Goreomedy said:Here's a question for the Nintendo faithful. If it is indeed true, that Nintendo delayed Zelda so that Revolution controls could be included, effectively making Zelda TP one of the Revolution launch titles, is this excusable? Is there any sense of betrayal that they may be padding the Revolution launch lineup at the expense of Gamecube owners?
Just curious.
you'll be given the option to use the Revolution's controller, with all the advantages this will bring.
Kangu said:Wow. Thank god for this. Gaming was getting stale and developers were just releasing sequel after sequel after rehash. But NOW, thanks to the Revolution controller we can experience completely new, unheard of games, like the Gamecube version of Zelda.
Imagine the possibilities! Control Link with the dongle joystick! Swing wand for sword action instead of pressing a button! Move camera with wand instead of the oh so unintuitive camera stick. Use the wand for revolutionary fishing minigame to completely alter the core experience an untold number of ways!
Goreomedy said:Here's a question for the Nintendo faithful. If it is indeed true, that Nintendo delayed Zelda so that Revolution controls could be included, effectively making Zelda TP one of the Revolution launch titles, is this excusable? Is there any sense of betrayal that they may be padding the Revolution launch lineup at the expense of Gamecube owners?
Just curious.
RX178 said:Actually, I think it's one of the best way to demo. to other developers one way to port the games to REV. Isn't it?
Kangu said:Isn't the whole point of the system that games CAN'T be ported to it? I though the revolution was meant to provide new gameplay experiences, not the same ones with a wacky control scheme.
You lost me at 'fail again'. I don't know how you can any of the 3D Zeldas as a failure, unless you're extremely picky about specific things (i.e. sailing, cel-shading, etc.)lo zaffo said:I won't mind if EAD will throw Revo adds on into TP, as long as they will work it until it will be one of the best GameCube games. If they fail again I won't purchase any other The Legend of Zelda game. I want EAD handle this software with intensive care.
Kangu said:Isn't the whole point of the system that games CAN'T be ported to it? I though the revolution was meant to provide new gameplay experiences, not the same ones with a wacky control scheme.
sp0rsk said:It's backwards compatible for a reason you tardbucket.
sp0rsk said:tardbucket.
tLoZ 3D games are great but I fear EAD will turn TP into a niche game à-la Four Swords Adventure despite of Ocarine of Time good-looking. Four Swords Adventure was a great game too, but a big failure/disappointment for me beacuse I was waiting for Wind Waker 2 so much. I fear EAD is trying to change tLoZ nature twice in a row, when all that I want is a logical progression: OoT -> MM -> WW -> WW2. In the end I don't want tLoZ turn into a tricky Revmote controlled game.puck1337 said:You lost me at 'fail again'. I don't know how you can any of the 3D Zeldas as a failure, unless you're extremely picky about specific things (i.e. sailing, cel-shading, etc.)
Amir0x said:I'll be using a standard controller since TP was designed with it in mind, but this is sort of a nice little bonus for those getting a Rev instead of investing in a Gamecube soon. It'd be neat to test how it works on a more standard title.
lo zaffo said:tLoZ 3D games are great but I fear EAD will turn TP into a niche game à-la Four Swords Adventure despite of Ocarine of Time good-looking.
Four Swords Adventure was a great game too, but a big failure/disappointment for me beacuse I was waiting for Wind Waker 2 so much
SantaCruZer said:If it's just for the fishing game it's not worth it.
SantaCruZer said:If it's just for the fishing game it's not worth it.
SantaCruZer said:wow no surprise here. Next we'll probably going to hear that it's canned totally for GC![]()
I dislike the fact that Aonuma took the chance to step aside with Four Swords Adventure for the sake of change everything, even though I've been told it worked out quite well. I dislike the fact that Wind Waker cel-graphic engine was heavily tweaked for Twilight Princess despite of the fact that it is EAD best engine and it was adopted for just a game. I dislike the fact that Wind Waker storyline could have a straight sequel that is now stopped.Mama Smurf said:Wuh? What about the game has given you that idea?
You can't have followed it very closely...or even read a single preview...if you found it a failure/disappointment, it was never, ever going to be the Zelda sequel you were looking for, they didn't even try to make it one.
Ristamar said:Normally I'd agree, but if it's as good as or better than OoT's fishing game...
lo zaffo said:tLoZ 3D games are great but I fear EAD will turn TP into a niche game à-la Four Swords Adventure.
lo zaffo said:I dislike the fact that Aonuma took the chance to step aside with Four Swords Adventure for the sake of change everything, even though I've been told it worked out quite well.
I dislike the fact that Wind Waker cel-graphic engine was heavily tweaked for Twilight Princess despite of the fact that it is EAD best engine and it was adopted for just a game.
I dislike the fact that Wind Waker storyline could have a straight sequel that is now stopped.
I own't be surprised to see that Link in TP might be the same as Link in TWW, there's nothing stopping them from doing it.lo zaffo said:I dislike the fact that Aonuma took the chance to step aside with Four Swords Adventure for the sake of change everything, even though I've been told it worked out quite well. I dislike the fact that Wind Waker cel-graphic engine was heavily tweaked for Twilight Princess despite of the fact that it is EAD best engine and it was adopted for just a game. I dislike the fact that Wind Waker storyline could have a straight sequel that is now stopped.
lo zaffo said:I dislike the fact that Wind Waker storyline could have a straight sequel that is now stopped.
Then again, I hope it will be true.Ristamar said:Do we even know many details about the story in Twilight Princess? It could very well be connected to Wind Waker.
thanks for the info.radioheadrule83 said:Further in the article they go on about the game's 100 hours, and mention some of the sidequest jobs that you have to do for other NPCs etc. There are plenty of pictures throughout the article, some of which I wasnt sure were new -- they may have been from the demo we have already seen: still, its looking mighty nice.
There is about a page and a half of speculation of how the game would be adapted to the controls re: movement, certain weapons, the horse etc and their ideas certainly make it seem as though adapting the controls is a fairly simple concept.
The European date was always going to be towards the summer or just after, the American Zelda release may be Q2 or something, we don't know yet. I don't really see how this could make someone less anticipated for Zelda... its a SEPERATE MODE. If you're not planning on buying a Revolution you still have the fully fledged Gamecube mode on the disk, I don't see what the big deal is. Even if this represents a delay for all of us in the US and Europe, the controls aren't the only thing packed in there - theres 100 hours of gameplay, orchestrated soundtrack, the 'look' that everyone has been whining for (except me and a few other Celda fans of course)...
This is the first thing I've read thats made me *more* interested. It has more value for me now. I don't mind so much that its coming so late in spite of Europes GC release schedule being so barren for so long.
it's also on their site:Mr_Moogle said:I wont believe this until I see it.
The Legend of Zelda: Twilight Princess will be playable on Nintendo's Revolution and will be released close to the console's launch date in the UK - which is confirmed as arriving in late 2006 - according to an exclusive news scoop in the latest issue of NGC.
While also still set for release on GameCube, the new Zelda adventure will contain special features enabling players to make use of Revolution's controller, so when the disc is inserted into Revolution it will give the player the option to use the next-gen console's radical device.
ziran said:thanks for the scan.
is this the first issue of the future published official nintendo mag? if so, what's it like? better than emap's nintendo official magazine?
Spike said:Yes. Nintendo has also said that MP2:E will also be playable with the Revmote!
It's the reason I'm holding off on playing MP2:E.
Kangu said:Isn't the whole point of the system that games CAN'T be ported to it? I though the revolution was meant to provide new gameplay experiences, not the same ones with a wacky control scheme.
I feel that you are right, but Twilight Princess moved onto Revo would depress me like Super Mario Sunshine moved from Nintendo64 to GameCube, revealing EAD bad timing in software development and ruining GameCube legacy with childish but beautifully minded Wind Waker.Shikamaru Ninja said:I will tell you one thing, Nintendo has no choice but to probably release it in Japan as a Revolution title. It is going to BOMB in Japan. The GameCube is dead!
I am sure Nintendo is deciding on something right now. Technically if the development team has been messing with the control since the delay was announced, it should be no problem being a Revolution game. I mean the only basica mechanic that will change is the fighting engine. The graphics engine can probably be bumped up to 60fps with more polys since the Rev isn't going to support hd resolutions or anything like that.