But that was my point, it still performed the best in 3 of the 4 modes, even with bad tools. What happens when the tools mature?
XSX's 18% advantage would be like 10-15fps on a 'proper' next gen game, and even then you would only see that on a game with an unlocked framerate, like DMC, and that would be if tools were fantastic on both.I expected even better perf from XSX, tbh.
That also explains the variations in measured load times. Subsequent boots are faster.This alone is a raison enough To upgrade To next gen. #riploadingtimes
Dont know but i doubt its anywhere close lol.Does DX13 have a date yet?
What most people are neglecting to test is a second boot on PS5. It has a feature to only show splash screens on first boot, should the developer enable it.
All we need now is a fancy name for gamers to bug Devs to include in future updates. I propose Splash Pass, or Flash Splash?If cards and the general quick-loading applied as expected on PS5, think QR is generally going to be more useful on single player games, cards is going to be more useful in multiplayer games and kinda want Microsoft to copy that.
It was a bit weird, so full loads was 70% faster, fast travel seemed to be the same from a video that i saw, and save loads was 143% faster.
Now if only Sony would revert to pre-Update 8.00 party functions (and implement USB Music Player on PS5 lol).....I would be a most pleased soul. So great to see you folks getting your nextgen PS goodness![]()
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Why are these comparisons made with multiplatform launch games?
It's only 1st party studios and possibly 2nd or 3rd wave multiplatform and exclusive games that will start to take advantage of these SSD's.
The differences won't be seen anytime soon until devs get a proper handle on the hardware.
Haha.
I fully expect Xbox to divulge sales numbers the moment they are ahead of PS5 in whatever territory.
But that was my point, it still performed the best in 3 of the 4 modes, even with bad tools. What happens when the tools mature?
See above for Splash Pass*tm (patent pending)cragarmi your avatar says that the embargo has been lifted, so spill the beans, you and that floating goatee
HeisenbergFX4 .
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XSX's 18% advantage would be like 10-15fps on a 'proper' next gen game,
Well of course, hense why i said 'if a game was unlocked. The power difference is nowhere big enough to ever have a situation like 60fps on XSX and 30fps on PS5.Basic math says 18% will only yield 10fps on 60fps games and 5fps on 30fps games. In best case scenarios ignoring everything else..
my ps5 that i am buying does not cost 500 bucks, what are you talking about.
My ps5 which is a 100 bucks cheaper is still doing the exact thing in that devil man cry video.
its not damage control, its a fact.
Yeah, well I got a copy of DMC from my pal to play it. Is your 100 bucks less machine playing your pals copy?
What's your point caller?
To me, the issue isn't going to be the dev's with internal developed engines really, it's the other ones.See above for Splash Pass*tm (patent pending)It is supported by at least all the Sony launch games, but is currently not functioning correctly, I would expect an update in the coming days to fix this. (Part of switcher) I was told told that Valhalla also supported this, so it's load time on second boot should be significantly faster, once this bug is fixed, there may be more titles that support it, but is currently disabled due to this bug. There's more, but I shouldn't be allowed to have all the fun.
HeisenbergFX4 , your up next!
any proof of this best sound engine on multiplatform games?still got a better controller, better ssd, and the best sound engine.
Well of course, hense why i said 'if a game was unlocked. The power difference is nowhere big enough to ever have a situation like 60fps on XSX and 30fps on PS5.
The differences imo will be similar to the OneX and Pro for most games, the same framerate target, and XSX a slightly higher resolution most of the time.
Eh?, well what diferences do you think there will be?. You know i'm talking about over the whole gen right, i'm not on about a paticular game.Bolded is simply not true and you know that.
It already has dynamic themes, you have to go into the settings > personalization . You can also use your own screenshots as a background or images you get from unlocking achievements.Will Microsoft release dynamic themes for series x?
This excuse was used at the start of the PS4/Xbox One gen, too. Like the PS5 tools won't mature also, they'll just sit there, stagnating.But that was my point, it still performed the best in 3 of the 4 modes, even with bad tools. What happens when the tools mature?
Eh?, well what diferences do you think there will be?. You know i'm talking about over the whole gen right, i'm not on about a paticular game.
They havent given numbers for years, this isnt something new. Phil did an interview on Bloomberg today saying they wont give out numbers at all in the future, even if they were winning.No even a full day into next gen and they are already hiding numbers![]()
Which is exactly what i said. It will be more than a few lines, but wont be as big a differnce as OneX over Pro.Imperceivable, with a couple of fps average here and there. Or couple of lines of resolution mirroring the small specs difference.
I expect UE 5 to have support for this, for smaller engines your probably right.To me, the issue isn't going to be the dev's with internal developed engines really, it's the other ones.
any proof of this best sound engine on multiplatform games?
You're expecting a 40+% difference? That's the difference in most games between the Pro and One X.Well of course, hense why i said 'if a game was unlocked. The power difference is nowhere big enough to ever have a situation like 60fps on XSX and 30fps on PS5.
The differences imo will be similar to the OneX and Pro for most games, the same framerate target, and XSX a slightly higher resolution most of the time.
Haha.
I fully expect Xbox to divulge sales numbers the moment they are ahead of PS5 in whatever territory.
Its not me saying that, its been said in here for months on end, ever since DF said they heard that from devs.This excuse was used at the start of the PS4/Xbox One gen, too. Like the PS5 tools won't mature also, they'll just sit there, stagnating.
It won't be similar to One X and Pro. The difference in power gap between them is very large. 43% in computational power (TFLOPs) and 50% on the memory bandwidth side.Well of course, hense why i said 'if a game was unlocked. The power difference is nowhere big enough to ever have a situation like 60fps on XSX and 30fps on PS5.
The differences imo will be similar to the OneX and Pro for most games, the same framerate target, and XSX a slightly higher resolution most of the time.
You're expecting a 40+% difference? That's the difference in most games between the Pro and One X.
XSX's 18% advantage would be like 10-15fps on a 'proper' next gen game, and even then you would only see that on a game with an unlocked framerate, like DMC, and that would be if tools were fantastic on both.
Sony fans keep going on about Xbox fanboys believing Dealers tweet (even though i have never seen one of them say the same), but i think some Sony fans believed it.
The diferences, with both going full pelt, would be like the OneX, but slightly less, so the same framerate, more or less the same graphic settings, and one with a higher resolution. Possible the XSX hitting a l;ocked 60fps, and PS5 having the odd drop into the 50's, on a game that really pushes both systems hard.
I'm saying i expect the situation to be like with the OneX and Pro, over the gen. So the same target framerate but the resoltuon slightly higher on XSX, but not as BIG a diference as the resolution between OneX and Pro.Which is exactly what i said. It will be more than a few lines, but wont be as big a differnce as OneX over Pro.
Early news suggests PS5 sales have fallen off a cliff in New Zealand.New Zealand redeemed.
Yeah, but UE might want either some $ or time in the sun for having their 'advert' at the launch of the game.I expect UE 5 to have support for this, for smaller engines your probably right.
Is there a competition in this thread to see who can give out the most smilies?.
Yeah, well I got a copy of DMC from my pal to play it. Is your 100 bucks less machine playing your pals copy?
What's your point caller?
I'm saying i expect the situation to be like with the OneX and Pro, over the gen. So the same target framerate but the resoltuon slightly higher on XSX, but not as BIG a diference as the resolution between OneX and Pro.