the story of PS4 Spider-Man. Basically, it's taking advantage of Insomniac's upgraded engine for PS5 and it will includes all the features of ps5.

Same. We still need to see how it looks before pre-ordering. I've held off from ordering Miles Morales as I don't know what the Ultimate edition looks like.
 
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FF16 was the big one and Demon Souls though I heard that one was PS5 only but have heard one more for PS5.

Plus supposedly a big 3rd party coming to Gamepass and 1 more new IP not revealed yet by Xbox but it may be pretty far out so possibly next E3 yet?
I was expecting something bigger than FF16, unless they are planning something huge for that game.
750M is too much for something that is not "mainstream". Sounds weird.
Edit: Unless that is the total spent on deals and there is more to come.
 
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