NieR: Automata Spoiler Thread

I'm not really sure what wasn't answered in the game itself. There's very little guessing or supposition going on in this thread, mostly just explanations from things people missed.

The story was fairly self-contained and direct. I really had very little trouble following it.
 
I'm not really sure what wasn't answered in the game itself. There's very little guessing or supposition going on in this thread, mostly just explanations from things people missed.

The story was fairly self-contained and direct. I really had very little trouble following it.
100% agree.
 
I'm not really sure what wasn't answered in the game itself. There's very little guessing or supposition going on in this thread, mostly just explanations from things people missed.

The story was fairly self-contained and direct. I really had very little trouble following it.
even the stage play is answered in the game with anemone's log.

I love how much we have found to discuss, while always getting our answers from the game
 
I guess the only questions it doesn't answer is stuff like "what exactly are the aliens? Why did they attack?" But it doesn't really try to answer that. It's not really important to the plot.
 
I guess the only questions it doesn't answer is stuff like "what exactly are the aliens? Why did they attack?" But it doesn't really try to answer that. It's not really important to the plot.
That's answered by Adam. They're "like plants", a race that doesn't really have any real intelligence or goal beyond attacking other planets. They have no culture or anything, which is likely why the alien corpses are all naked.
 
I'm not really sure what wasn't answered in the game itself. There's very little guessing or supposition going on in this thread, mostly just explanations from things people missed.

The story was fairly self-contained and direct. I really had very little trouble following it.

Really? I didn't quite get that feeling from the game. I thought the 2E/9S/2A stuff was contained well alongside the basic plot but the over arching plot points? I definitely had to sit back and connect them or read up and brush up on why certain things were a certain way.

Stuff like the machines in the desert creating that machine who looks like a human who learns combat during the boss battle for example. I thought maybe there'd be a bit more explanation with regards to that in the game. Then you get a lot of Adam and Eve, as well as the copied city and I thought they could've used a bit more concrete explanations in the game. There's a lot of stuff like that where were it a bit more explained in game, I might have enjoyed the story more.

How are the Androids being manufactured was a question I really had that played into the cyclical nature of the story. Emil is kind of thrown into the game and never really explained unless you do side quests I suppose. The black scrawl (?) on Eve in the final battle isn't really addressed much. And so on.

And yea, I'm not suggesting those things don't have an answer in the game. I just don't think leaving so much up to the player to decipher was a good choice. But as with the reception of the title, its clear that my view is in the minority. I'm okay with that. I beat the game and thought, "that's it?" Read up on the story and it makes me even more convinced that the plot of the game could've been executed better.
 
Really? I didn't quite get that feeling from the game. I thought the 2E/9S/2A stuff was contained as well as the basic plot but the over arching plot points? I definitely had to sit back and connect them or read up and brush up on why certain things were a certain way.

Stuff like the machines in the desert creating that machine who looks like a human who learns combat during the boss battle for example. I thought maybe there'd be a bit more explanation with regards to that in the game. Then you get a lot of Adam and Eve, as well as the copied city and I thought they could've used a bit more concrete explanations in the game. There's a lot of stuff like that where were it a bit more explained in game, I might have enjoyed the story more.

How are the Androids being manufactured was a question I really had that played into the cyclical nature of the story. Emil is kind of thrown into the game and never really explained unless you do side quests I suppose. The black scrawl (?) on Eve in the final battle isn't really addressed much. And so on.
-Adam and Eve are an attempt by the network to understand humans by emulating them. The terminals outright state this to 9S.

-The copied city is Adam recreating a human city. He says this to 2B immediately after she arrives there.

-Androids are made in factories or pieced together by other androids. YoRHa androids are made in the bunker.

-Eve's skin is literally just a visual indicator that he's angry. I'm not sure what you were expecting, or why you assumed it was the black scrawl.

I honestly have no idea what more you wanted. All your examples are explicitly explained in main story cutscenes.

Which isn't to invalidate your complaints, but I'm curious why exactly you feel like they aren't explained enough, since others have said similar things.
 
That's answered by Adam. They're "like plants", a race that doesn't really have any real intelligence or goal beyond attacking other planets. They have no culture or anything, which is likely why the alien corpses are all naked.

Oh shit you're right lol. Ok but they DON'T explain why the network takes the form of twin girls. Answer that! You can't.
 
Oh shit you're right lol. Ok but they DON'T explain why the network takes the form of twin girls. Answer that! You can't.
To represent the split nature of the machines goals.

Ha! Anything can be explained through vague interpretation! Can't say I'm wrong!
 
Really? I didn't quite get that feeling from the game. I thought the 2E/9S/2A stuff was contained as well as the basic plot but the over arching plot points? I definitely had to sit back and connect them or read up and brush up on why certain things were a certain way.

Stuff like the machines in the desert creating that machine who looks like a human who learns combat during the boss battle for example. I thought maybe there'd be a bit more explanation with regards to that in the game. Then you get a lot of Adam and Eve, as well as the copied city and I thought they could've used a bit more concrete explanations in the game. There's a lot of stuff like that where were it a bit more explained in game, I might have enjoyed the story more.

How are the Androids being manufactured was a question I really had that played into the cyclical nature of the story. Emil is kind of thrown into the game and never really explained unless you do side quests I suppose. The black scrawl (?) on Eve in the final battle isn't really addressed much. And so on.

The birth of adam and eve I thought was a really interesting piece of contextual story-telling. You see all the androids stripped of their skin and who knows what else outside the birth area? I interpreted that as the machines harvesting androids for parts, and it's not even the only instance where we see that happening, such as the opera boss. And then when you're down at the pit you see that they were imitating human sex, and rocking a cradle, symbolising that this is where they're to give "birth" to the first machine lifeform that resembles humans: Adam, who gets stabbed to birth eve. (don't ask me how that works though because fuck if I know, but it seems pretty obvious that this is what the event is meant to do).

Adam seemed to be birthed not only to resemble humanity, but also as a representation of the machine lifeform's fascination towards humanity. It's made obvious in A but playthrough B goes further into showing us how fascinated Adam is at exploring humans, and imitating them. The copied city is what it's named: A city copied by Adam due to his fascination with humanity.

I'd assume the androids just make more androids as necessary. I mean, they seem to be able to have new bodies ready constantly for the YorHA androids. Anemone is stated to have lived a really long time too. The black box note talks about installing standard AI for androids as opposed to the Yorha black box so that's presumed to be how new androids are made. I don't think they've gone in-dpeth with it because they don't need to, but it's there.

Emil just seemed like a fun (in a soul-crushing sad way, if you know what I mean) easter egg that isn't really needed to know the story.

Yeah and the Eve black skin just seemed to be an "I'm angry!" thing. It didn't detract at all from me not knowing that it had a symbol of the watchers or whatever, and if it did so what? It doesn't add anymore needed context to the scene. It's not it's inexplicable why Eve would attack us, er, maybe it's a watchers thing. No it's very obvious that he's just pissed.
 
Haven't read up the play but I don't think anywhere in the game mentioning 2a learning about the truth in the past and is the reason for desertion?
 
I think a lot of people get confused about YoRHa and androids and that not all androids are YoRHa units. Normal androids are pretty much the new dominant species of Earth.

Haven't read up the play but I don't think anywhere in the game mentioning 2a learning about the truth in the past and is the reason for desertion?

She doesn't know the truth til the Library. A2's whole "they'll betray you" and going rogue is because they literally betray her; the Pearl Harbor attack was supposed to wipe out her unit as a test and when she survived they went "Uh oh" and attempted to kill her. Since she's still a YoRHa and she's programmed to fight for humans and hate machines that's just what she continues to do away from YoRHa.
 
-Adam and Eve are an attempt by the network to understand humans by emulating them. The terminals outright state this to 9S.

-The copied city is Adam recreating a human city. He says this to 2B immediately after she arrives there.

-Androids are made in factories or pieced together by other androids. YoRHa androids are made in the bunker.

-Eve's skin is literally just a visual indicator that he's angry. I'm not sure what you were expecting, or why you assumed it was the black scrawl.

I honestly have no idea what more you wanted. All your examples are explicitly explained in main story cutscenes.

Which isn't to invalidate your complaints, but I'm curious why exactly you feel like they aren't explained enough, since others have said similar things.

That's the reason for Eve's skin? Wow. I totally made an incorrect connection based on my vague recollection of Nier 1.

Aside from the terminals (which were the red dressed girls, right?), your answers don't really go to questions I had. But that onus is on me for not being clear enough with my issues. For me, the issue was more so the story telling rather than the story and themes itself (which I actually enjoyed). What I'm trying to essentially say is that I dislike how I had to construct so much of it or piece it together outside the game. Not necessarily because aspects are not explained, or because the world doesn't make sense but because I don't think the game tells the story well enough outside the core conflict and that left me a bit hollow having finished it.

For me, I think the game needed to be a bit more concise with its main story to be effective. I was actually quite bored with the first repetitive half of route B and maybe that contributed to the story not resonating with me as much (I beat route A within a two days but took over a week to go through route B). Simarily, the way certain story beats were executed did not resonate with me at all even though I think they should have. And I'm still trying to nail down why.

2Es death for example didn't do much for me when it happened. Maybe my expectations and assumptions of where the story was going played a part? I thought at the time we'd get a bit more of her via 2A, another model like her, a flash back or something but that wasn't what really happened. So when I finally understood that 2E was done and there was no more of her , the moment had already passed and I missed that opportunity to resonate with that particular death scene.

I dunno, it's kind of hard to explain I guess. I resonated quite a bit with Pascal's story line. Probably the most out of anything in the game and that's one of my favorite gaming moments. So if I had to give an example, maybe that level of execution is what I was hoping to see out of some of the other plot lines? It felt more concise, more focused. The way it was told made me resonate with the story much more. Going up to Pascal after the memory wipe and having her not recognize 9S was a fantastic moment. And I just never connected much with some of the other plot strings and characters in remotely the same way.

Hopefully that clears up some of where I'm coming from. It's hard to pin down as I myself parse my thoughts on the game with regards to why I felt that way given the medium of gaming and how many factors are in play.
 
ooj5zj0du0py.png


Bonus gorgeus cosplay i can't find the source of :<
https://i.redd.it/bnrkyvl9c3py.jpg
 
Wow, I swear the soundtrack versions of the OST is like 10x better than the ingame ones.

Defo hearing some new stuff.

Peaceful Sleep for example has the vocals, instrumental and music box versions in the same track.

Best ever game soundtrack just got even better.
 
Just beat the game.

Honestly, I'm kinda disappointed. Maybe it's because of all the hype about how amazing and emotional and whatever the story was supposed to be, but it just didn't resonate with me. The characters and the entire scenario all just felt too far out there to really make me care. The fact that people in the OT spoiled 2B's true identity and the save file deletion thing for me probably didn't help either.

Don't get me wrong, I think it's a good game and I enjoyed playing it for the most part, but I expected something more.

The soundtrack is amazing though.
 
The fact that people in the OT spoiled 2B's true identity and the save file deletion thing for me probably didn't help either.

That's awful to hear :(
I went full internet blackout mode right after a few hours in the game. And highly encouraged my friends to do so too.
 
The one thing I was confused about initially was how literal the cycling was, but it didn't really hurt my enjoyment of the game because I thought the message that "even if you're locked in a pseudo-timeloop full of suffering, the bonds you form and the experiences you share are still worthwhile" was a unique, upbeat twist on timeloop stories.

Even then, my confusion came more from recognizing lots of typical timeloop cues and from the established cyclical nature of the Taroverse rather than anything the game actually said.

A lot of my confusion actually came from discussions after the fact, like people saying that the machine network was behind literally everything including YoRHa.
 
Just beat the game.

Honestly, I'm kinda disappointed. Maybe it's because of all the hype about how amazing and emotional and whatever the story was supposed to be, but it just didn't resonate with me. The characters and the entire scenario all just felt too far out there to really make me care. The fact that people in the OT spoiled 2B's true identity and the save file deletion thing for me probably didn't help either.

Don't get me wrong, I think it's a good game and I enjoyed playing it for the most part, but I expected something more.

The soundtrack is amazing though.

I mean, if stories that are too far out don't resonate with you, that's totally fine. It sounds like you read way too much about the game before playing, and your mind filled in the blanks with awesomeness that never happened. I guarantee the "omg this is so awesome" crowd played the game with zero spoilers/impressions/reactions beforehand (myself included).
 
Just finished the first scenario, I liked it enough and have heard the game gets better on the remaining scenarios, but how and why? Is it like entirely different with a better or new final boss and ending and environments and stuff or just largely the same but fleshes things out?

Asking because I'm wondering if I should do them before spending the next month on Persona lol. If it's substantial enough I guess I'll just do it.
 
I mean, if stories that are too far out don't resonate with you, that's totally fine. It sounds like you read way too much about the game before playing, and your mind filled in the blanks with awesomeness that never happened. I guarantee the "omg this is so awesome" crowd played the game with zero spoilers/impressions/reactions beforehand (myself included).
It probably doesn't help that people in the OT are spoiling the nature of route C at the drop of a hat.

I really don't think that people need to know that A/B are just the prologue, or that all the cool stuff happens in C. Especially combined with people losing their shit outside of spoilers about route C.
 
Just finished the first scenario, I liked it enough and have heard the game gets better on the remaining scenarios, but how and why? Is it like entirely different with a better or new final boss and ending and environments and stuff or just largely the same but fleshes things out?

Asking because I'm wondering if I should do them before spending the next month on Persona lol. If it's substantial enough I guess I'll just do it.
B: Largely the same with some new gameplay mechanics, dialogue and story parts, and scenarios.
C: Entirely new. New bosses, continuation of the story, more/new... levels (I don't want to call them areas like the city ruins or forest)
 
Just finished the first scenario, I liked it enough and have heard the game gets better on the remaining scenarios, but how and why? Is it like entirely different with a better or new final boss and ending and environments and stuff or just largely the same but fleshes things out?

Asking because I'm wondering if I should do them before spending the next month on Persona lol. If it's substantial enough I guess I'll just do it.

You play as different characters. The 2nd route's story expands upon things you saw in the first route with a fair amount of original content and the 3rd route is 110% different. You will not get anywhere close to the full experience without completing all 3 routes and, in my opinion, missing out on what makes the game special.
 
Just finished the first scenario, I liked it enough and have heard the game gets better on the remaining scenarios, but how and why? Is it like entirely different with a better or new final boss and ending and environments and stuff or just largely the same but fleshes things out?

Asking because I'm wondering if I should do them before spending the next month on Persona lol. If it's substantial enough I guess I'll just do it.

1. Route B is a replay of Route A but from the perspective of 9S. Gameplay is different, about a third of the main story has different levels, and there are new sidequests (in addition to being able to replay shared A/B sidequests, although some are unique to A).
2. Route C/D is entirely new and takes place after A/B. Once you clear the route once (getting either C or D at the end depending on a choice), you unlock chapter select and can replay any chapter of the game. Getting the other ending is as simple as going back to the end of the game again and picking a different choice.
3. Get the heck out of this thread before you get spoiled on Ending E or anything that happens on C/D.
 
Perhaps it's been answered before, but how did A2 not get infected by the logic virus? She comes into contact with infected machines just like everyone else, but for whatever reason she's fine the whole time.
 
Perhaps it's been answered before, but how did A2 not get infected by the logic virus? She comes into contact with infected machines just like everyone else, but for whatever reason she's fine the whole time.

The logic virus only affected androids who were connected to the yorha server did it not? Someone correct me if i'm wrong
 
I'll never understand why people come in here before finishing the game, especially when we can answer their questions in the OT thread lol
 
This game is so self contained it's almost weird it's called Nier. Litarally, besides superficial elements like Emil and the library (who both work in their own context anyway), the only plot thread taken from the first game is the extinction of humanity.

Which the game catches you up on. When they say humanity is extinct.

Yeah, it's very much a new IP in its way, like how different OG NieR was to Drakengard 1 in feel. Yoko Taro's games at this point are all very different from each other in a lot of areas, there's definitely some visual/aesthetic/themes carry overs between them all but the actual story content and characters between them all are all very different from each other and his stories are standalone, which I like a lot. I prefer this style to direct continuations that end up disappointing.
 
Any theories on what's the deal with the city? If the buildings were actually about ten-thousand years old, I'd doubt there'd be anything left of them, never mind skyscrapers still standing. Maybe there were enough Androids around at some point and times were peaceful enough for a short while to make building a city feasible? Maybe some machines build them in yet another attempt to imitate human life?
Or is it connected to Cathedral City in some way? Seeing how everything else is so deliberate I can hardly imagine it just being an oversight.
 
I can understand where Primethius is coming from, even if that wasn't my experience. There are a lot of references with little to no substance, and it's easy to imagine someone feeling like they're missing something because there isn't anything to miss.
 
The logic virus only affected androids who were connected to the yorha server did it not? Someone correct me if i'm wrong
The logic virus seems to spread through network connections and possibly some forms of physical contact if we take the 'zombie' machines literally.
 
I guess the desert apologetic machine's elevator will take you here, which is probably part of the Colosseum DLC.

http://i.imgur.com/aJp03Jg.jpg

This leads you down this hallway:

http://i.imgur.com/HoElXES.jpg

And into the Colosseum:

http://i.imgur.com/obnaJ4X.jpg

Which is currently being used as the Debug Room.

If you manage to save in the debug room, it sets your save file to "Desert: Center"... but loading it just puts you back in the debug room.

Colosseum DLC was leaked on SteamDB:

https://steamdb.info/app/524220/history/

My apologies if you knew some or all of this already. I will self destruct into useful materials.
 
I mean, if stories that are too far out don't resonate with you, that's totally fine. It sounds like you read way too much about the game before playing, and your mind filled in the blanks with awesomeness that never happened. I guarantee the "omg this is so awesome" crowd played the game with zero spoilers/impressions/reactions beforehand (myself included).

I don't think that I read that much about it, just one or two spoiler-free reviews and a few of the review summaries on Metacritic. But then again the reviews I read did praised the game a lot and maybe set my expectations too high. Then again the game wasn't even on my radar before all the positive reviews, so...

One thing's for sure: I'm keeping the hell away from OTs from now on (wasn't the first time I've been spoiled on something either).

Oh, there was one thing that's been bothering me: I remember some character early on commenting on how the time of day eventually stopped changing as the war raged on. Anyone else remember that? I kept thinking that it was a major clue about something, but it never got addressed.
 
I guess the desert apologetic machine's elevator will take you here, which is probably part of the Colosseum DLC.

http://i.imgur.com/aJp03Jg.jpg

This leads you down this hallway:

http://i.imgur.com/HoElXES.jpg

And into the Colosseum:

http://i.imgur.com/obnaJ4X.jpg

Which is currently being used as the Debug Room.

If you manage to save in the debug room, it sets your save file to "Desert: Center"... but loading it just puts you back in the debug room.

Colosseum DLC was leaked on SteamDB:

https://steamdb.info/app/524220/history/

My apologies if you knew some or all of this already. I will self destruct into useful materials.

Ehhh, sweet!
 
Oh, there was one thing that's been bothering me: I remember some character early on commenting on how the time of day eventually stopped changing as the war raged on. Anyone else remember that? I kept thinking that it was a major clue about something, but it never got addressed.

That was in the original Nier too.

The planet got messed up and there's no nighttime anymore. A little side note for why there's no day night cycle.
 
I guess the desert apologetic machine's elevator will take you here, which is probably part of the Colosseum DLC.

http://i.imgur.com/aJp03Jg.jpg

This leads you down this hallway:

http://i.imgur.com/HoElXES.jpg

And into the Colosseum:

http://i.imgur.com/obnaJ4X.jpg

Which is currently being used as the Debug Room.

If you manage to save in the debug room, it sets your save file to "Desert: Center"... but loading it just puts you back in the debug room.

Colosseum DLC was leaked on SteamDB:

https://steamdb.info/app/524220/history/

My apologies if you knew some or all of this already. I will self destruct into useful materials.


Yeah, I figured as much in my earlier post too. I could see a corridor in the debug room if I switched to wireframe which I figured would be a connecting point between the door and the real use of this room, but I couldn't find a way up there.
 
I don't agree that it's self-contained, the events on the game are literally built on the result of Nier 1's events, as well returning characters like Devola and Popola. I don't think I would have care much about Devola and Popola's "redemption" if I hadn't played Nier 1. Not to mention humanity extinction because of the failure of project Gestal would have been a pretty "whatever" event.

Any theories on what's the deal with the city?

Videogame logic lol.
 
I guess the desert apologetic machine's elevator will take you here, which is probably part of the Colosseum DLC.

http://i.imgur.com/aJp03Jg.jpg

This leads you down this hallway:

http://i.imgur.com/HoElXES.jpg

And into the Colosseum:

http://i.imgur.com/obnaJ4X.jpg

Which is currently being used as the Debug Room.

If you manage to save in the debug room, it sets your save file to "Desert: Center"... but loading it just puts you back in the debug room.

Colosseum DLC was leaked on SteamDB:

https://steamdb.info/app/524220/history/

My apologies if you knew some or all of this already. I will self destruct into useful materials.

Wonder if it will be another DLC like OG NieR's or be more substantial with more story? (And if so, when will it be set?)
 
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