Rush2thestart
Member
More than doubled its score
Hmm. I wish they would have compared it directly with the vanilla version.
edit: Also, it went from being 3 to a 7.6!! Obviously not by the same reviewer though
The poor graphics are a surprise in a bad way, the rest is better than I expected. I'm not too sure what to think, big improvement overall but worse graphics and texturing? Bizarre. At least get some FXAA on that shit.
GamesRader just posted up a comparison video on youtube.
http://youtu.be/vUC8Qe4FsL4
The GamePad is surprisingly comfortable and convenient to wield in one's button mashing endeavors. The wider play surface is appreciated for a game that encourages thumb cramps so enthusiastically, moreso than the optional Pro Controller input. While many may feel that Nintendo's optional peripheral is the preferred way to play Ninja Gaiden, the cramped design of that particular controller is nowhere near as usable as the spacious layout on the Pad. I'd recommend sticking with the Wii U's prime controller if you insist on playing this at all.
While none of these tweaks and additions are unwelcome, the core material of the game is still the weakest in the series. Enemies are still brainless, combat doesn't require the finesse of previous titles, and the story is as incoherent and terrible as ever. I didn't enjoy my time with Ninja Gaiden 3 earlier this year, and what I've seen of Razor's Edge leads me to believe that gamers won't have any better of a time with this update.
IGN said:Speaking of controllers, Razor’s Edge might seem like a $60 game, but you should really budget another $50 on top of that, as a Pro Controller is practically (but not technically) required here.
The GamePad is surprisingly comfortable and convenient to wield in one's button mashing endeavors. The wider play surface is appreciated for a game that encourages thumb cramps so enthusiastically, moreso than the optional Pro Controller input. While many may feel that Nintendo's optional peripheral is the preferred way to play Ninja Gaiden, the cramped design of that particular controller is nowhere near as usable as the spacious layout on the Pad. I'd recommend sticking with the Wii U's prime controller if you insist on playing this at all.
Aliased as fuck. Is it lower res?
GamesRader just posted up a comparison video on youtube.
http://youtu.be/vUC8Qe4FsL4
This is more in line with what I was expecting. I'll never understand Nintendo's love affair with Team Ninja, surely there are more deserving developers out there for them to team up with.
More than doubled its score
Well, it's nice to see reviewers shitting on the gamepad in promotion of the pro controller without any explanation already. Such predictable douche bags.
This is a very good video.GamesRader just posted up a comparison video on youtube.
http://youtu.be/vUC8Qe4FsL4
This is a very good video.
And you can't kill the scared soldiers anymore!?
Awe, that was the most emotion(because it was so cold) I've ever seen in a Ninja Gaiden game, and it's gone now lol
GamesRader just posted up a comparison video on youtube.
http://youtu.be/vUC8Qe4FsL4
Good riddance then. I hate when things like that happen. I would have been pissed off that sort of shit happened when I played it.It was horrible in game because you would target them instead of characters actually attacking you.
Good riddance then. I hate when things like that happen. I would have been pissed off that sort of shit happened when I played it.
From what I'm gathering the reviews I've read: combat is good with better balance, fewer QTE's, the character inconsistencies are gone, has some nice extras but the story is weak, it has repetitive enemies and some frame rate issues. I'm still picking it up within the launch window, I could give two shits about story in a Ninja Gaiden game and repetitive enemies won't bother me as long as the combat is fun and besides, I'm a casual Musou fan.
Might want to read some more reviews. NG: Musou sounds about right though.From what I'm gathering the reviews I've read: combat is good with better balance, fewer QTE's, the character inconsistencies are gone, has some nice extras but the story is weak, it has repetitive enemies and some frame rate issues. I'm still picking it up within the launch window, I could give two shits about story in a Ninja Gaiden game and repetitive enemies won't bother me as long as the combat is fun and besides, I'm a casual Musou fan.
Basically, yes. The gameplay has improved but the core of the game remains terrible. It should be a fun game, just not an amazing Ninja Gaiden Black type experience.
GamesRadar
2.5/5 Stars
I said it once and I will say it again, the only good NG was NG Black, after that they have all been mediocre so I don't understand why this one has been picked as the game that ended it all. Ninja Gaiden 2 was the one to earn that title first.
GamesRadar
2.5/5 Stars
Reviewers are human too, if you are them, it's pretty hard to imagine yourself to get overly excited to review a 7 month old port of a badly-reviewed game.
The game is doomed to get bad reviews since day 1 of announcement.
Can someone please explain this. I've seen this said a few times but no detail on what that really means. Granted I've never played a NG so I don't have anything to compare and perhaps this is why that phrase is obvious to others. I thought gameplay and the systems that make it up were the core of a game. If those aren't the issues or will be the issues anymore what is still possibly wrong?
That's true, but the game would have gotten better reviews if it actually were a vastly better port. Nintendo was foolish to think it could get an incompetent Team Ninja to improve upon a rushed current-gen port job that was fundamentally bad from the get-go.
It might have been better for them to have tried to get DoA5 on Wii U; a game that's actually good to start with.
GamesRader just posted up a comparison video on youtube.
http://youtu.be/vUC8Qe4FsL4
GamesRadar
2.5/5 Stars
Ninja Gaiden: Razors Edge still remains the weakest title in the Ninja Gaiden trilogy, but additions like the Ayane missions and balancing tweaks make the game a decent, gloriously gory action title. Many of the flaws from the original Ninja Gaiden 3 have been addressed, and, at times, youll feel the same thrill you would from the first two titles in the series. But the weak story, repeat enemies, and frame-rate issues still hold the bloody title back from the greatness of its prestigious pedigree.
What? NG1 vanilla was awesome. NGB just made it perfect. NG2 provides a lot of fun as long as you can get over the unbalanced A.I. The enemy encounters, pacing, environments, enemy attack designs, and core combat is drastically better than the shit in NG3.
http://youtube.com/watch?v=qoXnJL68Elk