Popup
Member
Going by some of the posts in this thread, it would appear fans of both platforms need the behaviour adjusting.
Going by some of the posts in this thread, it would appear fans of both platforms need the behaviour adjusting.
I would be very happy with a custom cooler per set. I think that would be the limit of customization for each game. It is simply elegant and totally beneficial.Going by some of the posts in this thread, it would appear fans of both platforms need the behaviour adjusting.
Which is dumb. Its a dynamic resolution. It could get boosted on PS5. We don't know yet. They're just guessing/lying.Key word, "based on" PS4 Pro's Resolution
![]()
It depends. They might have capped it at 1800p.BTW the resolution is dynamic so it will probably reach 4k native on PS5
BC game that runs at 4k on Xbox One X and 1800p on PS4 Pro.
BTW the resolution is dynamic so it will probably reach 4k native on PS5.
It think it is not capped... only that DF could only get the max 1800p in his tests.It depends. They might have capped it at 1800p.
Tbh there should be a patch to take full advantage of the PS5 performance, a PS5 Boost mode 4k 60fps.BC. It runs as PS4 Pro and Xbox One X.
"This brings us to the PS5 version, which will run through backward compatibility. According to the analysis done by Digital Foundry, the game runs at a dynamic resolution on the PS4 Pro and Xbox Series X. It achieves a peak of 4K on the Xbox One X and 1800p on the PS4 Pro. Based on this analysis, we can put the upper limit of the resolution for PS5 at 1800p."
Zero evidence. Its them guessing how an old unpatched game could run on PS5. Stupid bs clickbait.
Which is dumb. Its a dynamic resolution. It could get boosted on PS5. We don't know yet. They're just guessing/lying.
Fucking hate these stupid clickbait sites. This dumb shit just causes flame wars over nothing.
Tbh no one should go through torture of playing battlefield VTbh there should be a patch to take full advantage of the PS5 performance, a PS5 Boost mode 4k 60fps.![]()
BC game that runs at 4k on Xbox One X and 1800p on PS4 Pro.
BTW the resolution is dynamic so it will probably reach 4k native on PS5.
HOW CAN YOU PEOPLE BE SO STUPID!
Microsoft didn't make Minecraft. They bought a ready-made product.was responding to post suggesting that ms cannot make great games and suggesting some sort of templated approach (based on scores), so yeah flight sim is a valid option here
PS5 order canceled, Fuck this, you guys are on a sinking ship, i am going green.Bo_Hazem get the oars buddy,
kyliethicc lifejackets please, lets row this disaster today's the green pastures of paradise.
Xbox city here we come.
Its its wrong and some sort of clickbait video we are coming back in a powerboat.
RDNA2 in action![]()
I believe that few AAA games do not use the fast 10 GB for graphics, which will leave the CPU RAM of the system + RAM of the game at 6Gb which will require continuous accesses and therefore a drop in the average bandwidth.
From what I have read of some leaks, normally the accesses to the system + game are usually 56 GB / s on average. However, SX would be penalized twice by the blocking of the channels, actually subtracting 112 GB / s.
Leaving an average of 448 GB / s. That matches the above.
PS5 would get 448 GB / s -56 GB / s with 392 GB / s left. However I would have 36 CU to feed versus 52CU and only 9 CU per ShaderArray instead of 16/14 CU per Shader Array.
The SX architecture is unnecessarily complex, they should have put 20 GB and 6 Shaders array even if it came out at 599 I think it would have been a very well focused console.
Leaving an average of 448 GB / s. That matches the above.
You're wrong but:
Series X = 10GB @560GB/s and 6GB @336GB/s
PS5 = 16GB @448GB/s
End of story i guess
![]()
EDIT: oh, i think thats because PS4 Pro targets 1800p and One X targets 4k... move on, nothing to see here
its only fitting its BF again with first comparison
They don't know how it's going to end. It's not fair.
Is there any nextgen sequels you guys want that hasn't been announced yet or just rumored?
personally I would like to see a new Perfect Dark, Cuphead 2, a sequel to The Order( fight me) and bloodborne 2.
i love love battlefield 1, but bfv is one of the worst shooters ive played this gen. i dont play sp, so im talking about mp only but while everyone was getting outraged over female soldiers, no one bothered to look at how completely they fucked up the gameplay. they tried to appease the hardcore bf audience by nerfing guns and completely took the fun out of the game. all in the name of realism. it's the least fun shooter ive played and i say this as someone whose first experience with online games was socom. socom was brutal and punishing but still fun to shoot. there is nothing fun about BFV mp.Tbh no one should go through torture of playing battlefield V
Remembering all those vehicle and aerial sections makes me sick![]()
Wasn't that debunked as just speculation?no,
![]()
PS5 has more flexible Ram, more bandwidth and the PS5 is easy just the much better console. How many Devs have said that so far? We saw the Unreal Gameplay Demo on PS5 with about 800 million Polygon per Frame. Not possible on XSX
End of story
They don't know how it's going to end. It's not fair.![]()
What is being speculated is the amount of bandwidth the CPU will eat, but the idea that the CPU accessing the RAM on XSX will reduce its bandwidth is a fact.Wasn't that debunked as just speculation?
Nightmare Fuel
Yes if you read my post I distinctly said race to idle is used in PCs.
![]()
¡¡¡ P... S... 4... !!!
What is being speculated is the amount of bandwidth the CPU will eat, but the idea that the CPU accessing the RAM on XSX will reduce its bandwidth is a fact.
I think this comment discredits another one that SX would only have 336 GB / s during 16 GB accesses and I recalculate thinking that they would lose only 1 of the two channels. So I still consider it to be true.Wasn't that debunked as just speculation?
In that case bandwidth per TF would be a little higher on PS5.I believe that few AAA games do not use the fast 10 GB for graphics, which will leave the CPU RAM of the system + RAM of the game at 6Gb which will require continuous accesses and therefore a drop in the average bandwidth.
From what I have read of some leaks, normally the accesses to the system + game are usually 56 GB / s on average. However, SX would be penalized twice by the blocking of the channels, actually subtracting 112 GB / s.
Leaving an average of 448 GB / s. That matches the above.
PS5 would get 448 GB / s -56 GB / s with 392 GB / s left. However I would have 36 CU to feed versus 52CU and only 9 CU per ShaderArray instead of 16/14 CU per Shader Array.
The SX architecture is unnecessarily complex, they should have put 20 GB and 6 Shaders array even if it came out at 599 I think it would have been a very well focused console.
Leaving an average of 448 GB / s. That matches the above.
My favourite will always be GTA IV (4)It somehow reminded me GTA IV
My favourite will always be GTA IV (4)
Me: "Gets upset realising we won't get much loading screens next gen"
How about we should get free loading screen music along with the games, since we won't be able to listen to that anymore now? But I do know at least one person saying he was a bit let down by the fact he couldn't read tips during the loading screens, but hey, you cannot have it all now.
It'd be cool if more games could build in music players into the stories of games, so a player could listen to music as they run around the world. Like if Spider-Man could have music playing while swinging around or whatever. I think MGS did something like that. The moments when Low Roar played during Death Stranding were so cool. Tips will have to just be a menu now I guess.How about we should get free loading screen music along with the games, since we won't be able to listen to that anymore now? But I do know at least one person saying he was a bit let down by the fact he couldn't read tips during the loading screens, but hey, you cannot have it all now.
Spider-Man Remastered will let users turn the fast travel subway scenes back on if they want. Could be another game too.I don't know which developer it was but they said they allow the player to turn on those tip screens if they wanted them.
Imagine that being advertised as a feature LOLSpider-Man Remastered will let users turn the fast travel subway scenes back on if they want. Could be another game too.