Next-Gen PS5 & XSX |OT| Console tEch threaD

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I know a guy who had a senior position at People Can Fly (worked on that Gears sequel they developed) and shortly at Epic when they bought PCF. He quit that job and I met him a few months later, so I asked how he was doing. He told me he had gone to work for a bank (still working with GPUs, probably AI but he couldn't give any details) and it had been a great decision. He said he wouldn't even consider going back to gamedev. Too much pressure, crunch, unrealistic deadlines, overall stress. I'm not defending the other guy, what he's doing is wrong, but I can image how you can get burnt having such a job.

And is your friend bitter towards people can fly and all companies associated with them, to the point of spending his own personal time reaching out to rapid fanboys and taking part in you tube stuff to spread FUD and be negative as possible to every former part of the industry he worked in ?

If an employee finds a better profession, he does not care about downplaying his previous one and doing fanboy drivel over a 500 bucks plastic toy that he has not worked on for > 10 years.

If this ex sony dev was in a good place professionally he would not care, it does not add up. His physcoligical profile is disturbing.
 
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And is your friend bitter towards people can fly and all companies associated with them, to the point of spending his own personal time reaching out to rapid fanboys and taking part in you tube stuff to spread FUD and be negative as possible to every former part of the industry he worked in ?

If an employee finds a better profession, he does not care about downplaying his previous one and doing fanboy drivel over a 500 bucks plastic toy that he has not worked on for > 10 years.

If this ex sony dev was in a good place professionally he would not care, it does not add up. His physcoligical profile is disturbing.
Of course not, he's a very reasonable person (I heard some things about working for Epic but I'll keep that to myself). But I've heard similar stories from many devs working for many different game studios. Gamedev is a very brutal business, certainly not a place for people who want to strike work-life balance. That's why we hear a lot of those stories and why some people just snap. I heard that sites like Glassdoor where you can read about working conditions at your potential employer are especially popular among IT people, including game devs.
 
Of course not, he's a very reasonable person (I heard some things about working for Epic but I'll keep that to myself). But I've heard similar stories from many devs working for many different game studios. Gamedev is a very brutal business, certainly not a place for people who want to strike work-life balance. That's why we hear a lot of those stories and why some people just snap. I heard that sites like Glassdoor where you can read about working conditions at your potential employer are especially popular among IT people, including game devs.

Well the IT Business is kinda broken?

This is taking place in germany:
I'm working in IT-Support am the assitant Team Leader for 40 People. We are doing 1st level support for retail shops. Making sure the shops IT Systems are working especially the Tills and such. I've kinda stumbled into this job as a furst level agent after failing to study IT and Physics ( i'm kind of addicted to gaming / watching stuff or entertainment overall also was smoking pot back then ).

So because I had'nt finished university beeing 27 years old I took the first thing that wasn't lame and did pay my rent and stuff.
Anyways I have a knack for IT software/hardware issues and how to fix them and i like optimizing processes and so on. I've worked my ass of for about 3-4 years did 60-70hour weeks just to show my value and so on.

But about a year ago I got promoted, now i'm co managing the team and to be honest, my payment doubled ever since I've started six years ago. But I am actually not doing much. I'm getting paid double the amount for 1/4 of the work that i'm putting in. So I'm essentially getting 8 times more money for the time I am actually working. ( obviously I have to be up to date, hit some deadlines, be available 40 hours a week and so on )

So yeah I get why developers might say fuck it I'm changing the business. The work-life-balance just isn't worth it.
 
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Ok not to my mega reply after reaching the final page:



Minecraft is the worst thing happened to gaming in this current gen. The level of graphics is unacceptable even in PS1 standards. It's something to expect from early 1990's at best.

No matter how much effects you put on it, it won't make it look good. Time to see something worth mentioning than that infant-level game.



It's still a streaming game, needs faster internet > faster HDD/SSD.



So far it's 11sec, only 8 seconds faster than SATA 3 on a potato PC:



AMD FX 6300 6 core cpu, 16gb of DDR3 RAM, Geforce GTX 680 2gb video card with 3 hard drives and 2 SSD 250 Sata 3 soon I will be adding a M.2 PCIe through a PCIe x4 slot adapter



I opened every cabinet/room/house in RDR2, The Divison 1-2, Days Gone etc. Yeah, I would love much more accessible buildings.



Same here, actually only seen one noisy one from all of the PS4/Pro I've seen, and it's been US-spec model. Both PS4 base then Pro are silent, the Pro can make slight sound if the room is hot (28C+) and no AC is on.



Yeah I really think it's a waste of time to even open and watch that video, we need something worth mentioning.



I'm just wondering, we're hearing a lot of talk from devs about PS5, nothing about XSX. What's happening? NDA seems to be even much tighter in the green side.

:messenger_grinning_squinting:
Added to Ignore list.
 
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It makes sense doesn't it. PS5 is custom rdna2 and Cerney in his address said they are putting things in that may be picked up by AMD into their future cards. 3 comes after 2. Boom! there it is
I remember that too.

I wonder if Xbox has those features as well.
 
It makes sense doesn't it. PS5 is custom rdna2 and Cerney in his address said they are putting things in that may be picked up by AMD into their future cards. 3 comes after 2. Boom! there it is
It's just how the roadmap works. It's the same with certain Xbox features.
And to think, when thelastword thelastword speculated about this a while back, he got bullied by the usual suspects.
 
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It makes sense doesn't it. PS5 is custom rdna2 and Cerney in his address said they are putting things in that may be picked up by AMD into their future cards. 3 comes after 2. Boom! there it is
He was saying that about pin point gpu flushing rather than full gpu flushing .maybe thats rdna3 feature ?
 
I remember that too.

I wonder if Xbox has those features as well.
You'd expect any features outside of stock rdna2 to be co-created by AMD with each platform holder. Any bespoke similarities in each other's apu would be coincidental, although informed by sound principles and next gen foresight.
 
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He was saying that about pin point gpu flushing rather than full gpu flushing .maybe thats rdna3 feature ?
Yes, GPU cache scrubbers. Select resources can be flushed and replaced, while preserving the remaining cache.
Currently of limited use on PC, though. Hence why it currently is PS5 only.
 
The PS5 may actually have features that go beyond RDNA2. That doesn't mean they are RDNA3 features, but there may be some of those features in RDNA3. So the PS5 simply has a few things that go beyond RDNA2 and AMD may incorporate them into the next generation of GPUs.

If that's true at all. Hopefully we will find out soon!^^
 
cerny did say that if u find features developed for the ps in the amd cards later, it doesnt mean sony simply "took" them but their collaboration paid off.
i think xbox will have pretty much the same feature set. maybe slight diffrences here and there for both systems.
incredible performance levels from both machines. i run a 2080ti/3900X under a custom loop with 2 360 rads and 1 240 rad. all pretty much cranked to the max.
but even with this machine, God of War for example is something i dont get on the PC plattform.

The budget in these games is very important and the shared know how for the sony developers make incredible stuff a reality.
Xbox alrady said they wanna share tools in their 1st party as well. so hopefully we see an increse in quality there as well.

lets gooooo

pc still crushes consoles for shooter / strategy games :p
 
Yes, GPU cache scrubbers. Select resources can be flushed and replaced, while preserving the remaining cache.
Currently of limited use on PC, though. Hence why it currently is PS5 only.

So that could be an RDNA3 feature.

It sounds pretty useful and makes ram use more efficient. But how do we know that Microsoft doesn't have this as well?
 
We don't know for certain but Cerny says it's just for them (Sony) in his talk.

The reason why I have some doubts it's that if it's a RDNA3 feature I dont see why Microsoft doesn't have it as well since it sounds very useful.

However there is the possibility that Sony worked with AMD to design this feature and maybe that's why Microsoft doesn't have access to it.
 
The reason why I have some doubts it's that if it's a RDNA3 feature I dont see why Microsoft doesn't have it as well since it sounds very useful.

However there is the possibility that Sony worked with AMD to design this feature and maybe that's why Microsoft doesn't have access to it.

I don't think it's an RDNA3 feature. Cerny says cache scrubbers is a feature that they specifically required for the PS5 and implies it will not be adopted for the PC GPU space - at least not for the time being. I'm assuming this is due to the fragmented hardware base of the PC market. It only makes sense to have if you have really fast SSDs in every machine.

Take a gander at:
 
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Oh, how this little PS5 boy has grown, wasn't even RDNA 2 a while ago.
I'm actually waiting for the same people who were not long ago asserting that PS5 cannot possibly support VRS otherwise Cerny would have specified so to now come back with the certainty that of course XSX supports GPU cache scrubbers.
 
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I'm actually waiting for the same people who were not long ago asserting that PS5 cannot possibly support VRS otherwise Cerny would have specified so to now come back with the certainty that of course XSX supports GPU cache scrubbers.
Narrative has already changed from teraflops to CPU/SSD/DLI, why not?
 
Narrative has already changed from teraflops to CPU/SSD/DLI, why not?
Actually I think that's just Microsoft trying to get ahead of Sony in marketing. Trying to take the SSD selling point away from them. That unintelligent people take anything these companies say at face value is another story...
 
I watched a video for dealer gaming, I know he is fanboy but he knows about Xbox he said ACV it's going to be 60fps with very high settings. I hope it's true otherwise I'm gonna burn ubi 😠
 
I don't think it's an RDNA3 feature. Cerny says cache scrubbers is a feature that they specifically required for the PS5 and implies it will not be adopted for the PC GPU space - at least not for the time being. I'm assuming this is due to the fragmented hardware base of the PC market. It only makes sense to have if you have really fast SSDs in every machine.

Take a gander at:


I don't get why people are so irritated about that topic. Both MS and Sony worked together with amd to build these consoles. Both console manufacturers have their own ideas and resources to co-design certain cpu/gpu/apu/overall hardware features.

AMD had the combined resources of all 3 companys at their disposal and might therefore had new information, ideas and concepts for future features that might be relevant for their line of products.

Both MS and Sony probably paid some money and signed some hefty ndas to get informations about AMDs R&D anf future specs and features, and might have again paid to use some of those in their next gen consoles which will release before AMD finishes their RDNA3 designs.
AMD profits hugely from this cooperation in terms of money and knowledge. They are already investing even more money into R&D.

Basically MS and Sony are accelerating AMDs progress.

Noone is saying MS doesn't have RDNA3 features. However we don't know which possible RDNA3 features which console has at this point.
However we will learn about those eventually.
 
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I am convinced the PS5 SSD is going to be the game changer. Cerny is no dummy, there is something big at play here. No way they put a lot of effort into building a custom I/O for this SSD to just save a few secs of load times.
 
I am convinced the PS5 SSD is going to be the game changer. Cerny is no dummy, there is something big at play here. No way they put a lot of effort into building a custom I/O for this SSD to just save a few secs of load times.

Sony really needs to show off a really good tech demo of the I/O capabilities. Because that would clear up a ton of confusion over it.
 
I watched a video for dealer gaming, I know he is fanboy but he knows about Xbox he said ACV it's going to be 60fps with very high settings. I hope it's true otherwise I'm gonna burn ubi 😠
There is zero reason to doubt that. That game was designed with current generation in mind and is getting buffed up for next gen. Uncompromised 4k60, no ifs and buts.
 
I am convinced the PS5 SSD is going to be the game changer. Cerny is no dummy, there is something big at play here. No way they put a lot of effort into building a custom I/O for this SSD to just save a few secs of load times.

I am on this route as well, something is brewing with the ssd. I know people harp on about the ssd won't do this or do that but Cerny is basically gifted in design, he is not going to put all this effort into this particular area for nothing.

I think we are going to be pleasantly surprised at what he has in-stored for us.
 
There is zero reason to doubt that. That game was designed with current generation in mind and is getting buffed up for next gen. Uncompromised 4k60, no ifs and buts.
I know but what made me skeptical that windows central reported yesterday that the game will run at 4k but they didn't mention the fps so it had me worried
 
Well the IT Business is kinda broken?

This is taking place in germany:
I'm working in IT-Support am the assitant Team Leader for 40 People. We are doing 1st level support for retail shops. Making sure the shops IT Systems are working especially the Tills and such. I've kinda stumbled into this job as a furst level agent after failing to study IT and Physics ( i'm kind of addicted to gaming / watching stuff or entertainment overall also was smoking pot back then ).

So because I had'nt finished university beeing 27 years old I took the first thing that wasn't lame and did pay my rent and stuff.
Anyways I have a knack for IT software/hardware issues and how to fix them and i like optimizing processes and so on. I've worked my ass of for about 3-4 years did 60-70hour weeks just to show my value and so on.

But about a year ago I got promoted, now i'm co managing the team and to be honest, my payment doubled ever since I've started six years ago. But I am actually not doing much. I'm getting paid double the amount for 1/4 of the work that i'm putting in. So I'm essentially getting 8 times more money for the time I am actually working. ( obviously I have to be up to date, hit some deadlines, be available 40 hours a week and so on )

So yeah I get why developers might say fuck it I'm changing the business. The work-life-balance just isn't worth it.

You say you're not doing much work? But you're a team leader? When you're doing ITSM like that, as a team leader it's your job to make your team productive. What are you doing to improve morale and develop those people. What about THEIR careers? You need to help those who are able and willing to develop their careers. Help them get where you are. Motivate the team so that they work better. Since you have experience in doing what they do, what roadblocks exist that you could help get removed now that you're at a higher level? There's plenty of work to do usually, it's just a different kind of work. I've been where you are and I came up that track in IT. Now I'm senior management for Infrastructure and cyber security teams. It's about building the best teams once you get off the individual contributor roles. Anyway...off topic. ;)

Yes, IT support center, especially if they are helpdesk or service desk can tend to be a bit like sweat shops. People burn out faster so they need good leadership and they need a path forward. If one or both of those things don't exist, people end up getting bitter and you wind up with high turnover.
 
I watched a video for dealer gaming, I know he is fanboy but he knows about Xbox he said ACV it's going to be 60fps with very high settings. I hope it's true otherwise I'm gonna burn ubi 😠

60FPS sounds low for a cross-gen game.
We're still expecting Pro and X to be at or close to 4K right? PS5 and X2 should shoot well above if handled properly.
 
To be honest, I expecting this type of jump between cross-gen until they trully master the new consoles.

Probably, still disappointing such little effort goes in given the massive jump even from mid-gen consoles.

Exclusives are going to be on a whole other level. Can't wait to see them!
 
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Probably, still disappointing such little effort goes in given the massive jump even from mid-gen consoles.

Well, current gen is the best prove we can gen. The jump from third party are not that huge, I mean, CoD Advance Warfare runs unlocked 60 on Xbox 360 and Ps3 (unstable) and runs almost perfect 60 on PS4 and Xbox One.

We pretty much getting dissapoint in the early gen because exploring the SSD at his full potential will be not a job for third party, probably first party will shiny in this departament from a long run.
 
Well, current gen is the best prove we can gen. The jump from third party are not that huge, I mean, CoD Advance Warfare runs unlocked 60 on Xbox 360 and Ps3 (unstable) and runs almost perfect 60 on PS4 and Xbox One.

We pretty much getting dissapoint in the early gen because exploring the SSD at his full potential will be not a job for third party, probably first party will shiny in this departament from a long run.

I wouldn't be surprised if cross gen games were 90-120FPS considering the differences from GCN to RDNA2. An additional 30FPS being the main difference between mid gen and next-gen sounds too low.
 
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