I thought they already aid it was 250gb on next gen?Activision wtf
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Thank goodness, we dont want yanky tearing game to be praised and everyone needs a new TV to enjoy the game without cutting my eyeballs.
Tearing and bad frame rates cannot be acceptable by having to use a freesync monitor or a new TV with that feature, these are consoles.
Austin something did a teardown of the PS5 and took a photo from the 2 APU's side by side.
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You dont need 4k resolution to be able to see 4k textures, i dont know why everyone gets that mixed up,Holy smokes. I really hope allowing people with 1080P TV's to disable 4k texture packs is a general thing this generation.
have you seen that graph?
Something is working very wrong pulling all the tests to the ground.
The game is in dire need of a patch.
Tom lying again? how weird..... Or Tom have very badly configured your system.
The lighting and texture resolution, is far better than the ps4 version!!!!
Yes in the box but then they came with a tweet where they required less space.I thought they already aid it was 250gb on next gen?
its nice to know he doesn't have a PS5
Its using vsync -I think because all Xbox have VRR so Ubi just skip V-sync there.
Everybody can talk and spin for Sony all they want. Fact is Sony took a bunch off the shelf parts, shoved them in a PC case and called it a PS5. The hardware tells the story. PS pro showed they were in over their heads. How many TFLops was the PRO compared to the X? They mistakenly planed to release PS5 in 2019 (RDNA 1) but caught wind of what MS was up to (RDNA 2) and had to scramble to close the TFlop gap. Sad to say they consistently can't, which doesn't bod well for the future. Plus doing Back compat in hardware is a death sentence. But I digress They had already finalized their hardware architecture ( Phil confirmed this) so had to overclock the gpu/cpu. Which they found to be unstable so had to go with variable clocks. Their cobbled together and over the top cooling solution attests to this. I could go on. Oh and right a company that makes TV's told AMD a company that does GPU/CPU thanks but no thanks we've got a better custom solution than RDNA2? Last thing has Sony clarified, been transparent or pushed back on any of this? Their silence is deafening. Truth will eventually come out and the speculation will end.
Oof.. so Xbox has tearing issues that Playstation doesn't?
I do apologizeBo_Hazem for previously accusing you of just not noticing it lol
WTF is up with that? Why does Xbox suck at V-sync?
PS4 and PS4 Pro don't suffer the issue, while all Xboxes have. So the problem may lie in the Xbox codebase.Actually, we know nothing about the PS5 version. No one has any game code, so that version could be the same, better or worse. We simply don't know until we observe (here we plug the obligatory Schrödinger's cat dilemma)
Yeah, but it is no proof that the PS5 doesn't suffer of that. The indication is strong, but we have to wait for 2 days for any confirmation.PS4 and PS4 Pro don't suffer the issue, while all Xboxes have. So the problem may lie in the Xbox codebase.
was the same last gen.Oof.. so Xbox has tearing issues that Playstation doesn't?
I do apologizeBo_Hazem for previously accusing you of just not noticing it lol
WTF is up with that? Why does Xbox suck at V-sync?
You need to tell that to a lot of devs that missed VSync on Xbox One family last gen too.I think because all Xbox have VRR so Ubi just skip V-sync there.
I could be well off ... but i'm getting 329mm2 by measuring the length of the diagonals of both APU in pixels, working out the pixel areas from that, and using the known Xbox Series X area to calculate the PS5 one.
Diagonal length in pixels on the XSX ... 183
Diagonal length in pixels on the PS5 ... 175.
But that value sounds too large to me. How did you calculate yours?
Ok, time to spam. We need to get to 4k pages and we have just over 1 day left.
So I'll just spam! No meaningful content.
Misterxmedia is a neogaf memberEverybody can talk and spin for Sony all they want. Fact is Sony took a bunch off the shelf parts, shoved them in a PC case and called it a PS5. The hardware tells the story. PS pro showed they were in over their heads. How many TFLops was the PRO compared to the X? They mistakenly planed to release PS5 in 2019 (RDNA 1) but caught wind of what MS was up to (RDNA 2) and had to scramble to close the TFlop gap. Sad to say they consistently can't, which doesn't bod well for the future. Plus doing Back compat in hardware is a death sentence. But I digress They had already finalized their hardware architecture ( Phil confirmed this) so had to overclock the gpu/cpu. Which they found to be unstable so had to go with variable clocks. Their cobbled together and over the top cooling solution attests to this. I could go on. Oh and right a company that makes TV's told AMD a company that does GPU/CPU thanks but no thanks we've got a better custom solution than RDNA2? Last thing has Sony clarified, been transparent or pushed back on any of this? Their silence is deafening. Truth will eventually come out and the speculation will end.
Both companies highlight the differences in their products as being positives... you guys always over-react when MS does it and ignore when Sony does.Tweets like this are just empty after all the hardware and software shade they've thrown at Sony over the course of the year (feeding the disinformation machine that is their army of frothing riled up fanboys).
SadlyGlobal launch is next week but not enough time to 4K.
Only rdna3, you forget zen3 and theYou can blame the vsync implementation but we all know the real reason
PS5 RDNA3 POWER
we can do it! I ... speculate.. that we canSadly![]()
Considering the differences in aspect ratio between the two dice, measuring the diagonal dimension on a granular pixel grid is going to be inherently more erroneous than measuring the vertical and horizontal dimensions; because the diagonal is a stepped pixel pattern that is different for each die.
That was divine intervention. Take it as a sign.Spent all morning waiting for the Xbox drop on walmart.com only to get distracted right at the time it dropped lol
Oh well, no XSX for me this month I guess.
Austin something did a teardown of the PS5 and took a photo from the 2 APU's side by side.
![]()
Everybody can talk and spin for Sony all they want. Fact is Sony took a bunch off the shelf parts, shoved them in a PC case and called it a PS5. The hardware tells the story. PS pro showed they were in over their heads. How many TFLops was the PRO compared to the X? They mistakenly planed to release PS5 in 2019 (RDNA 1) but caught wind of what MS was up to (RDNA 2) and had to scramble to close the TFlop gap. Sad to say they consistently can't, which doesn't bod well for the future. Plus doing Back compat in hardware is a death sentence. But I digress They had already finalized their hardware architecture ( Phil confirmed this) so had to overclock the gpu/cpu. Which they found to be unstable so had to go with variable clocks. Their cobbled together and over the top cooling solution attests to this. I could go on. Oh and right a company that makes TV's told AMD a company that does GPU/CPU thanks but no thanks we've got a better custom solution than RDNA2? Last thing has Sony clarified, been transparent or pushed back on any of this? Their silence is deafening. Truth will eventually come out and the speculation will end.
Both companies highlight the differences in their products as being positives... you guys always over-react when MS does it and ignore when Sony does.
Both companies do a bit of bullshitting in those statements too.
I really wish my fellow Sony fans would stop getting so butthurt over Microsoft..
I thought the chip would be alot smaller than that. Hopefully we get s die shot soon.
IS this title still being developed by a single guy in china? If so he's way to humble
Its right on this page![]()
Its right on this page![]()
Everybody can talk and spin for Sony all they want. Fact is Sony took a bunch off the shelf parts, shoved them in a PC case and called it a PS5. The hardware tells the story. PS pro showed they were in over their heads. How many TFLops was the PRO compared to the X? They mistakenly planed to release PS5 in 2019 (RDNA 1) but caught wind of what MS was up to (RDNA 2) and had to scramble to close the TFlop gap. Sad to say they consistently can't, which doesn't bod well for the future. Plus doing Back compat in hardware is a death sentence. But I digress They had already finalized their hardware architecture ( Phil confirmed this) so had to overclock the gpu/cpu. Which they found to be unstable so had to go with variable clocks. Their cobbled together and over the top cooling solution attests to this. I could go on. Oh and right a company that makes TV's told AMD a company that does GPU/CPU thanks but no thanks we've got a better custom solution than RDNA2? Last thing has Sony clarified, been transparent or pushed back on any of this? Their silence is deafening. Truth will eventually come out and the speculation will end.