,You've never seen asphalt that has grass next to it without a smooth transition in real life?
He's talking about how unnatural this looks
http://abload.de/img/bathursta1aeuwr.jpg
That edge is so straight, you won't see stuff like that in real life.
,You've never seen asphalt that has grass next to it without a smooth transition in real life?
He's talking about how unnatural this looks
http://abload.de/img/bathursta1aeuwr.jpg
That edge is so straight, you won't see stuff like that in real life.
He's talking about how unnatural this looks
http://abload.de/img/bathursta1aeuwr.jpg
That edge is so straight, you won't see stuff like that in real life.
GT7 has a very good chance of looking better in some areas. Although GT7 will be 60FPS, I'm quite sure Polyphony will no doubt blow minds again with their sorcery. I don't think real time global illumination will be implemented in GT7 though.
Forza 6, on the other hand, has little to no chance of dethroning Driveclub IMHO. It has to run at a rock solid 60FPS on weaker hardware.
I tried to take you seriously until I read the bolded, then I knew you were taking the piss....................right?
Nope. Sometimes the clouds are bright orange for no apparent reason. Sometimes purple.
Of course nature can make these colors, but not with the other weather conditions on display when I have seen these.
Yesterday I saw orange clouds going back home.
It was a normal evening.
Also, sometimes the sky is red for no aparent reason too.
One wouldnt know...
Yeah, I heard that too lolDust particles make the sky appear red, or blood has been spilt.
This thread's missing some actual faceoffs, so here's a comparison between some tracks from Forza 5/GT6:
Indianapolis
Bathurst
Silverstone
Laguna Seca
In this thread, it kind of hasDust particles make the sky appear red, or blood has been spilt.
I understood that reference XDDust particles make the sky appear red, or blood has been spilt.
Yes, and usually you don't notice them. The audience in DC is made of so few polys, they look hardly better than Forza 5.
It's a joke, right? I mean, hardly.... They look waaaay better.
It's a toss up IMO. Driveclub looks more realistic in terms of lighting, but Forza has good, though stylized, lighting too.Oddly enough most people are quick to forget how realistic FH2's lighting is and it's IQ. DC trounces it in rainy weather settings but overall FH2 is IMO more consistent.
Nope. Sometimes the clouds are bright orange for no apparent reason. Sometimes purple.
Of course nature can make these colors, but not with the other weather conditions on display when I have seen these.
Pittsburgh area btw
It's a toss up IMO. Driveclub looks more realistic in terms of lighting, but Forza has good, though stylized, lighting too.
Driveclub (pre-weather):
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Forza Horizon 2: (Photo mode until we get a screenshot function)
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There are two car's headlights illuminating the road textures.
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Both games get good results, but one is aiming for realistic while another is aiming for postcard lighting. I do think that Forza Horizon 2 has more realistic behavior for rainbows though.
Just making your images show up.
It's a toss up IMO. Driveclub looks more realistic in terms of lighting, but Forza has good, though stylized, lighting too.
Driveclub (pre-weather):
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Forza Horizon 2: (Photo mode until we get a screenshot function)
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I was going to my classes a few days ago when the sky was like this. Im no meteorologist, but it happens I guess lol
Yeah. It's a middleware solution too if I'm not mistaken. More devs should use it, the volumetric clouds in Driveclub are excellent.driveclubs clouds and sky simulation and lighting in general are as realistic as it gets w/ current game technology.
Just making your images show up.
The volumetric clouds in DC is really what sets it apart in overcast/bad weather lighting conditions. This is why is falls apart in broad daylight/sunny weather IMO. FH2 is more consistent but definitely would have been nicer with a more dynamic system. Textures and sharers are also better in FH2.
What about the lighting falls apart in this?
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About that, nothing. But personally I've seen instances while playing in third person view in direct sunlight where it looks like the car isn't touching the road because the shadows get all weird.
Rushy said:I have to admit that it took me a while to get used to this, but it is entirely physically accurate - we don't use fake shadows or mask sunlight by ambient occlusion, which often hides this 'effect'.
Under strong lighting conditions and from the right angle there won't be a shadow visible beneath the car. To show this I took a car out into the Evo car park, parked it so the sun was from directly behind and held a camera up in the air at similar angle to the chase camera.
Nothing is faked or baked in this image eitherNumber plates have been obviously obscured though.
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On the rare occasion that does happen, it can look weird, but it is also completely realistic. Ultimately the lighting model is fully dynamic, so what you're seeing is still a realistic and mostly accurate representation.
Rushy, the games director, actually responded to this in one of the threads.
Also this is going to be a really weird request, but can someone take a picture of the driver's feet in an Ariel atom in Driveclub? I haven't unlocked it yet but someone here on gaf mentioned something about Driveclub racers not having feet once lol. It's not for comparison, I'm just curious. They have to have feet right?
Here's FH2:
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Myth Busted. Thanks lol.The tree swaying in FH2 is pretty awesome.
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Lol, yeah they have feet.
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I don't have a pic but in some cars when in cockpit view, pan the camera down and you can see the driver's feet.Also this is going to be a really weird request, but can someone take a picture of the driver's feet in an Ariel atom in Driveclub? I haven't unlocked it yet but someone here on gaf mentioned something about Driveclub racers not having feet once lol. It's not for comparison, I'm just curious. They have to have feet right?
Here's FH2:
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It's not just the cloud system that shows DC's beauty. It's a great looking game, period. It shines more in morning, evening, weather, etc. because that's the same way it is in real life. Certain lighting conditions look better than others.
That being said, it looks pretty great in clear conditions regardless.
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I prefer the stylistic shoes in Forza Horizon 2.Driveclub driver shoes are significantly classier. CheckMATE.
What's with the motion blur?Figured a bump is in order. Here is some Forza 5/Horizon 2 gameplay because Xbox One owners can finally share their screenshots!
All in game, gameplay (not replays or photo mode)
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That last one legit made my dick move. Legal porn material right there.It's not just the cloud system that shows DC's beauty. It's a great looking game, period. It shines more in morning, evening, weather, etc. because that's the same way it is in real life. Certain lighting conditions look better than others.
That being said, it looks pretty great in clear conditions regardless.
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Depends on the camera angle. In cockpit view (driver view) there isn't any. In other camera views there is.What's with the motion blur?
Does the game have motion blur as well as being 60fps?
I'd say Dirt 2.I guess I'll ask in this thread, guys, what's the best Rally game on PS3 ?
WRC 4 or DiRT 3?
Any others worth considering?
Need something to play before WRC 5 later this year.