MSAA is relatively expensive, yes, but you can force FXAA/SMAA externally (see "Use a less expensive form of anti-aliasing" in the OP).
I believe so.
Fuck me, I didn't know downsampling doesn't work in borderless unless you change monitor resolution first
Also, if I downsample, there's no point in AA correct?
Sounds good. Thanks!Downsampling is AA on steroids essentially. You can combine it with other forms of AA if you want, and other AA will be more performance efficient, but it also looks the best.
As it been said multiple times, the AO option in-game includes a pretty good post-processing AA, so as long as that option is turned on, there's actually no need for external forms of AA.MSAA is relatively expensive, yes, but you can force FXAA/SMAA externally (see "Use a less expensive form of anti-aliasing" in the OP).
Sorry - late to the game. Do people think this is a good port or should I get it for the PS4 Pro?
I tend to prefer games on PC if at all possible given I have a very good rig.
Sorry - late to the game. Do people think this is a good port or should I get it for the PS4 Pro?
I tend to prefer games on PC if at all possible given I have a very good rig.
As it been said multiple times, the AO option in-game includes a pretty good post-processing AA, so as long as that option is turned on, there's actually no need for external forms of AA.
(Though for someone that wants to use an external form of AO, an external form of AA will be needed too).
Sorry, didn't mean to sound rude. ^^;Admittedly I've yet to go through this thread with a fine-tooth comb, but one of the tips/tricks in the OP is how to use a less expensive form of AA and nobody has explicitly pointed out to me that this is unnecessary even though the section ends with a very conspicuous recommendation to mention my name if it ought to be adjusted, so perhaps consider cutting me a little slack.
Sorry, didn't mean to sound rude. ^^;
Pretty much yeah.Trying to piece together lots of info from this thread, Ill be starting this tonight on a 1080,
So
1440p
No AA
AO on
in Borderless the way to go?
Seems like easy job for GTX 1080, crank some setting up.Trying to piece together lots of info from this thread, Ill be starting this tonight on a 1080,
So
1440p
No AA
AO on
in Borderless the way to go?
Fantastic. Just ordered a 1060.
I'll drop shadows to medium just in case, don't wanna mess with OC yet.
Can it run Witcher 3 at 60fps? Don't care about max settings, but my 680 can't run it at 60 even on low, so I play on a mixture of highest to medium settings and lock it to 30fps. Don't care about hairworks either.
I'm seeing mixed results in benchmarks, but benchmarks always go with highest possible settings for a better comparison, they're not worried about finding the optimal settings for each card.
Still unplayable on 1080Ti + 6700K. The stuttering is insane, even on lowest settings.
Is it G-Sync? 144Hz?
This might be a dumb question, but how do i rollback the drivers for my 480? When i try thru the device manager it defaults to rolling it back to 16.12.1 . rather then 16.11.5
tell us your specs and we'll let you know.
PS4 Pro does not maintain a perfect 60 fps in all situations either, just fyi.
CPU
Intel Core i7 6950X @ 3.00GHz 37 °C
Broadwell-E/EP 14nm Technology
RAM
64.0GB Unknown @ 1068MHz (15-15-15-36)
Motherboard
ASUSTeK COMPUTER INC. RAMPAGE V EXTREME (SOCKET 2011) 32 °C
Graphics
Acer X34 (3440x1440@100Hz)
4095MB NVIDIA GeForce GTX 1080 (EVGA) 44 °C
4095MB NVIDIA GeForce GTX 1080 (EVGA) 39 °C
ForceWare version: 376.53
SLI Enabled
Code:CPU Intel Core i7 6950X @ 3.00GHz 37 °C Broadwell-E/EP 14nm Technology RAM 64.0GB Unknown @ 1068MHz (15-15-15-36) Motherboard ASUSTeK COMPUTER INC. RAMPAGE V EXTREME (SOCKET 2011) 32 °C Graphics Acer X34 (3440x1440@100Hz) 4095MB NVIDIA GeForce GTX 1080 (EVGA) 44 °C 4095MB NVIDIA GeForce GTX 1080 (EVGA) 39 °C ForceWare version: 376.53 SLI Enabled
should be OK I hope
I'm running this at 1600p and shit isn't stable at all. I'm getting drops to 50 still at 2x AA.Seems like easy job for GTX 1080, crank some setting up.
The "AO" option toggles both AO and (a pretty good implementation of) postprocessing AA.
Still unplayable on 1080Ti + 6700K. The stuttering is insane, even on lowest settings.
Is it G-Sync? 144Hz?
Code:CPU Intel Core i7 6950X @ 3.00GHz 37 °C Broadwell-E/EP 14nm Technology RAM 64.0GB Unknown @ 1068MHz (15-15-15-36) Motherboard ASUSTeK COMPUTER INC. RAMPAGE V EXTREME (SOCKET 2011) 32 °C Graphics Acer X34 (3440x1440@100Hz) 4095MB NVIDIA GeForce GTX 1080 (EVGA) 44 °C 4095MB NVIDIA GeForce GTX 1080 (EVGA) 39 °C ForceWare version: 376.53 SLI Enabled
should be OK I hope
Code:CPU Intel Core i7 6950X @ 3.00GHz 37 °C Broadwell-E/EP 14nm Technology RAM 64.0GB Unknown @ 1068MHz (15-15-15-36) Motherboard ASUSTeK COMPUTER INC. RAMPAGE V EXTREME (SOCKET 2011) 32 °C Graphics Acer X34 (3440x1440@100Hz) 4095MB NVIDIA GeForce GTX 1080 (EVGA) 44 °C 4095MB NVIDIA GeForce GTX 1080 (EVGA) 39 °C ForceWare version: 376.53 SLI Enabled
should be OK I hope
I wonder if the game would perform better if you installed it to your 64GB of RAM.Code:CPU Intel Core i7 6950X @ 3.00GHz 37 °C Broadwell-E/EP 14nm Technology RAM 64.0GB Unknown @ 1068MHz (15-15-15-36) Motherboard ASUSTeK COMPUTER INC. RAMPAGE V EXTREME (SOCKET 2011) 32 °C Graphics Acer X34 (3440x1440@100Hz) 4095MB NVIDIA GeForce GTX 1080 (EVGA) 44 °C 4095MB NVIDIA GeForce GTX 1080 (EVGA) 39 °C ForceWare version: 376.53 SLI Enabled
should be OK I hope
I have a 6600k 4.6 GHz and a 1070 and I was getting 55-60 with that reshade preset. Without it I get a locked 60.
Code:CPU Intel Core i7 6950X @ 3.00GHz 37 °C Broadwell-E/EP 14nm Technology RAM 64.0GB Unknown @ 1068MHz (15-15-15-36) Motherboard ASUSTeK COMPUTER INC. RAMPAGE V EXTREME (SOCKET 2011) 32 °C Graphics Acer X34 (3440x1440@100Hz) 4095MB NVIDIA GeForce GTX 1080 (EVGA) 44 °C 4095MB NVIDIA GeForce GTX 1080 (EVGA) 39 °C ForceWare version: 376.53 SLI Enabled
should be OK I hope
Still unplayable on 1080Ti + 6700K. The stuttering is insane, even on lowest settings.
Is it G-Sync? 144Hz?
Okay I know people are saying MSAA is expensive, but this game IS STILL demanding for the graphics tech behind it.
I'm not shitting on the game. I love it and it runs well for me. But this game isn't as optimized as it could be. The studios don't exactly have the budget to hire teams that specialize in this and I'm sure Square Enix was trying to keep margins low to maximize profits.
People who are having a bad experience with these games should pop in some Koei Tecmo ports. Their newest ones, Atelier Firis and Berserk are WAY too demanding on hardware and one is a "Vita/PS3" (Even though Firis doesn't exist on PS3) hybrid creation and the other is a budget Musou.
But I feel people do have good reason to say this game is too demanding on hardware though:
Here are some local comparisons of Witcher 3 and Nier: Automata. They both have AA turned and AO turned off (no hairworks) with everything else set to max in each corresponding game.
Town:
Outside:
This is my favorite game so far this year, so I'm not trying to demean the game. But people are right in saying this game is too demanding for not reason.
This game should be capable of 90FPS@4K, at least, in my opinion. Especially with a Titan or 1080Ti
Code:CPU Intel Core i7 6950X @ 3.00GHz 37 °C Broadwell-E/EP 14nm Technology RAM 64.0GB Unknown @ 1068MHz (15-15-15-36) Motherboard ASUSTeK COMPUTER INC. RAMPAGE V EXTREME (SOCKET 2011) 32 °C Graphics Acer X34 (3440x1440@100Hz) 4095MB NVIDIA GeForce GTX 1080 (EVGA) 44 °C 4095MB NVIDIA GeForce GTX 1080 (EVGA) 39 °C ForceWare version: 376.53 SLI Enabled
should be OK I hope
it seems not
Not sure if this issue has been mentioned but are the black bars top bottom on some of the cut scenes suppossed to be there? They are transparent and you can see the game is rendered full screen underneath them.
Not sure if this issue has been mentioned but are the black bars top bottom on some of the cut scenes suppossed to be there? They are transparent and you can see the game is rendered full screen underneath them.
it's my monitor, or in the first area/desert the colour it's like brownish/sepia? Because from this screen
it seems not
Much of the game is (intentionally) pretty bleak, but it drastically changes based on environment. Some areas are pretty colourful, others are almost completely desaturated.