CrunchinJelly
formerly cjelly
Doesn't feel that much different to me.
It feels like a whole new game for me. After getting so used to the control scheme it released with a month ago, I had pretty much all but given up hope for something smooth. My scores without actually trying to focus have improved. This is as good as it's going to get. I wish it were like this at release. I wonder what the port team was thinking when they released it originally.
I totally agree. Bring it on!It's fixed now and that's all that matters. I played the snow level (you think after all these years I'd remember names) and managed to pull off a 80+link easily, just like the old days on Christmas NiGHTS Link Attack.
Well done, Sega. I was satisfied with the version you released, but a little disappointed. You guys made it right and now I couldn't be happier. Bring on more digital classics, I will buy them all.
It's fixed now and that's all that matters. I played the snow level (you think after all these years I'd remember names) and managed to pull off a 80+link easily, just like the old days on Christmas NiGHTS Link Attack.
Well done, Sega. I was satisfied with the version you released, but a little disappointed. You guys made it right and now I couldn't be happier. Bring on more digital classics, I will buy them all.
Nice!I almost linked 250 this morning
I almost linked 250 this morning
Wait I got this on PSN, It's not patched?
Just got done playing what's wrong with the controls?
This game is just as great as it was 16 years ago. I <3 SEGA!
NiGHTS doesn't actually have 360 degrees of movement in the unpatched version. It's like playing with a multidirectional D-Pad. Totally doable and still a great game, but it's not the control scheme it was designed for.
Spin dash seems a bit quicker too, so it's easier to maintain links.
The patched game is a joy to replay.
Desperately hoping for this to come soon, I'd love for them to fix the game.no patch for EU ps3 yet. come onnnnnnnn sony
http://blogs.sega.com/2012/11/29/update-for-nights-into-dreams-on-psn-and-xbla/Attention NiGHTS into dreams fans! Weve released a patch for the game on XBLA and PSN with two very important updates. First, weve adjusted the controls to allow analog input in 24 directions, which will give you greater control. Second, weve changed the drill-dash speed so it aligns with the Saturn version of the game.
Make sure you get the update, and keep enjoying the game
Finally ready to pick this up with the PS3 patch out. Just to confirm, the EU version's been patched as well, right?
Just a reminder, but I totally made a video that shows what it looked like pre-patch for the curious.
Unfortunately, the only thing the patch fixed was the analog stick stuff. All the other changes presented in that video are still in the patched game. :
Controls are fine, but man do I wish for a way to up the framerate. Is it locked at Saturn framerate?
Wow, not even an announcement of the release in their blogs or twitter, SEGA's marketing team is so great... :|Just a heads-up: the game is now on Steam.
http://store.steampowered.com/app/219950/
Any port impressions? Hopefully the controls aren't pre-patch...
Wow, not even an announcement of the release in their blogs or twitter, SEGA's marketing team is so great... :|
Well, I meant more an announcement of the release date sometime before the release, for Sonic Adventure 2 they at least announced the release date in the friday before the release on twitter (the game was released the following monday), for NiGHTS not even that.Coordinating simultaneous press releases is hard.
Well, I meant more an announcement of the release date sometime before the release, for Sonic Adventure 2 they at least announced the release date in the friday before the release on twitter (the game was released the following monday), for NiGHTS not even that.
Wow, not even an announcement of the release in their blogs or twitter, SEGA's marketing team is so great... :|
Is it normal to have the bosses suddenly be randomized? I just fought Reala in the first stage, than the girls first boss in the boys first stage, I thought it was a glitch but it keeps happening.
Oh I see, i'll take a look at that then. Seems kinda odd considering the leaderboards and all.