In non if generations gpu jump was 2 to 3 times it was much higher . Maybe thats why he feels people aill be dissapointed ? You are holding onto a nonnsense .
Xsx 12.08 tf and ps5 12.94 tf
Nah, guy is full of shit. If he said 13TF + RT + VRS back in August people would go nuts. The fact that he said it will be disappointing clearly points to him not knowing shit. Not that we know, but we are speculating. This guy is building up his yt chanel while working 12hr night shifts in Alaska witu next gen specs in hands. Sure...
In any case, I saw everything posted by Komachi/Apisak and Usman so post you are referring to from Oct is no news to me. That same post is actual article from June 2018, so you can google it.
In the end, its all about being insecure. I have not read one thing from hardcore sony fans here that wasnt mocking and shitting on others. Tells you alot when people call me MS fanboy and I was first one not believing (still not tbh) about 12TF XSX number. So, in the end its just insecurity IMO.
I have a VERY clear method on how I got PS5 specs. I speculate its likely true, and nothing insiders told can make me say "fuck it, its bs". Why? Because they dont know the specs. They hear vague rumors, someone gave them tidbits, but nothing concrete.
With Apisak/Komachi info we have following :
Gonzalo ES1 - January 1.0GHZ GPU (Ariel codename) + 8 core 1.6GHZ base clock Zen2 - console codename
2G16002CE8JA2_32/10/10_13E9
Gonzalo ES2 - April 1.8GHZ GPU (Ariel codename) + 8 core 1.6GHZ base clock Zen 2 - console codename
ZG16702AE8JB2_32/10/18_13F8
Firestrike score - 20K+ (as per Apisak, 2x the first Gonzalo)
Flute benchmark QS - July 1.8GHZ GPU (Ariel codename) + 8 core 3.2GHZ boost (1.6GHZ base) clock Zen2 with 1/4 of L3 cache
16GB of GDDR6 RAM on 256 bit bus + 18Gbps chips (highest clocked chips available)
Oberon QS - August GPU (Ariel codename)
GPU clocks
Base 2.0GHZ
BC2 911MHZ
BC1 800MHZ
Firestrike score? If Gonzalo at 1.8GHZ is 20K+, with 2.0GHZ it would put it around 21.5K (~2080 territory).
So this is where I got the numbers. Its there, clear to see. If tomorrow Xbox codename leaks, and we get good connection between Arden, iGPU (1607 is the code) and some kind of benchmark (like Flute is, which was pulled after one day) I will be first one to look into it and call it for what it is.
Now, consoles can still be 12-13TF beasts, and I would like it, but I think everything credible (at least for PS5 for now) points to 9-10TF. If there is official spec leak, or we got something concrete, Ill gladly change my mind. Since not even Spencer confirmed 12TF as in actual TF Ill wait for a bit.