M1chl
Currently Gif and Meme Champion
Oh shit really? Because it sounds really fucking good for what it is then.To simplify it, XSX audio will be much, much better than this current gen, but it's the baseline of audio raytracing that would make the difference in both. Sony went the extra mile and you can even hear every exact droplet of rain that would exceed hundreds of sound sources that has been NEVER heard of before, with Dolby Atmos being the pinnacle of sound tech only capable of 32 sources. The Tempest 3D Audio engine could produce up to 5,000 sound sources! That makes it even future-proof.
New engines should utilize that and would probably built in new, easier implementation for sound in newer engines to fully produce direction, reflection, distance of the sound sources.
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Could you even get what it's like to hear every droplet of rain means for immersion? If Microsoft wants to keep up they need to use more GPU power to deliver that, no shortcuts.
Well, but it seems, like it's not accurate: https://developer.dolby.com/blog/spatial-audio-and-the-ps5/
But it's amazing, with ORI it sounds so good. Hopefully more games are going to take advantage of these new 3D processes.
Sorry already mentioned...
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