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Nier: Automata PC performance thread

Steam Controller is interesting. The mouse-joystick right pad is awesome for the third person aiming / camera controls, but you need a traditional stick for the shmup stuff - so go the left grip mode shifting it with a double tap toggle - - - Superb!
I personally can't do joystick mouse, and just stuck to a DS4. Sucks, because something tells me this game would feel incredible on a Steam Controller if they took full advantage of it. Too bad that's never happening. :'/
 

The Thnikkaman

Neo Member
OK, so reporting in since I finally got home from work to play:

i7 6700k OC to 4.6 GHz
GTX 1080 8GB
16GB DDR4

Running at 2560x1440 Borderless Windowed
All Settings HIGH w/ 2xAA

I'm seeing MOSTLY 60 but I'm getting frequent stutters and random drops (in addition to the pop-in other people have been seeing).
Disabling AA or AO seems to have no effect on the stuttering.
I'm going to drop to 1080p to see if that does anything. I can handle 1080p for a bit (until a patch drops) if it never drops from 60.

If dropping to 1080p doesn't help there's definitely some kind of bug, this PC should easily handle this. PC port seeming like it needs some work unfortunately. We've for sure seen worse but this isn't great on day 1.
 

Nzyme32

Member
I personally can't do joystick mouse, and just stuck to a DS4. Sucks, because something tells me this game would feel incredible on a Steam Controller if they took full advantage of it. Too bad that's never happening. :'/

That's a shame. The mouse-joystick feels practically the same as a mouse for this. Just have to knock the horizontal and vertical sensitivity up 10 notches each (going any further is too sensitive for me). Sometimes mouse-joystick can be slugish in some games requiring a lot of tweaking but this just works with that slight adjustment.

A little bit crap that they didn't think out the mouse controls for the shmup and sidescrolling sections, since those are unplayable with either mouse / mouse-joystick due to the way they only set them up for a stick. Thankfully just double tapping for a mode switch to it sorts that out. So I'm quite happy with it being super simple.

Can't wait to ditch this 16:10 monitor for a 16:9 one just so I know it won't be an issue. ;_;

Yeah same. My issue is laziness to go to the lounge and use link to stream to the tv, or simply carry the small machine over to the tv, and my urge to save for a 21:9 display that is pretty high end, along with a better graphics card to support going a bit crazy with it.
 
The PS4 version can barely hold 60, it drops everywhere and is typical platinum games "60FPS"...unless you have a Pro in which case it is considerably more consistent.

I'm well aware of that. It's just that if we need the fastest cards to achieve better performance than PS4 version, might as well get that version. It's ridiculous calling this a good port with that condition.
 
How do people know that the game isn't running at the correct resolution in fullscreen? Is there a program that shows the rendering resolution of a game?
 

Zafir

Member
Man optimization doesn't seem that good.

I first loaded into the game with highish settings. Played a bit but the FPS was around 30fps which wasn't good, backed out and changed the settings, dropped AA off for one. Started the game again, and still only had around 35FPS. Barely changed anything.

At this point I decided to just run through the intro so I didn't have to keep seeing it over and over again while I tweaked settings. Which by the way, it played really awfully at around 35fps, controls felt really sluggish since it seemed to cause some input lag.

I've been messing with the graphical settings again now I'm down onto the world and even if I turn everything off, I'm still only getting 40-45fps at 1440p. Most of the settings don't seem to improve the frame-rate much at all.

I get that a 970GTX isn't that good anymore, but man, it's not like the game looks that amazing anyway. Really disappointing.

(This is using the Borderless Gaming app, by the way, I'm not sure if that's affecting performance any)
 

leng jai

Member
I'm well aware of that. It's just that if we need the fastest cards to achieve better performance than PS4 version, might as well get that version. It's ridiculous calling this a good port with that condition.

Base PS4 is 900p no AA 40-60fps. The reports in here don't sound anywhere near as bad as that on a 970.
 

dr_rus

Member
FMV cutscenes are 900P as far as I remember since PS4 version is 900P and they didn't bother to do 1080P cutscenes.

Possibly. I've tried it on my monitor so I can't really tell the difference between 900p and 1080p videos. Only that they are videos.

Incredible how people with the top 5 fastest single cards on the market are saying that this is a good port because they're able to get 60 FPS @ 1440p with NO AA.

lmao, game is technically a mess, it's a freaking jagged mess even in the PS4 Pro.

Game is most certainly NOT a mess technically. But there are some minor issues which will hopefully be patched soon.
 

The Thnikkaman

Neo Member
EDIT: Are images supposed to stretch the screen when in IMG tags or is it a problem on my end?

So I dropped it to 1080p windowed fullscreen after 1440p was seeing alot of drops.

Was actually running decently w/ 8xAA. Was getting some microstutters, but running better than 1440.

But then this happened:
Llekfgg.jpg
eBPNjtZ.jpg
e5ZpRSY.jpg
If it's having trouble streaming textures in, would installing to my SSD help perhaps?
 

epmode

Member
Seems to be the perfect game for G-Sync. My framecounter shows that I'm getting inexplicable drops from 60 to ~50 FPS but I barely notice it. 1440p

I see the occasional jerky cutscene though. I feel like it happens when it's streaming in the data from the next scene.
 

Ghazi

Member

UrbanRats

Member
I made a short video of me just sprinting through one of the early stages, the pop in is nowhere near this level on PS4 (I've seen/played both PC and PS4).

This is honestly the port's biggest issue and it's a huge step down from the console version. Unfortunately, my guess is that the PC version is going to remain unpatched while the console one gets attention. They already reduced the stuttering on console from when it released in Japan to the American release.

Yeah this has to be a bug, it's really atrocious.
 
I made a short video of me just sprinting through one of the early stages, the pop in is nowhere near this level on PS4 (I've seen/played both PC and PS4).

This is honestly the port's biggest issue and it's a huge step down from the console version. Unfortunately, my guess is that the PC version is going to remain unpatched while the console one gets attention. They already reduced the stuttering on console from when it released in Japan to the American release.

WOW. That is not good.

Welp. I was looking for a game to buy for next weekend when my wife was out of town, and I had strongly leaned towards it being this one. Guess not, unless they get a miracle patch out in the next week. Now I'll pick up Horizon and wait on this to get patched or be on sale.
 
So I'm guessing this port is currently not worth it, and best to wait til they fix the issues? Sad to hear, because I really wanted to see how well it would run on my PC compared to the PS4 version. Anyone with a similar setup can tell me how well it works on their PC?

i5-6500
8GB of RAM
RX480 8GB
 

dr_rus

Member
Then explain why it is running at 1080p on a PS4 Pro.

The engine may be not very good but it doesn't mean that it's a mess. So far I'm seeing issues which are likely to be mostly driver related (current NV driver don't even have a profile for the game; btw, forcing "prefer max performance" in the driver may help with performance in case of NV users) and one somewhat strange issue with framerate which seems to be unable to stay locked at display refresh rate - I'm seeing constant fluctuations around 59-60 instead.

With 770 being the minimum officially it's no wonder that you actually need a good GPU to make the game run at 60.

People are too fast at declaring games "a mess" and "bad ports" these days. I for one still remember how a bad port looks like (hint: DMC3 PC).
 

InfiniteNine

Rolling Girl
Well played the game at 1440p 4x MSAA at 60 on an i7 7700K, GTX 1080, and 16GBs of RAM used Borderless Windowed with Borderless Gaming for about 6-7 hours.

Had some drops when I had it on 8x MSAA but I was streaming at the same time so that might have eaten some resources and ran smoothly at 4x. I'd like the LOD stuff to be togglable to be a bit higher and patched so the pre-rendered cutscenes run smoother since they hitched a bit for me in a few of them. Otherwise, I've been perfectly happy with the port
 

Peterthumpa

Member
The engine may be not very good but it doesn't mean that it's a mess. So far I'm seeing issues which are likely to be mostly driver related (current NV driver don't even have a profile for the game) and one somewhat strange issue with framerate which seems to be unable to stay locked at display refresh rate - I'm seeing constant fluctuations around 59-60 instead.

With 770 being the minimum officially it's no wonder that you actually need a good GPU to make the game run at 60.

People are too fast at declaring games "a mess" and "bad ports" these days. I for one still remember how a bad port looks like (hint: DMC3 PC).

Agreed, but I'm not saying Nier is a bad port - maybe you said it right - the engine is definitely not optimized, but even for the target platform (PS4). And the graphics are not that good, 60 FPS or not.
 

Massicot

Member
What's the motivation of playing this game in particular in Borderless Window? (Other than the general benefits of borderless window)

Here's a 1920x1200 screen from borderless window, and one from fullscreen. Saved as a steam png (the uncompressed or whatever) and uploaded to imgur with the high quality option checked.

OhkBDEH.png

NkUtNWd.png
 

Ghazi

Member
What's the motivation of playing this game in particular in Borderless Window? (Other than the general benefits of borderless window)

When the game is ran in exclusive fullscreen, it's rendered at a resolution below the one you selected and upscaled (so it looks worse). This issue doesn't exist in windowed.
 

ezodagrom

Member
What's the motivation of playing this game in particular in Borderless Window? (Other than the general benefits of borderless window)
For several people fullscreen mode is broken (game displays at a lower resolution than the one selected, while windowed mode works fine), so borderless mode is a must for those of us with this issue.
 

AceFlame

Neo Member
Can anybody get 4k 60fps in this game? Im running a 6700k at 4.5GHz and a GTX 1080 at 2088MHz. Im getting around 45fps with AA turned off, just wanted to kno if someone reached 60fps. Wasnt expecting this game to be so freaking demanding lol. 1440p runs flawless tho.
 

Anteater

Member
But I'm not seeming to get that issue?

for me it seems to be a scaling thing, the resolution is correct but it scales awkwardly and made it blurry on the display, but as long as I select a desktop resolution over 1920x1080 it'll look fine, screenshots came out fine too, not sure about everyone else.
 

Massicot

Member
for me it seems to be a scaling thing, the resolution is correct but it scales awkwardly and made it blurry on the display, but as long as I select a desktop resolution over 1920x1080 it'll look fine, screenshots came out fine too, not sure about everyone else.

Ah okay. Maybe the screenshots can't accurately reflect the issue for whatever reason.

Borderless window mode is better anyways so I'll keep running the game that way and know for sure I'm getting the correct resolution.

Can anybody get 4k 60fps in this game? Im running a 6700k at 4.5GHz and a GTX 1080 at 2088MHz. Im getting around 45fps with AA turned off, just wanted to kno if someone reached 60fps. Wasnt expecting this game to be so freaking demanding lol. 1440p runs flawless tho.

I have a really similar setup (6700k at 4.3) and this sounds about the same as me so yea, I guess you gotta be rocking sli or a 1080ti/Titan for a better chance at 4k60. Glad to see my performance is similar to yours though.
 

The Thnikkaman

Neo Member
Can anybody get 4k 60fps in this game? Im running a 6700k at 4.5GHz and a GTX 1080 at 2088MHz. Im getting around 45fps with AA turned off, just wanted to kno if someone reached 60fps. Wasnt expecting this game to be so freaking demanding lol. 1440p runs flawless tho.

My 1080 isn't running that quick but I'm having trouble at 1440 with the same CPU. Stuttering and very quick drops to 45-55 are common in the first non-tutorial areas. You seeing any of that?
 

The Thnikkaman

Neo Member
Man the cutscenes being choppy is killing me. Everything else runs at 60 with only a few things on low.

Agreed, that issue is super bizarre.
I wonder if it's a bad render or if it's the decoder or something? Has anyone been able to run any kind of analysis on the cutscenes?

Maybe DF will put up a video.
 

AceFlame

Neo Member
I have a really similar setup (6700k at 4.3) and this sounds about the same as me so yea, I guess you gotta be rocking sli or a 1080ti/Titan for a better chance at 4k60. Glad to see my performance is similar to yours though.[/QUOTE]

Think i'll wait on the GTX 1180 or whyatever they're gonna call it lol

EDIT: Im at newb at neogaf lol cant even quote right
 

The Thnikkaman

Neo Member
At 1440p it runs at a rock solid 60fps with everything maxed except AA at 4X. On my rig atleast

Hmm, Borderless windowed I presume?

Then again my 1080 is only running at 1860MHz. I wish I knew a little more so I could push it but I don't know how to stabilize an OC for shit.
 
In the first area after the tutorial, I get 48 fps @ 4k w/ AA turned off on my Titan XP.. w/ a 6700k @ 4.5Ghz and 16GB of ram. might be possible to hit 60 if I turned some things down, but for the time being I'm playing in 1440p w/ 8x AA and it's locked to 60.
 
Agreed, that issue is super bizarre.
I wonder if it's a bad render or if it's the decoder or something? Has anyone been able to run any kind of analysis on the cutscenes?

Maybe DF will put up a video.

I hope they get around to fixing it soon. Everything else runs perfect on my toaster rig that I'm surprised it's holding up.
 
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