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NFL Offseason Thread - Who cares who won we got a draft to prepare for!

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squicken

Member
CFB is thinking of adding a rule where teams have to wait 10 seconds to run off the play clock before snapping the ball (except for late in halfs). NFL needs this rule too
 
CFB is thinking of adding a rule where teams have to wait 10 seconds to run off the play clock before snapping the ball (except for late in halfs). NFL needs this rule too

Why that sounds like a horrible rule. If we can get up to the line in 5 seconds then you better be fucking ready.
 

dionysus

Yaldog
CFB is thinking of adding a rule where teams have to wait 10 seconds to run off the play clock before snapping the ball (except for late in halfs). NFL needs this rule too

Why? First off it off it is pretty rare for this situation to happen, other than spikes to stop the clock it seems to me even hurry up offenses take more than ten seconds after the whistle. Is my time perception that far off?

Second, keeping the defense in base package or catching the defense in a bad personnel grouping on the field seems like a strategy we would want to keep around.
 

cdyhybrid

Member
There's a difference between hurry-up no-huddle and just regular no-huddle. The regular version is pretty much just to keep the defense from subbing. You make checks at the line, call audibles, etc.
 

mkenyon

Banned
There are way more Steeler fans in the wild than Pats fans. It should be illegal to be a Steeler fan.
That might be true, but in my experience, your bandwagon fans are the biggest douchebags of all the bandwagon fans. Steeler bandwagoners you just kind of pity, mostly due to their substance abuse and socioeconomic situation.
 

MechDX

Member
So to recap LAST NFL draft the #Texans account followed Margus Hunt, Alec Ogletree, Tyrann Mathieu and Justin Hunter. Drafted none.--via Twitter

Sorry Squicken no JFF for you in Houston
 

squicken

Member
Why that sounds like a horrible rule. If we can get up to the line in 5 seconds then you better be fucking ready.

Makes games too long, even in the NFL, when teams run so many extra plays. I also think it is just a bad idea to run so many more plays per game as far as wear and tear. I know the Eagles were remarkably healthy this year, so that is something to keep an eye on. Maybe that style of play results in fewer bigger hits?

I'm not against "no huddle", where a team lines up and keeps defenses guessing as to when they will snap it, etc. Just not a fan of the super fast tempo that I see in college and is making its way to the NFL
 

JABEE

Member
CFB is thinking of adding a rule where teams have to wait 10 seconds to run off the play clock before snapping the ball (except for late in halfs). NFL needs this rule too

Chip waits for no one! Except out of shape linesmen!

If your sorry teams can't keep up with our well-oiled machine, so be it!
 
Makes games too long, even in the NFL, when teams run so many extra plays. I also think it is just a bad idea to run so many more plays per game as far as wear and tear. I know the Eagles were remarkably healthy this year, so that is something to keep an eye on. Maybe that style of play results in fewer bigger hits?

I'm not against "no huddle", where a team lines up and keeps defenses guessing as to when they will snap it, etc. Just not a fan of the super fast tempo that I see in college and is making its way to the NFL

Chip Kelly admitted that trying to get in as many plays as possible doesn't equal wins
 

cdyhybrid

Member
Makes games too long, even in the NFL, when teams run so many extra plays. I also think it is just a bad idea to run so many more plays per game as far as wear and tear. I know the Eagles were remarkably healthy this year, so that is something to keep an eye on. Maybe that style of play results in fewer bigger hits?

I'm not against "no huddle", where a team lines up and keeps defenses guessing as to when they will snap it, etc. Just not a fan of the super fast tempo that I see in college and is making its way to the NFL

Why not? It's not like it gives teams an advantage that can't be countered. Stanford plays Oregon every year yet they still do alright. Florida State beat Auburn. This just reeks of coaches stuck in their ways that are too stubborn to adjust to modern football, so they try to get rules changed instead.
 

jakncoke

Banned
Why not? It's not like it gives teams an advantage that can't be countered. Stanford plays Oregon every year yet they still do alright. Florida State beat Auburn. This just reeks of coaches stuck in their ways that are too stubborn to adjust to modern football, so they try to get rules changed instead.

Ye football should be an ever evolving game of chess and if someone finds an advantage that other coaches refuse to adapt to defend then the opposing coach should go down with the ship and get canned. Not have the game neutered by rules
 

dionysus

Yaldog
Chip Kelly admitted that trying to get in as many plays as possible doesn't equal wins

Reminds of the lazy commentary I hear all the time about how so and so team's key to the game is to run out the clock.

If the score is 0-0 (which it is when these commentators are talking before the game) there is no inherent benefit to maximizing your time of possession, something Kelly well understands. Even winning by 7-0 hardly presents much of an advantage to try to run out the clock.

Now if you are up by 2 or more scores then the strategy to use up as much clock as possible is a good one, as it limits there opportunities to even the score.

This point should be obvious, but experts spout that line all the time. They should say "once the team is winning by a good margin they should run out the clock to prevent the other teams high powered offense the chance to come back." But that point is so obvious as to be trivial.

If it takes the bears 7 minutes to score a TD, and the broncoes do it in 30s, no advantage accrued to the Bears.

Obviously near the end of halves you should either speed up or slow down the game to ensure the other team does not have a a chance to score on the final possession.
 

Milchjon

Member
Bucket, did you get San Andreas for your phone?

It's actually kinda fun and I already made it to San Fierro, but my god, driving school makes me wanna Suh someone.
 

squicken

Member
Chip Kelly admitted that trying to get in as many plays as possible doesn't equal wins

I don't have a major objection to it as far as competitive balance. It's more of an objection to the way games are longer and putting extra miles on players. It will take a long time to ever accumulate enough data on injury rates, but it seems odd to think that more plays makes it a safer game
 
Congrats, Xia! Let me know when you get to the batch with me and my lazy ass will send you some bio specs. I'm partially procrastinating because I'm trying to decide if I want to put any real information in there or not.
 

Tom Penny

Member
Reminds of the lazy commentary I hear all the time about how so and so team's key to the game is to run out the clock.

If the score is 0-0 (which it is when these commentators are talking before the game) there is no inherent benefit to maximizing your time of possession, something Kelly well understands. Even winning by 7-0 hardly presents much of an advantage to try to run out the clock.

Now if you are up by 2 or more scores then the strategy to use up as much clock as possible is a good one, as it limits there opportunities to even the score.

This point should be obvious, but experts spout that line all the time. They should say "once the team is winning by a good margin they should run out the clock to prevent the other teams high powered offense the chance to come back." But that point is so obvious as to be trivial.

If it takes the bears 7 minutes to score a TD, and the broncoes do it in 30s, no advantage accrued to the Bears.

Obviously near the end of halves you should either speed up or slow down the game to ensure the other team does not have a a chance to score on the final possession.

The benefits of limiting possessions is A) the other team D is on the field longer B) Against a good offense it gives them less possessions to bank keeping the game close by default unless they are scoring TD's every time which you lose regardless of the speed you play.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
sp6MkmA.png


Previously, in NFL-GAF Prison Chronicles:

NFL-GAF Prison part 1.
NFL-GAF Prison part 2.
NFL-GAF Prison part 3.
NFL-GAF Prison part 4.
NFL-GAF Prison part 5.
NFL-GAF Prison part 6.
NFL-GAF Prison part 7.
NFL-GAF Prison part 8.
NFL-GAF Prison part 9.

As always, click on any image to get the full res screenshot.

-----

The cell block search continues. Nothing is found in SpinDasher's cell, but Greg is busted! Cloudy takes a shower in the meantime, oblivious to what's going on.



Not only did he fashion a shiv out of a fork stolen from the canteen, but like DM he also had a spoon to be used as a digging tool.



A bottle of booze is discovered in Futurevoid's cell. Another shiv is found in Batman's bed in the neighboring cell.



Greg figures he may as well sleep while in lockdown. He has a 2 hour stint in solitary afterwards, which is a problem since we don't have any of that built yet. A guard finds another digging tool, this one hidden in Batman's toilet. Buckethead's and JABEE's cell appear to be clean.



As Batman returns to the cell block, he's cuffed and escorted back to his cell for his lockdown penalty. He also has a 2 hour penalty in solitary, but until we build out the solitary confinment cells he has to wait in his own cell indefinitely.



The other guard meanwhile finds Futurevoid relaxing in the Canteen and also cuffs him, escorting him back. He also has a 2 hours in solitary penalty and will have to wait for it to be built.



Kave's cell is searched while he sleeps. He is also found to have a shiv and the shovel-spoon, and is cuffed while asleep.



As the guard prepares to leave Kave's cell and take his contraband, a guard finds yet another shiv - this time in Frankman's cell. He also gets 2 hours of solitary.



Tom Penny's room is searched and the guard finds a stash of pills!



Still asleep like Kave was, Penny is cuffed and given time in solitary.



Midnight rolls around and we get more money. As we get more prisoners, we get a higher amount of daily funds. We prep 5 more rooms in the cell block, this should give us enough capacity to fulfill the Block A contract and earn that final $10k which we can put towards building out the solitary confinement cells. The guards also wrap up their cell block search, going through DM's cell one more time and Doomsayer's cell. Nothing else is found. With all this activity in the main cell block, I have no idea what happened in the holding cell in the meantime. Given 10 prisoners in there and only 3 beds, I assume shenanigans were inevitable.



DM has finished his lockdown penalty and is back among the general population. Shower time the next morning, workers continue to build out the rooms as the guys stuck waiting for solitary stay in their cells. That means no shower for Kave again, Day 7 and counting!



The other shower is much more crowded. Only Dutch and Fox feel comfortable enough to shower.



Everyone heads out to breakfast. At least, those not sitting in their cells waiting for solitary.



At breakfast, DM chooses to sit right in the very middle next to RBH. Probably wants to get in a good spot where he could possibly hear every other conversation, wanting to get a clue on who snitched.



I had forgotten to remove the AM Free Time block from the schedule, so it still happens for today. DM and Buckethead head off to have a discussion while playing some pool. Perhaps Bucket has a lead on the snitch.



We reach 15 furnished cells and earn our $10k grant!



We go ahead and outfit the rest of the cell block. We should then have enough capacity for all the prisoners we currently have.



We also go ahead and cue up the solitary confinement cells next to the shower.



Around noon, Cloudy's family shows up for a visit. He'll drop by later on at the next Free Time session to talk with them.



A worker gets going on the solitary rooms.



As yard time approaches, BlackGhost snaps and tries to escape. He literally is trying to tear through the jail door with his bare hands. His punches appear to be ineffectual.

WkJg5Me.jpg


The solitary rooms are done, the worker just needs to clean up the mess and the guards can escort the guys waiting to serve their penalty.



But first, they need to bring the pain.

o2KJJu5.jpg


BlackGhost attacks the guard, but is beaten back with a baton.

oEzKBC9.jpg


BlackGhost is subdued and cuffed after taking a serious beating, though he did get some licks in on the guard. The guard leaves him on the ground to collect later as he heads off to the cell block to escort the other prisoners to solitary.

xDG0JXk.jpg


As yard time ends the prisoners all head back to their cells. Those heading to the holding cell pass by BlackGhost, trying to ignore his beaten body lying on the ground.

Ui0TI4J.jpg


BlackGhost is eventually escorted back to the holding cell to recover from his injuries, as we don't have a medical wing yet.



In the meantime Penny, Kave, Batman, and Frankman serve their solitary time. Futurevoid and Greg have to wait their turn.



Sitting on one of the holding cell beds, BlackGhost has recovered a bit from his injuries. Once his lockdown penalty is over, he'll also need to head to solitary. Everyone else in the holding cell do their best to ignore him in case he loses it again.



The mood is subdued and tense at dinner time. Only Rorschach appears to have an appetite, everyone else would end up skipping the meal.



Everyone is let out of solitary and escorted to new cells as cell assignments are switched around as a precautionary measure. Greg, Futurevoid, and Blackghost get their turn in solitary.



With all the rooms in the cell block now furnished, everyone in the holding cell moves over to the cell block. Midnight also rolls around, giving us new daily funds.



The new cell assignments. Godslay is at the very top corner, above RBH. And apparently, a crate of pipes has been accidentally left in Dutch's cell by a worker. Or was it really an accident?



With the cell block complete, we hire a security chief and put his office next to the warden.



We cue up Deployment and Maintainance in the research queue.



Having a security chief also gives us access to a security status check.



-----

Choice A (complete cell block to earn $10k grant) from before is now complete. We're now in the middle of choice C having hired the security chief and started up some research. Once we get deployment I'll move on to choice B and get more security guards and set some patrol sectors.

Once that's out of the way, we need more direction. Meaning, decision time once again! How should we prioritize our next moves?

A - Given the recent injuries, build out the medical wing. Build a ward, hire doctors, build a psychologist office. Note that this will also complete the Health & Well Being Grant and earn us another $10,000.
B - With more prisoners around, beef up security. Continue hiring guard staff, unlock and hire dog patrols, look into more security systems like metal detectors and CCTV cameras.
C - Build out infrastructure. Research and unlock cleaning crew, grounds keepers, and prison labor. Hire an accountant to remove the daily spending limit. Build out pavement in outside areas to decrease traveling time so prisoners and staff can get to different rooms much faster. Clean up the filthy mess that is our prison facility.

Please vote the order you'd like to see: i.e. B-A-C. Once we get through this block of work the next decision point after this down the road will be about expanding our prison to accomodate even more inmates, and whether to start building out max or min security cell blocks.

-----

Reminder - For anyone wanting to see the master list of who's in the game, who needs more in-depth prison bios, and info on how to get your name on the list or more info for your character, go to this post:

http://www.neogaf.com/forum/showpost.php?p=96106213&postcount=15013

And as always, all images and posts are being archived here: https://xianaphryz.imgur.com
 
Raiders sign RB Kory Sheets, MVP of the CFL's Grey Cup. I have no idea if he's actually any good, but I like the outside the box thinking from McKenzie. If he can find a capable running back without breaking the bank, good for the Raiders.

Yes. Sheets is very, very good. He played for the Roughriders which is my local CFL team and the guy legitimately very good. It sucks to see him go, but if he can be successful down south, good for him. But yeah, CFL players are talented and very good believe it or not. Not my video, but this is a highlight video of some of his stuff from last season.

Raiders picked up a great back. Sheets has great speed but what makes him standout is the guy's ability to cut and change direction on a dime and his acceleration. He has improved his run blocking ability and catching and he is a very smart player and aware on the field. He has grown a lot in his time with the Riders. Sucks for the Riders and the CFL, but I hope he can find some success down there. The problem that I see is that the speed of the CFL and the size of the field benefit his running ability more than the smaller field of the NFL, so I'm not sure he'll be as dynamic as he can be so I guess it remains to be seen what happens. It might not work, but who knows. He is good though.
 

Tom Penny

Member
C A B

Ha. They didn't find my weapons !! I have plans for some inmates. SMH Ghost...attacking a guard. You know you're going to catch a bad one and Kave...still just a stinky predator.
 

Doomsayer

Member
Sheets was on the Niners practice squad for a few years - he always tore it up in preseason but he dances a bit too much and can't pass protect at all.

Fast as hell though.

CONGRATS XIA! Good to see you back in action.
 
Yes. Sheets is very, very good. He played for the Roughriders which is my local CFL team and the guy legitimately very good. It sucks to see him go, but if he can be successful down south, good for him. But yeah, CFL players are talented and very good believe it or not.

Raiders picked up a great back. Sheets has great speed but what makes him standout is the guy's ability to cut and change direction on a dime and his acceleration. He has improved his run blocking ability and catching and he is a very smart player and aware on the field. He has grown a lot in his time with the Riders. Sucks for the Riders and the CFL, but I hope he can find some success down there. The problem that I see is that the speed of the CFL and the size of the field benefit his running ability more than the smaller field of the NFL, so I'm not sure he'll be as dynamic as he can be so I guess it remains to be seen what happens. It might not work, but who knows. He is good though.

That's good to hear. Thanks Canada!
 
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