Vae_Victis
Banned
Good design choice... Or![]()
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They are fine on their own, by why so different from one another? Weird choice.
Good design choice... Or![]()
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Good design choice... Or![]()
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I've been sitting around with my 2Gbps connection for over a year hoping that Sony gives us PS Now or google gives us Stadia. But they all just ignore this region![]()
Anyone interesting in the next-generation of discreet GPU's from AMD should watch this video, interesting stuff. Apparently "some" RDNA 2 cards will be hitting the same clock speeds as the PS5 GPU which is 2.23 Ghz, however the cards can't seem to go over that without having issues like logic breakdown, same reason to why the PS5 was not clocked higher than 2.23 Ghz as Mark Cerny pointed out, this seem's to be a constraint of the RDNA 2 architecture.
Another leak mentioned that the RDNA 2 GPU's will have an "Infinity Cache", this will be around 128 MB of cache memory and will apparently mitigate the slower memory bandwith. Interestingly enough RGT has mentioned a few times now that the PS5 will not have bandwidth issues and this is what he's heard from developers, this is due to its "robust caching system".
Fake.
Needs to be blurry for legitimacy.
Maybe jump while taking the picture. Or run from side to side.
I wonder what the people inside looking at you doing so would be thinking.
Your only argument is that it comes from an unknown source towards a journalist. That's a lot of times how journalism works. They got anonymous sources that tell them things.
The yields were initially 50% this would of been when production started, article already mentions yields have since improved and are stabilising. If you want comparison the PS3 had a usuable yield of between 10-20% initially for the CELL. It is normal for new tech on a not fully matured process. TSMC 7NM is good yes but even then the yield rate for its 7nm for graphics purposes is only 80% this is across the board including the high end and low end. The high ends yields would be lower and the low end yields higher. Nothing ever hits 100% yields and it's incredibly hard to hit 90% yields. Consoles have even tighter restrictions as they have customisations to the silicon meaning they have to be even more strict on what silicon gets through.To be seen. It's not normal what is happening at the moment. Yields are pretty low.
The image is too clean and steady. Incredible job for a gaming related phone image. Bravo.
cant wait for xbox fans meltdown tomorrow![]()
I'm a box man myself. I throw out the console.Sincerely. I don't give a shit about boxes.
It's always from the same people, there's always this pattern in them. You gotta give them credit for manipulating their audience into believing their fudMy lord, .. with all the FUD and other things that happen when Sony is going to have some kind of announcement, or after one, it feels like I'm watching this:
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A slight departure from the previous discreet AMD GPUs which usually have 1 fan, there were ones with 3 fans but even they didn't look no where near as big
All the FUD in the world won't make MS sell more consoles than Sony. That war has already been won.
The yields were initially 50% this would of been when production started, article already mentions yields have since improved and are stabilising. If you want comparison the PS3 had a usuable yield of between 10-20% initially for the CELL. It is normal for new tech on a not fully matured process. TSMC 7NM is good yes but even then the yield rate for its 7nm for graphics purposes is only 80% this is across the board including the high end and low end. The high ends yields would be lower and the low end yields higher. Nothing ever hits 100% yields and it's incredibly hard to hit 90% yields. Consoles have even tighter restrictions as they have customisations to the silicon meaning they have to be even more strict on what silicon gets through.
TLDR: yields were initially 50% have since improved shouldnt be of concern as this will not effect the quality of silicon that ends up in the consumer products because every bit that is classed as usable for PS5 will have gone through stress testing etc to make sure it meets the standards needed.
How would down clocking improve yields? Less active CUs I get it....![]()
I'm a box man myself. I throw out the console.
One is an issue (caused by TSMC), the other is a single chip design issue that will not be of any financial impact for the TSMC top line. They get paid anyways.If there was a yield issue out of the normal expected statistical distribution, TSMC give guidance to the market formerly like below
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TSMC warns of £426m hit from Fab 14B yield issue | bit-tech.net
Will make supplies up in Q2.bit-tech.net
If rumour were true there would be a statement, TSMC are stating 70 to 80 % yields for 7nm, and thats for everyone, smaller chips have less particulate bins.
There is no gossip about billion dollar issues, they are given guidance.
That game looks interesting but I hope they show some gameplay for it and that astronaut one with the girl and VR shit![]()
Waiting patiently for tomorrow. I predict shitstorms.
One is an issue (caused by TSMC), the other is a single chip design issue that will not be of any financial impact for the TSMC top line. They get paid anyways.
Xbox will have the exact same yield issues in their manufacturing process. Some have even speculated that the chips that failed to meet the requirements of the XSX are then used in the XSS?
You are talking rubbish.
No, that's how the business works.
And that's why you don't read such statements from TSMC just because one customer has some design issues. (and plenty had in the past and will continue in the future)
They don't matter for TSMC.
But if all their wavers suck, because they have bad materials, aka they fuck up their production, they have to issue a note for shareholders.
It's what ever the fud machine proclaims a couple of days before every Sony presentationjust a clarification, this productions yields could only get 11 million and was cut short from 15 million by 4 million. Does this indicate anything about defect failure of 30% for the PS5
It's always from the same people, there's always this pattern in them. You gotta give them credit for manipulating their audience into believing their fud
If there was a yield issue out of the normal expected statistical distribution, TSMC give guidance to the market formerly like below
![]()
TSMC warns of £426m hit from Fab 14B yield issue | bit-tech.net
Will make supplies up in Q2.bit-tech.net
If rumour were true there would be a statement, TSMC are stating 70 to 80 % yields for 7nm, and thats for everyone, smaller chips have less particulate bins.
There is no gossip about billion dollar issues, they are given guidance.
Dude, the yield has nothing g to do with failure of final productjust a clarification, this productions yields could only get 11 million and was cut short from 15 million by 4 million. Does this indicate anything about defect failure of 30% for the PS5
Agreed 100%. He stuck with 36 and cranked the clocks for various reasons (cost, technical stuff, etc) but he also must have figured keeping CU count same as PS4 Pro would be best.
Your still talking crap, in the first 10,000 units the statistical parametric yeilds are known and thats it. There are no surprises in high volume 3 sigma statistics.
Particulate is well known and its a functyion of die size.
So any deviations from that first statistically significant yield will be a materials or tools issue and will be all customers including apple.
Facts are difficult.
This has NO correlation to retail PS5 failure at all. If any of it's true defect chips are disposed of before they make therr waybinto any PS5.just a clarification, this productions yields could only get 11 million and was cut short from 15 million by 4 million. Does this indicate anything about defect failure of 30% for the PS5
They are fine on their own, by why so different from one another? Weird choice.
This has NO correlation to retail PS5 failure at all. If any of it's true defect chips are disposed of before they make therr waybinto any PS5.
And my other argument is there are many customers for that fab, funny how it just affects 1 customer.
Funny the FUD, first it was yields are so good sony have 38 CU, now yields are so bad they cant make any.
Its FUD. Parametric Yields with a known normal distribution and 3 sigma well defined dont suddently go tits up day before a reveal.
Particulate yield will be size dependent of die.
There are no unknowns in well defined statistics, only possibility in fabs is if a tool beaks or goes down, PM, and that would affect all customers for the outage.
STOP TALKING CRAP. I work in this field, its fucking embarrasing, its clear the rumour has no idea what they are talking about.
A halved Series X would have been absolutely right and I'm wondering why Microsoft decided to go the ugly way. Maybe to look more traditional with the Series S?Especially as they went as far as branding them as a "Series". I would have expected more homogeneous design aesthetics. Odd indeed.
I don't believe the ps5 will play most of the 2860 ps4 games at least not for a while.