SlimySnake
Flashless at the Golden Globes
this is a relief. i dont care who edges who as long as they are both in the 12 tflops range.Game graphics engine designer working on both consoles says, and I quote. "The differences between these machines is negligible. Yes one edges out the other slightly but so what, our game looks and runs phenomenally."
when pressed about the old numbers still being correct 11.6 and 12.4 response I got was."Not going to do that to youagain, some tweaks same ballpark, same advantages and disadvantages."
about their games presentation, they have a trailer cut and ready to show..
Asked about bc for both systems and was told "Game doesn't have to work on PS4 but we are dealing with both current X systems." Out of respect I won't quote exactly what he said about it but it seems they aren't letting current gen hold them back. I'd avoid ambitious games that are definitely aimed at PS5 and XseX if I didn't own one or a good gaming computer.
His final thoughts, "Everyone is missing the big picture. We're running at native 4k and locked 60 with room to spare on both kits.We are able to implement systems and gameplay devices that would crush current consoles, our Lighting alone current gen drops the game to under 20fps at very low resolutions."
Im going to see if I can actually get him or someone else to commit to an interview about their current games. By commit I mean put his name out their we just won't be able to go into much detail about the systems but they are primed to show off 000000 O.
it will be interesting to see what cross gen games can do on next gen consoles. this gen it was basically the same exact game at 1080p. some games like watch dogs didnt even hit 1080p. same lighting engine, same destruction, same everything. iirc, BF4 had more players but thats about it. Destiny, mgs5, far cry 4, cod, pretty much everything was the same.
i wonder if they will have two different lighting systems in place. ray traced GI for next gen, baked for current gen. i would love to see destruction and higher enemy/npc counts in cross gen games as well. i really dont want the same exact game at native 4k 60 fps.
this also confirms both consoles are at least on par with 2080 since i can do native 4k 60 fps on medium-high on my rtx 2080 as long as i keep rtx off.