We already saw examples of 17s vs 7s in Vanalla loading that is a bit more than 100%.
It was a bit weird, so full loads was 70% faster, fast travel seemed to be the same from a video that i saw, and save loads was 143% faster.
We already saw examples of 17s vs 7s in Vanalla loading that is a bit more than 100%.
3d audio works fine with any headphones. Though of course better quality headphones will sound betterWill this headphones work well with PS5+3D Audio (HyperX Cloud Alpha) ?
I have played the game, and didnt even finish it as it wasnt for me. I dont care what runs DMC better. But if you are going to fanboy over something, at least try and be fair, and dont pretend 3 of 4 modes dont exist.
As for the 'win' thing, what are you supposed to say when talking about comparisons.
So we currently have
Fortnite
Xbox 17 seconds
PS5 13 seconds (76% or 1.3x faster)
AC Valhalla
Xbox 86 seconds
PS5 52 seconds (60% or 1.66x faster)
Which is slightly in-line to what we should expect from that hardware differential.
Ubisoft? Marketing deal with MS?For dual sense, I'd guess Ubi will patch something to try and get it to sell a bit better on PS5.
You really are the worst at times, you know that?. Just read your post again, what you just posted, it sounds like salty fanboy drivel.
The only meltdowns i see in the DMC thread is from you lot. What does Xbox fans have to be upset about with DMC?, it was best in 3 of the 4 modes, and the 3 modes that will be played the most by far.
And if Zen 2 8/16 cpu, SSD, and a 2080 l;evel gpu for $500 is 'ripping off fans', then us PC gamers are the biggest mugs of all lol.
Anyway i'm not falling out with you again, so i'm done.
I apologize to Sircaw for saying that. Its just tough on here to discuss stuff at times.
Ubisoft? Marketing deal with MS?
Don't count on it.
Multiplatform games are the only comparable thing.Why are these comparisons made with multiplatform launch games?
It's only 1st party studios and possibly 2nd or 3rd wave multiplatform and exclusive games that will start to take advantage of these SSD's.
The differences won't be seen anytime soon until devs get a proper handle on the hardware.
And i agree fully. Unless one of them was running a game at like a stuttery 50fps compared to 60fps on the other, or one of them running a game at 1440p, and the other at 4k etc, then yes small details should not be a big thing, but it is on here,and always has been on here.Yesterday i said i would chose Valhalla on PS5 becaue of the tearing on that comparison video (which seems to be a fake video now). How many of you lot have said 'Fair play, the 120hz mode is better on PS5, but that mode is still all over the place framerate wise, and the XSX does run the other 3 main modes slightly better, so yes i would say the XSX version of this game is the best version'?.Xsex was supposed to be better for multiplats - so far, there is no evidence it is better in any perceptible way.
And I don't mean 30fps vs 60fps and some people can see the difference better. I literally mean that if you sit anyone down and watch 2 sets of footage without indicators, you would simply not be able to tell which is which. Even freeze framed and zoomed in.
So no, it's not a "win" for xsex - in fact it's lost a key selling point.
I suspect like the PS4, you won't be able to use any BT headphone that aren't "approved".Anyone with a ps5 and bt headphones can confirm if it works and if 3d audio can be enabled?
Well most are testing all. From the console menu, to the title screen, to ingame. And fast travel etc. Its a fair way to do it, and the initial load is always the longest and most annoying.So now, for comparing load times, instead comparing "load game, continue" or "fast travel" they are comparing since you launch the game with those all unskippable logos?
My bose ones would not connect
But my beyerdynamics are getting full volume plugged in unlike PS4
What FranXico said, if you wanted to compare just hardware then you could only use multiplatform games. Also comparisons 'now' are still valid as long as that's part of the context, obviously games will better use the SSD's in the future but no-one knows how that will play out so current comparisons are useful. I wouldn't base a hardware product buy 100% on the promise of future software features, its a factor but a small factor.Why are these comparisons made with multiplatform launch games?
It's only 1st party studios and possibly 2nd or 3rd wave multiplatform and exclusive games that will start to take advantage of these SSD's.
The differences won't be seen anytime soon until devs get a proper handle on the hardware.
What most people are neglecting to test is a second boot on PS5. It has a feature to only show splash screens on first boot, should the developer enable it.Well most are testing all. From the console menu, to the title screen, to ingame. And fast travel etc. Its a fair way to do it, and the initial load is always the longest and most annoying.
Well most are testing all. From the console menu, to the title screen, to ingame. And fast travel etc. Its a fair way to do it, and the initial load is always the longest and most annoying.
After months of hyperbole about expected 40% to 50% differences, how did you expect "the lot" to react to such a small advantage?How many of you lot have said 'Fair play, the 120hz mode is better on PS5, but that mode is still all over the place framerate wise, and the XSX does run the other 3 main modes slightly better, so yes i would say the XSX version of this game is the best version'?.
Did I just see all the blood on the snow disappearing after a few seconds in AC Valhalla? Surely these consoles are powerful enough that they don't have to do that anymore?
Dealers stupid tweet was just that, stupid. Not every living 'Xbot' thinks like that, or has said that themselves. In fact i dont think i have seen one Xbox fan on this forum expect anything like 50% motre performancre, or 40-50 extra frames, or whatever Dealer said.After months of hyperbole about expected 40% to 50% differences, how did you expect "the lot" to react to such a small advantage?
The PS5 version runs slightly worse - except in the 120fps mode where it does a lot better - hardly a deal breaker. People should just play the game where they'll enjoy it the most then.
If stats and numbers are what dictates your experience, fair enough.
Phil did an interview on Bloomberg TODAY saying thats it for sales data, its not coming, and wont even if somehow XSX was leading (The Bloomberg guy said about XSX leading, not Phil).They know they will get demolished by PS5. But believe me, the moment they have slight edge in the US for a month they will be screaming SALEZ!!
I can bet Aaron Greenberg will make sure of that![]()
And i agree fully. Unless one of them was running a game at like a stuttery 50fps compared to 60fps on the other, or one of them running a game at 1440p, and the other at 4k etc, then yes small details should not be a big thing, but it is on here,and always has been on here.Yesterday i said i would chose Valhalla on PS5 becaue of the tearing on that comparison video (which seems to be a fake video now). How many of you lot have said 'Fair play, the 120hz mode is better on PS5, but that mode is still all over the place framerate wise, and the XSX does run the other 3 main modes slightly better, so yes i would say the XSX version of this game is the best version'?.
If you watch those side by side with no giveaways you won't be able to tell which platform is which. The fault is on Capcom for not locking frames to 60 ...
Yes there is currently a bug with this feature, more games may be using this than we know, as it's not functioning correctly at this timeThink related to this was my comment that sometimes that 'flag' seems to reset but the GiantBomb crew didn't know why?
Phil did an interview on Bloomberg TODAY saying thats it for sales data, its not coming, and wont even if somehow XSX was leading (The Bloomberg guy said about XSX leading, not Phil).
Ok cool. I dont care who 'wins'. Like i said, when talking about comparisons, you have a winner and loser, or runner up, whatever.Perhaps you weren't paying attention when I wrote :
There is no perceptible difference. That's the only take away.
Your fanboy "win" nonsense is just that, nonsense...
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One weird thing about DMC V on next gen consoles, wasn't announced that the 4K mode with RT would be 30fps? because on the DF video it's running way higher than that... could they lock the framerate at 30 in a later patch?
This is actually an interesting theory, as vsync does lower framerate due to delays required to ensure the frame syncs. This is a known thing in PC gaming. I don't remember DF mentioning this in their video. I wonder if they overlooked this like everyone else, or if this was considered in their conclusion that the versions are equal. Then again, I don't know if it was confirmed that either system was running unlocked outside of the 120Hz mode.I think that 2~8% penalty to PS5 is just vsync penalty. On DF's analysis, XSX version DMC runs with no vsync through VRR. so basically PS5 is almost same realworld performance to XSX . maybe highframe mode is only no vsync mode on PS5.
Vsync adds 1, maybe 2 frames at a push on PC. And i dont think it even has an effect these dyas, i certainly havent noticed any difference if framerate when doing benchmarks with and without vsync.This is actually an interesting theory, as vsync does lower framerate due to delays required to ensure the frame syncs. This is a known thing in PC gaming. I don't remember DF mentioning this in their video. I wonder if they overlooked this like everyone else, or if this was considered in their conclusion that the versions are equal. Then again, I don't know if it was confirmed that either system was running unlocked outside of the 120Hz mode.
Nope
After months of hyperbole about expected 40% to 50% differences, how did you expect "the lot" to react to such a small advantage?
The PS5 version runs slightly worse - except in the 120fps mode where it does a lot better - hardly a deal breaker. People should just play the game where they'll enjoy it the most then.
If stats and numbers are what dictates your experience, fair enough.
I wonder what % we get up to using this feature, i don't think it will be that high sadly but let's see.Yes there is currently a bug with this feature, more games may be using this than we know, as it's not functioning correctly at this time
It was Tom « Shill » Warren looking to get in touch with people having defective units, not to the liking of his second employer and the brigadeDeleted tweet
This is also the reason PS5 does not need a quick resume. When implemented properly it can give quicker results that the latter. Though the advantage quick resume has is the use in backwards compatibility. I don't see last gen games being patched to implement this.I wonder what % we get up to using this feature, i don't think it will be that high sadly but let's see.
What was the tweet?Deleted tweet
What was the tweet?
except he added it back up again....It was Tom « Shill » Warren looking to get in touch with people having defective units, not to the liking of his second employer and the brigade
excepted he added it back up again....
terrrible shill
If cards and the general quick-loading applied as expected on PS5, think QR is generally going to be more useful on single player games, cards is going to be more useful in multiplayer games and kinda want Microsoft to copy that.This is also the reason PS5 does not need a quick resume. When implemented properly it can give quicker results that the latter. Though the advantage quick resume has is the use in backwards compatibility. I don't see last gen games being patched to implement this.
It's true lol. It's not 'us'. It's what devs have told Richard and NX Gamer when they spoke to them.Yep for a console that has dev tools that are 'way behind PS5's' as many of you have been saying in here for months.
But that was my point, it still performed the best in 3 of the 4 modes, even with bad tools. What happens when the tools mature?It's true lol. It's not 'us'. It's what devs have told Richard and NX Gamer when they spoke to them.
I expected even better perf from XSX, tbh.But that was my point, it still performed the best in 3 of the 4 modes, even with bad tools. What happens when the tools mature?